AND the Dice Roll is ODD!
15L G40 Majikforce (ALLIES +18) vs GeneralSvend-Sved (AXIS)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 30 PUs;
Japanese buy 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from 42 Sea Zone to 62 Sea Zone
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Japan
2 tactical_bombers moved from French Indo China to Japan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
retreated to 62 Sea Zone
ANZAC win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Malaya
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Yunnan to KwangtungPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,1,3,5,1,6,1,5,4,6,2,5,2,3,1,3,1,4,5,6,5
Japanese collect 25 PUs (12 lost to blockades); end with 26 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Kiangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Burma to French Indo China
1 bomber moved from Korea to French Indo China
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from India to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in French Indo China
Americans attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
Americans win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber, 1 fighter and 3 infantry
Casualties for Americans: 2 fighters and 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 bomber moved from 42 Sea Zone to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Korea to JeholPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Korea
2 submarines placed in 6 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Scotland to Holland Belgium
2 infantry moved from Burma to Shan State
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Java
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
3 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
British attack with 1 bomber
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 bomber moved from Java to Northern Territory
2 fighters moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
5 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
5 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Rostov
2 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Libya
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Scotland
3 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 infantry moved from Brazil to French GuianaPlace Units - British
1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
5 fighters moved from Southern Italy to 98 Sea Zone
2 bombers moved from France to 98 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux -
I strongly suspect that you dont want to scramble, so im just gonna go ahead :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
5 fighters moved from Southern Italy to 98 Sea Zone
2 bombers moved from France to 98 Sea Zone
3 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 98 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 5 fighters
British defend with 1 destroyer and 3 submarines
1 submarine owned by the British Submerged
Italians win with 2 bombers and 5 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer and 2 submarinesNon Combat Move - Italians
2 bombers moved from 98 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
5 fighters moved from 98 Sea Zone to GreecePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total -
i actually would like to scramble. both fighters please
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well i wanted to guarantee killing the destroyer with the scramble. but i guess i killed it anyway. oh well.no big deal
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Ah sorry about that, i just ran it through the calculater and it said 100 - 0% so i assumed u would say no. But we can do it over if u like? up to u…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Volgograd to TambovTurn Complete - French
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No worries. We can leave it as is. Both of our objectives were completed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
4 armour moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 armour moved from France to Germany
1 mech_infantry moved from France to Germany
1 fighter moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Poland to Holland Belgium
28 armour, 16 artilleries, 6 infantry and 13 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Rostov
Germans attack with 28 armour, 16 artilleries, 6 infantry and 13 mech_infantrys
British defend with 2 infantry
Germans win, taking Rostov from Russians with 28 armour, 16 artilleries, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 aaGuns moved from Western Germany to Germany
2 aaGuns moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Western Ukraine to Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to PolandPlace Units - Germans
1 bomber and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry placed in France
1 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
3 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
4 armour moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 armour moved from France to Germany
1 mech_infantry moved from France to Germany
1 fighter moved from Novgorod to Belarus
1 bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Poland to Holland Belgium
28 armour, 16 artilleries, 6 infantry and 13 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Rostov
Germans attack with 28 armour, 16 artilleries, 6 infantry and 13 mech_infantrys
British defend with 2 infantry
Germans win, taking Rostov from Russians with 28 armour, 16 artilleries, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 aaGuns moved from Western Germany to Germany
2 aaGuns moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Western Ukraine to Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to PolandPlace Units - Germans
1 bomber and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry placed in France
1 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
3 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber
EDIT: Removing units owned by Germans from Poland: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
I hope u dont mind i relocated my planes, they would be able to land in novogorod.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Tambov
1 tactical_bomber moved from Belarus to Tambov
1 fighter moved from Belarus to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Russia to Tambov
4 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsi to Hunan
2 mech_infantrys moved from Russia to Tambov
3 aaGuns, 4 armour, 8 artilleries, 38 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
5 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 battleship moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from 61 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 tactical_bombers moved from Japan to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to KwangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 fighter moved from Shan State to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,5,1,4,1,2,3,2,1,3,5,1,1,3,2
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 bomber moved from Burma to Malaya
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery moved from 19 Sea Zone to OkinawaCombat - Americans
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Okinawa
Battle in Sumatra
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Okinawa from Japanese, taking Sumatra from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Sumatra to India
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Western United States to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
3 submarines placed in 6 Sea Zone
3 armour placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Northern Italy from Italians, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Scotland to Gibraltar
1 artillery moved from Libya to Tobruk
1 armour moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
4 mech_infantrys moved from Bryansk to Tambov
5 fighters moved from Bryansk to Tambov
2 artilleries moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to Tambov
1 armour moved from India to Eastern Persia
2 artilleries and 5 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Northwest Persia
1 bomber moved from Northern Territory to French Indo ChinaPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
British undo move 4.
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Greece to 97 Sea Zone
4 fighters moved from Greece to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 2 bombers, 4 fighters and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun moved from France to Western Germany
4 fighters moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 bombers moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern France
1 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,4,3,2
Italians collect 1 PU (10 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French