Forgot to move the German cruiser over to 115
15L G40 Cyanight (Axis) vs Marakanda (Alies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 11 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
7 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 infantry moved from Finland to Karelia
Americans take Karelia from GermansCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 8 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 5 carriers, 4 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
8 fighters moved from Holland Belgium to Norway
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 transports placed in 112 Sea Zone
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Southern France
1 airfield placed in Norway
3 infantry placed in Normandy Bordeaux
1 artillery and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 2 submarines
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 11 submarines, 1 tactical_bomber and 1 transport
30 Sea Zone : 3 submarines
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 9 artilleries, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour and 9 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Karelia : 1 flag, 1 infantry
112 Sea Zone : 5 carriers, 4 destroyers and 9 transports
101 Sea Zone : 3 transports
91 Sea Zone : 4 transports
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 67
Russians : 4 / 0
Japanese : 60 / 52
Americans : 70 / 95
Chinese : 2 / 1
British : 32 / 40
UK_Pacific : 17 / 18
Italians : 19 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - British
Air Battle in Germany
British attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Kweichow
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - British
4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 bomber moved from Germany to Norway
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Germany to NorwayPlace Units - British
3 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British and UK_Pacific :
Shensi : 1 infantry
Yunnan : 3 aaGuns, 1 armour, 4 artilleries and 41 infantry
Kweichow : 1 artillery
Hunan : 1 infantry
Sikang : 1 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Southern France : 1 aaGun, 1 fighter and 1 infantry
Norway : 1 aaGun, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Tobruk : 1 infantry
112 Sea Zone : 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 aaGun, 2 armour, 12 artilleries, 22 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyer
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 67
Russians : 4 / 0
Japanese : 56 / 52
Americans : 70 / 95
Chinese : 6 / 9
British : 32 / 37
UK_Pacific : 17 / 17
Italians : 19 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
3 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
4 fighters moved from Western Germany to Southern France
4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Persia
Italians attack with 3 artilleries and 3 infantry
British defend with 1 factory_minor and 3 infantry
Italians win, taking Persia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 4 fighters and 4 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
retreated to Southern France
Americans win with 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
Casualties for British: 1 aaGun
Casualties for Italians: 1 fighter and 4 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Western Germany
2 mech_infantrys moved from Caucasus to Kazakhstan
4 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 armour moved from Northwest Persia to Kazakhstan
2 aaGuns moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,3,6
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs -
The first time I attacked Southern France I was in Local game mode. I had not lost any planes and got 4 hits. Oh well, my fault. If you want to keep your AA instead of the inf please feel free to edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to Caroline Islands
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 infantry moved from Szechwan to Yunnan
1 fighter moved from United Kingdom to NorwayPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 3 fighters and 2 infantry
Yunnan : 1 infantry
Shan State : 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
41 Sea Zone : 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
54 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Egypt : 1 fighter
Norway : 1 fighterProduction/PUs Summary :
Germans : 46 / 67
Russians : 4 / 0
Japanese : 56 / 52
Americans : 70 / 95
Chinese : 6 / 9
British : 30 / 37
UK_Pacific : 17 / 17
Italians : 21 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 67
Russians : 4 / 0
Japanese : 56 / 52
Americans : 70 / 95
Chinese : 6 / 9
British : 30 / 37
UK_Pacific : 17 / 17
Italians : 21 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The first time I attacked Southern France I was in Local game mode. I had not lost any planes and got 4 hits. Oh well, my fault. If you want to keep your AA instead of the inf please feel free to edit.
Yeah… I’ve done that more times than I’d care to mention. Super paranoid about being in local now :P.
