I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
15L G40 legion386 (Axis) vs dawgoneit (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 16 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter could not land in Shensi and was removedPlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries, 1 fighter and 16 infantry moved from India to Burma
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 fighter and 2 tactical_bombers moved from Egypt to Libya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Kenya to Italian Somaliland
1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Burma
British attack with 4 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
4 artilleries owned by the British and 8 infantry owned by the British retreated to India
Japanese win with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Libya
British attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -38
Casualties for British: 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Belgian Congo
British attack with 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 armour moved from Egypt to Iraq
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
Sorry for the delay. I should be able to post tomorrow evening.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Romania to Western Ukraine
1 aaGun and 3 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Karelia to Smolensk
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Baltic States to Vyborg
Germans take Vyborg from Russians
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Eastern Poland to Holland Belgium
6 artilleries and 17 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 6 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 6 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Belarus
3 aaGuns moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
7 armour moved from Western Ukraine to Bryansk
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Poland
6 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
3 armour moved from Baltic States to Bryansk
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
10 artilleries moved from Eastern Poland to Belarus
4 armour moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
1 fighter, 3 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
2 fighters moved from 42 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Hunan to India
1 infantry moved from Sikang to Shensi
2 artilleries, 3 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter and 2 tactical_bombers moved from Hunan to Shensi
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
2 bombers moved from Japan to ShensiCombat - Japanese
Battle in India
Japanese attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 10 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter and 10 infantry
Casualties for Japanese: 1 artillery, 8 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 2 artilleries, 4 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 16 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Chinese: 16 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Shensi to Hopei
1 bomber moved from Shensi to Hopei
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
2 fighters moved from India to 39 Sea Zone
1 bomber moved from India to Hunan
1 fighter moved from India to Yunnan
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Yunnan
2 tactical_bombers moved from India to Burma
1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to ChaharPlace Units - Japanese
1 bomber and 3 tactical_bombers placed in Japan
1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 cruisers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Midway to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Americans
Battle in Marshall Islands
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 70 Sea Zone to 83 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour moved from Egypt to IraqCombat - British
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
1 transport placed in 110 Sea Zone
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 fighter placed in 97 Sea Zone
Italians undo move 2.
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_AlliesTurn Complete - French
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could you please edit my cruiser from sz88 to sz91 please
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 88 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Germans buy 3 armour, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
3 infantry moved from France to Normandy Bordeaux
3 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 bombers, 1 fighter and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Bryansk
11 artilleries and 3 infantry moved from Belarus to Bryansk
1 armour moved from Vyborg to Belarus
3 armour moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
4 armour moved from Eastern Poland to Bryansk
2 armour and 2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
2 fighters placed in Western Germany
2 infantry placed in France
4 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Smolensk to Russia
6 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Shensi
2 bombers moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 bomber moved from Hunan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
2 bombers moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Kiangsu to Shensi
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Ceylon from UK_Pacific with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 bombers moved from Shensi to Kiangsu
1 aaGun moved from Hopei to Anhwe
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kansu to Chahar
1 fighter moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Kiangsu
1 tactical_bomber moved from Kansu to Chahar
1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Anhwe
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Anhwe
1 armour moved from Jehol to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
4 artilleries moved from India to West India
1 armour and 1 mech_infantry moved from Burma to West India
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Philippines
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 bomber moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
2 tactical_bombers moved from Burma to India
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
Japanese undo move 2.
1 infantry placed in French Indo China
2 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 battleship moved from 32 Sea Zone to 33 Sea Zone
4 destroyers moved from 32 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
4 submarines moved from 32 Sea Zone to 33 Sea Zone
2 cruisers moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking 125 Sea Zone from Germans, taking Caroline Islands from Japanese with 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland BelgiumNon Combat Move - Americans
5 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to Gilbert Islands
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 armour, 1 artillery and 4 infantry placed in Eastern United States
Americans undo move 1.
1 cruiser and 1 transport placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from Scotland to United Kingdom
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 armour, 3 artilleries and 3 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 battleship and 1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 4 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific