@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 artillery and 16 infantry moved from Sikang to Kazakhstan
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 artillery and 16 infantry moved from Sikang to Kazakhstan
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery and 16 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
3 aaGuns moved from Sikang to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Szechwan : 1 infantry
Kazakhstan : 3 aaGuns, 1 artillery and 15 infantry
Novosibirsk : 1 fighter and 1 mech_infantry
Vologda : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 4 / 0
Japanese : 71 / 84
Americans : 63 / 81
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 3 / 0
Italians : 18 / 22
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier, 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
2 bombers moved from Yunnan to Novosibirsk
2 artilleries moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Szechwan
3 infantry moved from Kweichow to Szechwan
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to Wake Island
2 fighters moved from 6 Sea Zone to Wake Island
1 fighter moved from Japan to Wake Island
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier, 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
2 bombers moved from Yunnan to Novosibirsk
2 artilleries moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Szechwan
3 infantry moved from Kweichow to Szechwan
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to Wake Island
2 fighters moved from 6 Sea Zone to Wake Island
1 fighter moved from Japan to Wake Island
Combat - Japanese
Battle in Guam
Battle in Szechwan
Japanese attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 fighter and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Yakut S.S.R. to 6 Sea Zone
2 bombers moved from Novosibirsk to Russia
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Shensi
1 artillery and 13 infantry moved from Kweichow to Shensi
3 infantry moved from Hopei to Shensi
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
I went ahead and assumed no scramble in 54.
You can re-roll 54 here if you want to scramble.
this game is really starting to hurt my head….TUV and income are such that I feel that I have no chance but you still have to get that extra Pacific VC…your game of attrition will make the income disparity even worse in a turn or so once you break through EGY…
I can’t make the rational decision to start investing in USA navy now…
I think I am going to capitulate, rather than investing a few more hours into this…I think I have gleaned all I can from this game with you…I can tell you your patience, plodding, strategic approach to the axis global domination is quite frustrating.
I find it nearly impossible to defeat a strong player as the allies. I might try to break this game next season playing only the axis…
Thanks for listening…not sure what I am going to do here.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
6 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier, 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
2 bombers moved from Yunnan to Novosibirsk
2 artilleries moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Szechwan
3 infantry moved from Kweichow to Szechwan
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to Wake Island
2 fighters moved from 6 Sea Zone to Wake Island
1 fighter moved from Japan to Wake Island
Combat - Japanese
Battle in Guam
Battle in Szechwan
Japanese attack with 2 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Guam from Americans, taking Szechwan from Chinese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 fighter and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Yunnan to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Yakut S.S.R. to 6 Sea Zone
2 bombers moved from Novosibirsk to Russia
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Yunnan to Shensi
1 artillery and 13 infantry moved from Kweichow to Shensi
3 infantry moved from Hopei to Shensi
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
so during my rant and subsequent pause you made your position stronger, Nice. I hate you! :-D
GG….impressive, I’ll post it.
GG wp. Allies managed to constrain and frustrate Germany/Italy a little, but Japan made up for that in the Pacific.