BTW, the mighty Russian fleet wants to give the Germans a break, so they’re going to stay put this round. Feel free to skip the Russian turn. They are incredibly magnanimous.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 62 PUs;
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 bomber moved from Western Germany to Karelia
8 bombers moved from Western Germany to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
1 infantry moved from Novgorod to Karelia
3 armour and 3 mech_infantrys moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Olgiy to KansuCombat - Germans
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Sikang from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
retreated to Holland Belgium
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 9 bombers and 3 mech_infantrys
British defend with 1 aaGun and 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 bombers and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 fighter
Casualties for Americans: 4 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
4 infantry moved from Novgorod to Belarus
11 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
7 bombers moved from Southern France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 armour moved from Bryansk to Samara
6 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Karelia to Vologda
2 aaGuns moved from Smolensk to Vologda
10 bombers moved from Northwest Persia to French Indo China
3 armour moved from Rostov to KazakhstanPlace Units - Germans
3 mech_infantrys placed in Western Germany
10 infantry placed in Germany
2 mech_infantrys placed in Volgograd
3 infantry placed in France
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Kazakhstan: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,2,2
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Urals to Tsinghai
1 artillery moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Java to Shan State
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Philippines
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
British defend with 1 artillery
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Siberia to Amur
3 mech_infantrys moved from Kiangsi to French Indo ChinaPlace Units - Japanese
3 transports placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,6,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,6,4
Japanese collect 56 PUs (7 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 8 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Norway to Southern France
9 artilleries and 9 infantry moved from Norway to 112 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
6 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
2 fighters moved from Norway to Karelia
2 fighters moved from Norway to Karelia
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Novgorod
Battle in Soviet Far East
Battle in Nenetsia
Battle in Archangel
Battle in Karelia
Americans attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Karelia, round 2 : 1/7 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Karelia, round 3 : 5/7 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Novgorod from Germans, taking Soviet Far East from Japanese, taking Nenetsia from Germans, taking Archangel from Italians, taking Karelia from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 bomber and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 infantry in Southern France, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 112 Sea Zone to 127 Sea Zone
4 fighters moved from Karelia to 127 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Norway to 110 Sea Zone
4 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
3 artilleries and 3 infantry placed in Central United States
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
3 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Karelia : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag, 1 artillery and 1 infantry
Archangel : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 6 infantry
101 Sea Zone : 1 destroyer and 3 transports
127 Sea Zone : 2 carriers, 4 fighters and 9 transports
91 Sea Zone : 3 transports
Finland : 1 flag
110 Sea Zone : 3 carriers, 4 destroyers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 45 / 64
Russians : 3 / 0
Japanese : 62 / 56
Americans : 72 / 92
Chinese : 2 / 9
British : 30 / 37
UK_Pacific : 16 / 17
Italians : 20 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 3 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 64
Russians : 3 / 0
Japanese : 61 / 56
Americans : 72 / 92
Chinese : 3 / 12
British : 30 / 37
UK_Pacific : 16 / 17
Italians : 20 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Germany
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
2 artilleries and 4 infantry moved from Iraq to Persia
2 fighters moved from Egypt to Persia
1 artillery and 1 infantry moved from Yunnan to Shan StateCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Persia
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 3 artilleries, 1 factory_minor and 2 infantry
British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Persia, round 2 : 5/11 hits
Italians roll dice for 3 artilleries and 2 infantry in Persia, round 2 : 1/5 hits
3 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 3 artilleries and 2 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 8 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 infantry moved from India to West India
3 aaGuns, 3 artilleries and 40 infantry moved from Yunnan to Burma
1 aaGun, 10 artilleries and 18 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
2 fighters moved from Norway to Novgorod
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Germany to United Kingdom
1 mech_infantry moved from Norway to Karelia
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 3 artilleries and 40 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Norway : 3 infantry
Karelia : 1 mech_infantry
Novgorod : 1 aaGun, 2 fighters and 1 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries, 2 fighters and 2 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
127 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 aaGun, 10 artilleries and 18 infantry
Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Suriname : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 64
Russians : 3 / 0
Japanese : 61 / 56
Americans : 72 / 92
Chinese : 3 / 12
British : 32 / 37
UK_Pacific : 16 / 16
Italians : 18 / 17
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks again for your patience, much appreciated :).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Kazakhstan to Szechwan
4 mech_infantrys moved from Kazakhstan to Szechwan
1 mech_infantry moved from Turkmenistan to West IndiaCombat - Italians
Battle in West India
Italians attack with 1 mech_infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Szechwan
Italians attack with 2 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Italians win, taking Szechwan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Italians
3 mech_infantrys moved from Caucasus to Sikang
2 aaGuns and 4 infantry moved from Caucasus to Volgograd
3 infantry moved from Ukraine to BryanskPlace Units - Italians
3 infantry placed in Ukraine
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,5,6
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 45 / 64
Russians : 3 / 0
Japanese : 60 / 56
Americans : 72 / 92
Chinese : 2 / 12
British : 32 / 37
UK_Pacific : 17 / 16
Italians : 19 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 2 artilleries in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 artilleries in Java, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 2 artilleries in Java, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 7 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Norway to NovgorodPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Shan State : 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 2 transports
41 Sea Zone : 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
54 Sea Zone : 1 submarine and 1 transport
Novgorod : 1 fighter
Iraq : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 45 / 64
Russians : 3 / 0
Japanese : 60 / 56
Americans : 72 / 92
Chinese : 2 / 12
British : 32 / 37
UK_Pacific : 17 / 16
Italians : 19 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. just got bit by local mode in Java… won with both arts surviving. Bah humbug! :P
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It really sux when your making risky attacks or attacks with few units. Those damn DEI always seem to defend better than anywhere on the map or so it seems.
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France is up