TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 battleship moved from 32 Sea Zone to 33 Sea Zone
4 destroyers moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
4 submarines moved from 32 Sea Zone to 33 Sea Zone
2 cruisers moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking 125 Sea Zone from Germans, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland Belgium
Non Combat Move - Americans
5 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Gilbert Islands
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 armour, 1 artillery and 4 infantry placed in Eastern United States
Americans undo move 1.
1 cruiser and 1 transport placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs