Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 bombers moved from Kwangsi to Philippines
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Burma
4 fighters and 3 tactical_bombers moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 bombers moved from Kwangsi to Philippines
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Burma
4 fighters and 3 tactical_bombers moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 3 infantry
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
5 infantry moved from Chahar to Suiyuyan
2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
3 fighters and 5 tactical_bombers moved from Burma to Kweichow
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters moved from Sumatra to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Manchuria to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to 30 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Queensland
Place Units - Americans
3 destroyers and 2 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Eastern Persia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Alexandria
3 fighters moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 infantry moved from India to West India
Combat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 mech_infantry moved from Tunisia to Algeria
Place Units - Italians
1 artillery placed in Northern Italy
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to New Guinea
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
2 armour, 1 artillery and 12 infantry moved from Bessarabia to Western Ukraine
2 aaGuns, 3 armour, 4 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Karelia to Novgorod
6 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine
3 tactical_bombers moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
4 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Rostov to Caucasus
1 armour and 10 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to Kansu
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to Kansu
Scramble and OOL?
bring them in
max D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to Kansu
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 3 fighters, 12 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 1 carrier, 1 destroyer, 7 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 5 tactical_bombers moved from Kansu to Kweichow
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to Kansu
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 3 fighters, 12 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 1 carrier, 1 destroyer, 7 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 5 tactical_bombers moved from Kansu to Kweichow
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier and 3 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 3 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for Americans: 1 bomber, 1 carrier and 3 fighters
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Non Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to French West Africa
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Alexandria
3 infantry moved from West India to India
1 artillery and 2 infantry moved from India to Burma
3 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Egypt to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser
British win with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Greece
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 tactical_bombers moved from 98 Sea Zone to Egypt
Place Units - British
1 airfield placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry