@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 bombers moved from Kwangsi to 44 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/10 hits
Americans roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 3/9 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/11 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries
Battle in Amur
Japanese attack with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/13 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 fighters moved from Japan to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from 44 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Amur : 1 flag, 1 aaGun, 9 infantry and 2 mech_infantrys
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 46 / 55
Russians : 41 / 54
Japanese : 65 / 71
Americans : 50 / 77
Chinese : 0 / 4
British : 21 / 0
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 11 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Ethiopia to Egypt
1 bomber moved from Ethiopia to Egypt
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 artillery and 6 infantry moved from Romania to Eastern Poland
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Belarus : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery and 7 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 46 / 55
Russians : 38 / 54
Japanese : 65 / 71
Americans : 50 / 71
Chinese : 0 / 4
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 11 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from France to Gibraltar
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter and 3 tactical_bombers moved from Eastern Poland to Baltic States
2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
2 bombers moved from Eastern Poland to Vyborg
2 bombers moved from Eastern Poland to Karelia
1 bomber moved from Western Germany to Finland
1 bomber moved from France to Finland
2 fighters moved from Western Germany to Norway
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 armour and 2 infantry moved from 115 Sea Zone to Vyborg
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 submarine, 2 tactical_bombers and 4 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Karelia, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Karelia, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Norway, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Norway, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Finland, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Finland, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vyborg
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 2 artilleries
Germans roll dice for 2 armour, 2 bombers and 2 infantry in Vyborg, round 2 : 4/6 hits
Russians roll dice for 2 artilleries in Vyborg, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Baltic States
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 fighter and 3 tactical_bombers moved from Baltic States to Western Germany
2 fighters moved from Norway to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour moved from Scotland to United Kingdom
2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
2 bombers moved from Vyborg to Eastern Poland
2 bombers moved from Karelia to Eastern Poland
2 bombers moved from Finland to Western Germany
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Germany to Poland
Place Units - Germans
2 infantry and 1 mech_infantry placed in United Kingdom
3 infantry placed in France
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 bomber
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Poland : 2 infantry
Germany : 2 armour, 1 factory_major and 1 mech_infantry
Norway : 1 artillery and 2 infantry
Karelia : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 2 armour and 1 infantry
Eastern Poland : 3 aaGuns, 4 armour, 6 artilleries, 4 bombers, 26 infantry, 2 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
127 Sea Zone : 2 transports
115 Sea Zone : 1 destroyer, 1 submarine and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries
Production/PUs Summary :
Germans : 55 / 63
Russians : 29 / 54
Japanese : 65 / 71
Americans : 50 / 71
Chinese : 0 / 4
British : 22 / 0
UK_Pacific : 7 / 7
Italians : 16 / 16
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
This game is way out of control. I surrender.
Good game. Best of luck to you! :)
Thanks! You performed flawlessly.