1 kami on each of 6 cvs if you stay in sz6.
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 fighter moved from Philippines to Burma
1 infantry moved from India to Burma
2 fighters moved from Philippines to Caroline Islands
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Russia to PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Burma : 1 fighter and 1 infantry
Malaya : 2 infantry
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Egypt : 1 fighter and 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 53 / 73
Russians : 16 / 29
Japanese : 51 / 46
Americans : 55 / 81
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 16 / 14
Italians : 23 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 73
Russians : 16 / 29
Japanese : 51 / 46
Americans : 55 / 81
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 16 / 14
Italians : 23 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
3 artilleries moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia -
We’re bringing more paint!
Interceptors in Russia?
I have 3 fighters and 4 bombers
you have 5 fighters to intercept. -
Oh happy days! You hear that lads? More paint!
No intercept. All your bombers are welcome as far as the Russians are concerned…. though that German guy we borrowed still seems a little pissed… He might try to take a couple shots at you. Sorry bout that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
3 artilleries moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6,6 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
1 factory_minor placed in Rostov
3 mech_infantrys placed in Novgorod
3 bombers and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,5,1
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 16 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Ethiopia to Egypt
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 16 infantry
Siberia : 1 infantry
Egypt : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters, 75 infantry and 1 tactical_bomber
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 73
Russians : 13 / 22
Japanese : 51 / 46
Americans : 55 / 81
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 16 / 14
Italians : 23 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Samara to Kazakhstan
2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in PhilippinesNon Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Shantung
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Shantung
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from 37 Sea Zone to French Indo China
5 mech_infantrys moved from Hunan to Kweichow
1 bomber moved from Borneo to French Indo China
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3,3,4,6
Japanese collect 44 PUs (13 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber moved from India to French Indo China
1 destroyer moved from 33 Sea Zone to 43 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 destroyer and 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Norway : 1 flag, 1 infantry
Libya : 1 flag
112 Sea Zone : 1 transport
101 Sea Zone : 1 carrier and 2 transports
91 Sea Zone : 4 carriers, 3 destroyers, 6 fighters and 2 transportsProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 22
Japanese : 55 / 44
Americans : 59 / 85
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 12 / 14
Italians : 22 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
5 artilleries and 24 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Russia to 125 Sea Zone
3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 fighter moved from Egypt to CaucasusCombat - British
British creates battle in territory 97 Sea Zone
Battle in 125 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 125 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
British attack with 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/14 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 125 Sea Zone to Scotland
5 aaGuns, 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 aaGuns moved from Burma to Shan State
1 aaGun and 11 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 aaGuns, 5 artilleries and 24 infantry
Burma : 1 aaGun and 11 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 fighter
Trans-Jordan : 1 artillery and 4 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 5 aaGuns, 1 airfield, 1 bomber, 8 infantry and 1 mech_infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour and 3 infantry
Russia : 3 fighters
Caucasus : 3 artilleries and 6 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries and 3 infantry
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 fighter and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 15 / 22
Japanese : 54 / 44
Americans : 59 / 85
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 13 / 15
Italians : 20 / 12
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
3 fighters moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Bryansk to CaucasusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys
British defend with 3 artilleries and 6 infantry
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 3 artilleries and 6 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to BryanskPlace Units - Italians
1 infantry and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,3
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
3 fighters moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Bryansk to CaucasusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys
British defend with 3 artilleries and 6 infantry
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for British: 3 artilleries and 6 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
6 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to BryanskPlace Units - Italians
1 infantry and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,3
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 3 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Rostov: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode -
Please use latest post with edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Egypt to 91 Sea Zone
2 infantry moved from Malaya to Shan State
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Burma to IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Yunnan : 1 infantry
Shan State : 2 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
35 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Northwest Persia : 1 fighter
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 22
Japanese : 53 / 44
Americans : 59 / 85
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 15
Italians : 22 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 2 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 1 fighterProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 22
Japanese : 53 / 44
Americans : 59 / 85
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 15
Italians : 22 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bleh! That Caucasus battle was depressing. Stupid Italians finally being useful. I’m pretty sure that’s against the rules somewhere :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
3 bombers moved from Bryansk to Northwest Persia
3 fighters moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
1 bomber moved from Western Germany to 112 Sea Zone
15 bombers moved from Western Germany to Northwest Persia
1 bomber moved from Western Germany to Northwest PersiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 2 armour, 19 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 fighter; French defend with 1 fighter; British defend with 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Germans win with 19 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for ANZAC: 1 fighter
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombersNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Timguska: 1 infantry
EDIT: Adding units owned by Germans to Yenisey: 1 infantry
EDIT: Changing ownership of Yenisey from Russians to Germans
EDIT: Turning off Edit Mode
16 bombers moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
3 bombers moved from Northwest Persia to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Rostov
3 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5,2,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Siberia to AmurPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Egypt : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters, 81 infantry and 1 tactical_bomber
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 12 / 21
Japanese : 53 / 44
Americans : 59 / 85
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 15
Italians : 22 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have I mentioned before how much I loath the fact that your planes appear to be bulletproof? The only thing that kills them are AA! Note to self: buy more AA…
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Well… We aren’t sending you anymore Stuka pilots to fire your AA, hehe.
I did expect to lose planes on that NW Persian battle. That was crazy. Look at the dice roll for the bombers on the second round of the attack. You only had one plane left but almost all my bombers hit that round. I probably wasted a good roll that round and will need it later.