Not sure if you saw US is up
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
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Yep, that’s fine no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 17 PUs;
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Bessarabia to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Morocco
Italians attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
4 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 fighters moved from Southern Italy to Ukraine
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,2
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Egypt to 91 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Russia
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 fighter and 2 infantry
Russia : 1 fighter
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 29
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 1 / 3
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 25 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter and 2 infantry moved from Egypt to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 29
Japanese : 55 / 55
Americans : 50 / 71
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 24 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
11 bombers moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 14 bombers and 1 cruiser
ANZAC defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 14 bombers remaining. Battle score for attacker is 90
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 2 transports
Air Battle in Russia -
Interceptors in Moscow?
I have 1 fighter, 1 tactical bomber, 2 bombers
you have 3 fighters -
No intercept.
And 2 hits? Really? That’s it, all fighter crews are fired! :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
11 bombers moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 14 bombers and 1 cruiser
ANZAC defend with 1 fighter; British defend with 1 fighter; Americans defend with 2 carriers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 14 bombers remaining. Battle score for attacker is 90
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 2 transports
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: airfield = 1, factory_major = 10
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 7 armour, 8 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov
2 bombers moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 bombers moved from Rostov to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
14 bombers moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,5
Germans collect 50 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Yea, I was expecting to lose a couple bombers and the bismark.
My Stuka pilot is going to get shot. 1 damage to your air field? You might have to repaint it :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
17 infantry moved from Amur to Sakha
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Sakha, round 2 : 2/17 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Vologda to Tambov
1 infantry moved from Volgograd to Tambov
15 infantry moved from Russia to TambovPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 16 infantry
Siberia : 1 infantry
Egypt : 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 30 infantry
Tambov : 2 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 66
Russians : 20 / 27
Japanese : 53 / 55
Americans : 50 / 71
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 13 / 13
Italians : 23 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yea, I was expecting to lose a couple bombers and the bismark.
My Stuka pilot is going to get shot. 1 damage to your air field? You might have to repaint it :)
Good idea, could you have your bomber drop some paint on his next run? Crimson, if you please :). And if you’re just going to shoot the pilot, I’ll trade ya for him… at least he can roll a 1, unlike my stupid gunners :P.
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Yea, I was expecting to lose a couple bombers and the bismark.
My Stuka pilot is going to get shot. 1 damage to your air field? You might have to repaint it :)
Good idea, could you have your bomber drop some paint on his next run? Crimson, if you please :). And if you’re just going to shoot the pilot, I’ll trade ya for him… at least he can roll a 1, unlike my stupid gunners :P.
Sure no problem, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
2 bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Sikang
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Sikang to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
3 fighters moved from 43 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
3 mech_infantrys moved from Manchuria to ShantungPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 57 PUs (4 lost to blockades); end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 35 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 5 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 35 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 4 : 0/3 hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 5 : 1/2 hits
Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Philippines
Americans attack with 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/11 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Philippines : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 1 armour
101 Sea Zone : 2 carriers, 1 destroyer and 1 transport
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 54 / 66
Russians : 18 / 27
Japanese : 59 / 57
Americans : 53 / 79
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 8 / 13
Italians : 22 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Tambov to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
2 tactical_bombers moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Persia to Russia
2 fighters moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Novgorod to Russia
2 infantry moved from India to BurmaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 4 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 34 infantry
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 3 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Russia : 1 bomber and 3 fighters
Caucasus : 2 infantry
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 artillery and 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
Northwest Persia : 3 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 52 / 66
Russians : 20 / 27
Japanese : 58 / 57
Americans : 53 / 79
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 9 / 10
Italians : 22 / 20
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
1 bomber moved from Ukraine to CaucasusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys
British defend with 2 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Casualties for Italians: 3 mech_infantrysNon Combat Move - Italians
2 aaGuns, 2 armour, 4 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 bomber and 3 fighters moved from Caucasus to Bryansk
2 artilleries and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,2,6
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
India : 1 infantry
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 submarine and 1 transport
33 Sea Zone : 1 submarine and 1 transport
35 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 2 submarines and 1 transport
Egypt : 1 fighter and 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 52 / 66
Russians : 20 / 27
Japanese : 54 / 57
Americans : 53 / 79
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 13 / 10
Italians : 22 / 11
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 66
Russians : 20 / 27
Japanese : 54 / 57
Americans : 53 / 79
Chinese : 0 / 3
British : 32 / 37
UK_Pacific : 13 / 10
Italians : 22 / 11
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Air Battle in Russia -
Interceptors in Moscow?
I’m attacking with 2 bombers, 1 fighter and 1 tactical
you have 4 fighters to intercept.