@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L G40 Majikforce (ALLIES +18) vs GeneralSvend-Sved (AXIS)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Greece to Romania
1 infantry moved from Romania to Bulgaria
4 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
5 armour moved from Germany to Poland
4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Western Germany
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Bulgaria to Southern Italy
4 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to 110 Sea Zone -
Scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Greece to Romania
1 infantry moved from Romania to Bulgaria
4 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
5 armour moved from Germany to Poland
4 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Western Germany
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Bulgaria to Southern Italy
4 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 bombers moved from 110 Sea Zone to Southern ItalyPlace Units - Germans
4 armour, 2 bombers and 1 mech_infantry placed in Germany
Germans undo move 1.
3 armour and 2 bombers placed in Western Germany
Germans undo move 1.
2 armour, 2 bombers and 1 mech_infantry placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Buryatia to AmurCombat - Russians
Battle in Amur
Russians attack with 18 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Belarus
4 mech_infantrys moved from Bryansk to Belarus
2 armour moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 tactical_bombers moved from Hunan to Yunnan
3 tactical_bombers moved from Hunan to Szechwan
1 infantry moved from Suiyuyan to Chahar
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to 20 Sea Zone
3 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
5 infantry moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from Kiangsi to Korea
2 fighters moved from Japan to Korea
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kiangsi to Kwangtung
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Kiangsi to KwangtungCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 aaGun moved from Manchuria to Korea
2 bombers moved from Kwangtung to Japan
3 tactical_bombers moved from Szechwan to Anhwe
2 tactical_bombers moved from Yunnan to Anhwe
2 fighters moved from Kwangtung to Shantung
1 tactical_bomber moved from Kwangtung to ShantungPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
The transport still stands as an unplaced unit, so next turn i will place it and edit it away.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 7 Sea Zone
2 fighters moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in 7 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 battleship, 1 carrier and 1 cruiser moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 7 Sea Zone to 3 Sea Zone
1 bomber moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 102 Sea Zone to Gibraltar
1 carrier moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from 10 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
6 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Tobruk to Tunisia
British take Tunisia from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 infantry moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Iceland to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Tobruk to Libya
2 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Persia to Egypt
1 bomber moved from Egypt to India
2 fighters and 1 tactical_bomber moved from Persia to India
3 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 carrier and 1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
UK_Pacific collect 20 PUs (2 lost to blockades); end with 21 PUs total
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Eastern Poland
Italians attack with 2 armour and 2 infantry
Russians defend with 3 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Persia
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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2 subs, 2 hits. On defense no less!! Ouch! Who did you pay off for that one? :-D :-D :-D
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Wow, its those japanese they are fanatics, it doesnt matter that u sink the u boat, the crew will still attack :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
11 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour moved from Germany to Eastern Poland
5 armour moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
9 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
2 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Greece to Bulgaria -
Scramble at gibraltar?
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I feel like MARTI owes me after what those honorable u-boat crews did to me. But alas I can’t bring my self to scramble at Gibraltar. Farewell sweet transports!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
11 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour moved from Germany to Eastern Poland
5 armour moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
9 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
2 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Greece to BulgariaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 transport; Americans defend with 2 transports
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 104 Sea Zone to Southern France
3 bombers moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Baltic States to Western Germany
3 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
2 armour and 2 mech_infantrys placed in Western Germany
3 armour, 1 artillery and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
How wonderfull, in the art of kamikaze its all about putting fear into your enemy’s heart :lol: