@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Should be Kwangsi, not Kiangsi for the Japanese bid inf
No drama!
Going to say that I want to fire all, so 113, 114 and Normandy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shantung to Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 2 infantry
Production/PUs Summary :
Germans : 51 / 69
Russians : 3 / 0
Japanese : 52 / 28
Americans : 69 / 96
Chinese : 6 / 8
British : 28 / 40
UK_Pacific : 12 / 12
Italians : 18 / 10
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 36 PUs;
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
7 fighters moved from Iraq to Egypt
1 bomber moved from Malta to Egypt
15 artilleries and 13 infantry moved from Iraq to Trans-Jordan
2 artilleries and 16 infantry moved from West India to Eastern Persia
10 infantry moved from India to Burma
Combat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 2 artilleries and 2 fighters in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 artillery owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Eastern Persia
British attack with 2 artilleries and 16 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries and 16 infantry in Eastern Persia, round 2 : 4/18 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
British attack with 1 bomber and 7 fighters
Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 7 fighters in Egypt, round 2 : 2/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the British lost in Egypt
British roll dice for 1 bomber and 5 fighters in Egypt, round 3 : 5/6 hits
Japanese roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Egypt
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -7
Casualties for British: 2 fighters
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Burma
British attack with 10 infantry
Japanese defend with 1 infantry
British roll dice for 10 infantry in Burma, round 2 : 5/10 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 15 artilleries and 13 infantry
Japanese defend with 1 artillery
British roll dice for 15 artilleries and 13 infantry in Trans-Jordan, round 2 : 10/28 hits
Japanese roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 15 artilleries and 12 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber and 5 fighters moved from Egypt to Tobruk
1 aaGun moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Persia to Iraq
1 aaGun moved from West India to Eastern Persia
2 aaGuns, 1 armour and 28 infantry moved from India to West India
1 aaGun moved from India to Burma
1 artillery moved from Gibraltar to 91 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern France
1 mech_infantry moved from Norway to Karelia
3 infantry moved from Finland to Karelia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Burma : 1 aaGun and 10 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
West India : 2 aaGuns, 1 armour, 2 artilleries and 28 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 15 artilleries and 12 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Southern France : 1 fighter
Norway : 2 aaGuns and 6 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 bomber and 5 fighters
Karelia : 3 infantry and 1 mech_infantry
Vyborg : 1 flag
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 artillery and 3 infantry
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 16 infantry
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 1 artillery
Suriname : 1 flag
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 69
Russians : 3 / 0
Japanese : 50 / 28
Americans : 69 / 96
Chinese : 6 / 8
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 18 / 10
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Italians
Combat - ANZAC
Battle in Ceylon
Non Combat Move - ANZAC
3 fighters moved from Shantung to Burma
1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from India to Trans-Jordan
2 fighters moved from Queensland to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 80 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Ceylon : 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 submarine
36 Sea Zone : 2 submarines
39 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
6 Sea Zone : 3 submarines
Trans-Jordan : 1 fighter and 1 infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 69
Russians : 3 / 0
Japanese : 50 / 28
Americans : 67 / 96
Chinese : 3 / 8
British : 32 / 32
UK_Pacific : 14 / 13
Italians : 22 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 69
Russians : 3 / 0
Japanese : 50 / 28
Americans : 67 / 96
Chinese : 3 / 8
British : 32 / 32
UK_Pacific : 14 / 13
Italians : 22 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 mech_infantrys moved from Belarus to Karelia
10 armour moved from Belarus to Karelia
3 fighters moved from Western Germany to Karelia
11 bombers moved from Western Germany to Karelia
3 bombers moved from Belarus to Karelia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
Combat - Germans
Battle in Karelia
Germans attack with 10 armour, 14 bombers, 3 fighters and 18 mech_infantrys
British defend with 3 infantry and 1 mech_infantry; Americans defend with 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Germans win with 11 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 10 armour, 3 bombers and 18 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Karelia to Novgorod
6 bombers moved from Karelia to Novgorod
2 bombers moved from Karelia to Novgorod
3 bombers moved from Karelia to Poland
2 aaGuns and 4 infantry moved from Belarus to Novgorod
6 infantry moved from Poland to Germany
10 mech_infantrys moved from Germany to Poland
13 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
2 aaGuns and 20 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
3 armour moved from Bryansk to Novgorod
3 infantry moved from Volgograd to Caucasus
Place Units - Germans
2 fighters placed in France
4 fighters and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,4,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
18 mech_infantrys moved from Belarus to Karelia
10 armour moved from Belarus to Karelia
3 fighters moved from Western Germany to Karelia
11 bombers moved from Western Germany to Karelia
3 bombers moved from Belarus to Karelia
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
Combat - Germans
Battle in Karelia
Germans attack with 10 armour, 14 bombers, 3 fighters and 18 mech_infantrys
British defend with 3 infantry and 1 mech_infantry; Americans defend with 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Germans win with 11 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 10 armour, 3 bombers and 18 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Americans: 3 armour, 11 artilleries, 4 fighters, 14 infantry and 4 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Karelia to Novgorod
6 bombers moved from Karelia to Novgorod
2 bombers moved from Karelia to Novgorod
3 bombers moved from Karelia to Poland
2 aaGuns and 4 infantry moved from Belarus to Novgorod
6 infantry moved from Poland to Germany
10 mech_infantrys moved from Germany to Poland
13 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
2 aaGuns and 20 infantry moved from Western Germany to France
1 aaGun moved from Germany to Poland
3 armour moved from Bryansk to Novgorod
3 infantry moved from Volgograd to Caucasus
Place Units - Germans
2 fighters placed in France
4 fighters and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,1,4,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
8 fighters moved from Caucasus to Iraq
1 bomber moved from Sikang to Iraq
7 fighters moved from 81 Sea Zone to Iraq
7 tactical_bombers moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Iraq from Russians with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 71 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 bombers, 15 fighters and 8 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Szechwan to Novgorod
1 infantry moved from Vologda to Archangel
2 armour and 4 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Kazakhstan to Vologda
2 mech_infantrys moved from Kazakhstan to Vologda
2 bombers moved from Japan to Sikang
3 armour moved from Sikang to Caucasus
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from Kazakhstan to Vologda
2 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
12 infantry moved from Szechwan to Sikang
Place Units - Japanese
1 aaGun and 2 fighters placed in Egypt
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,3,2,2,6,3,4,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,3,4,4,1,4,2,6,1,1,3,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Japanese collect 26 PUs (27 lost to blockades); end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
8 fighters moved from Caucasus to Iraq
1 bomber moved from Sikang to Iraq
7 fighters moved from 81 Sea Zone to Iraq
7 tactical_bombers moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Iraq from Russians with 1 armour, 3 bombers, 15 fighters, 2 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 71 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win, taking 71 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 bombers, 15 fighters and 8 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Szechwan to Novgorod
1 infantry moved from Vologda to Archangel
2 armour and 4 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Kazakhstan to Vologda
2 mech_infantrys moved from Kazakhstan to Vologda
2 bombers moved from Japan to Sikang
3 armour moved from Sikang to Caucasus
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from Kazakhstan to Vologda
2 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
12 infantry moved from Szechwan to Sikang
Place Units - Japanese
1 aaGun and 2 fighters placed in Egypt
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,2,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,3,2,2,6,3,4,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,3,4,4,1,4,2,6,1,1,3,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Japanese collect 26 PUs (27 lost to blockades); end with 26 PUs total
OOL for Egypt: Bomber - AA - Bombers - tactical bombers - fighters.
For the rest use max defense and lose AA- Bombers and so on.
The OOL for Egypt is fine but I may choose a different OOL for Novo. Please post when you conduct your attacks.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Tobruk to Egypt
6 fighters and 1 tactical_bomber moved from India to Iraq
3 bombers and 3 fighters moved from Norway to Novgorod
2 bombers moved from United Kingdom to Novgorod
8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Sorry for taking so long to post, the last few days have been a lil hectic. This one’s over anyways, but gotta give the moonshots at least a chance :P. You wanted to specify OOL?
Novo - Max defense: AA - Japan bomber - German Bombers - inf - Japan mech - Italy mech - Japan tanks - German tanks - Fighters.
Egypt - Lose 1 bomber first if you hit.
I know what you mean. I have a 2-3 year old little girl who is a fireball. She is really pressing my buttons, hehe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 7 artilleries, 2 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Tobruk to Egypt
6 fighters and 1 tactical_bomber moved from India to Iraq
3 bombers and 3 fighters moved from Norway to Novgorod
2 bombers moved from United Kingdom to Novgorod
8 artilleries and 8 infantry moved from Norway to 112 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
8 artilleries and 8 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 carriers and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Battle in Denmark
Battle in Iraq
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Iraq, round 2 : 4/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits
1 armour owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 fighter owned by the Americans lost in Iraq
Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
AA fire in Egypt : 0/1 hits
Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 : 18/29 hits
1 bomber owned by the Americans lost in Egypt
Japanese win with 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Novgorod
Americans attack with 8 artilleries, 5 bombers, 3 fighters and 8 infantry
Germans defend with 2 aaGuns, 3 armour, 8 bombers, 3 fighters and 4 infantry; Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 mech_infantrys; Japanese defend with 2 armour, 1 bomber and 4 mech_infantrys
AA fire in Novgorod : 0/6 hits
Americans roll dice for 8 artilleries, 5 bombers, 3 fighters and 8 infantry in Novgorod, round 2 : 12/24 hits
Italians roll dice for 2 aaGuns, 5 armour, 9 bombers, 3 fighters, 4 infantry and 10 mech_infantrys in Novgorod, round 2 : 11/31 hits
2 aaGuns owned by the Germans, 8 bombers owned by the Germans, 1 bomber owned by the Japanese, 3 artilleries owned by the Americans, 8 infantry owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
Americans roll dice for 5 artilleries, 5 bombers and 3 fighters in Novgorod, round 3 : 4/13 hits
Italians roll dice for 5 armour, 3 fighters, 3 infantry and 10 mech_infantrys in Novgorod, round 3 : 9/21 hits
1 bomber owned by the Americans, 1 mech_infantry owned by the Italians, 5 artilleries owned by the Americans, 3 infantry owned by the Germans and 3 fighters owned by the Americans lost in Novgorod
Americans roll dice for 4 bombers in Novgorod, round 4 : 4/4 hits
Italians roll dice for 5 armour, 3 fighters and 9 mech_infantrys in Novgorod, round 4 : 4/17 hits
4 bombers owned by the Americans and 4 mech_infantrys owned by the Italians lost in Novgorod
Italians win with 5 armour, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 aaGuns, 8 bombers and 4 infantry
Casualties for Italians: 5 mech_infantrys
Casualties for Americans: 8 artilleries, 5 bombers, 3 fighters and 8 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 2 fighters and 10 submarines moved from 39 Sea Zone to 76 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 bombers placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Manchuria : 1 artillery and 1 infantry
Borneo : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 3 submarines
22 Sea Zone : 1 flag
12 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 6 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 submarines
Central United States : 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Trans-Jordan : 5 fighters and 1 tactical_bomber
United Kingdom : 1 bomber
Morocco : 1 flag, 5 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Denmark : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Libya : 1 flag
Karelia : 1 flag
112 Sea Zone : 3 carriers, 3 destroyers and 5 transports
76 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers and 10 submarines
101 Sea Zone : 6 transports
127 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 8 transports
91 Sea Zone : 5 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 61
Russians : 1 / 0
Japanese : 50 / 26
Americans : 73 / 99
Chinese : 6 / 8
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Manchuria
Chinese undo move 1.
1 infantry placed in Manchuria
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Manchuria : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 1 / 0
Japanese : 48 / 26
Americans : 73 / 99
Chinese : 8 / 10
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
9 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Persia to Iraq
British take Iraq from Japanese
1 artillery moved from Holland Belgium to Western Germany
British take Western Germany from Germans
15 artilleries and 12 infantry moved from Trans-Jordan to Egypt
1 bomber and 5 fighters moved from Tobruk to Egypt
Combat - British
Battle in Shan State
British attack with 9 infantry
Japanese defend with 1 armour and 3 infantry
British roll dice for 9 infantry in Shan State, round 2 : 5/9 hits
Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 8 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Egypt
British attack with 15 artilleries, 1 bomber, 5 fighters and 12 infantry
Germans defend with 1 fighter; Japanese defend with 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 17 fighters, 1 harbour and 8 tactical_bombers
AA fire in Egypt : 0/3 hits
British roll dice for 15 artilleries, 1 bomber, 5 fighters and 12 infantry in Egypt, round 2 : 9/33 hits
Japanese roll dice for 1 aaGun, 3 bombers, 18 fighters and 8 tactical_bombers in Egypt, round 2 : 15/29 hits
3 bombers owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British, 5 tactical_bombers owned by the Japanese and 12 infantry owned by the British lost in Egypt
British roll dice for 12 artilleries, 1 bomber and 5 fighters in Egypt, round 3 : 8/18 hits
Japanese roll dice for 18 fighters and 3 tactical_bombers in Egypt, round 3 : 11/21 hits
4 fighters owned by the Japanese, 1 fighter owned by the Germans, 11 artilleries owned by the British and 3 tactical_bombers owned by the Japanese lost in Egypt
British roll dice for 1 artillery, 1 bomber and 5 fighters in Egypt, round 4 : 1/7 hits
Japanese roll dice for 13 fighters in Egypt, round 4 : 10/13 hits
1 fighter owned by the Japanese, 1 bomber owned by the British, 5 fighters owned by the British and 1 artillery owned by the British lost in Egypt
Japanese win with 12 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter
Casualties for British: 15 artilleries, 1 bomber, 5 fighters and 12 infantry
Casualties for Japanese: 1 aaGun, 3 bombers, 5 fighters and 8 tactical_bombers
Non Combat Move - British
Place Units - British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4
British collect 39 PUs; end with 39 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrys
Territory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 8 infantry
Burma : 1 aaGun
India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
West India : 2 aaGuns, 1 armour, 2 artilleries and 28 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Southern France : 1 fighter
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 2 aaGuns and 6 infantry
Holland Belgium : 1 flag
Vyborg : 1 flag
112 Sea Zone : 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 aaGun, 2 artilleries and 16 infantry
Brazil : 1 flag
127 Sea Zone : 1 fighter
Persia : 1 flag, 1 factory_minor
Suriname : 1 flag
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 61
Russians : 1 / 0
Japanese : 44 / 26
Americans : 73 / 99
Chinese : 9 / 10
British : 39 / 39
UK_Pacific : 14 / 15
Italians : 18 / 15
ANZAC : 21 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good game. I feel thoroughly whooped :).