yes full intercept. thanks
L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18) Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to ShensiPlace Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 battleship and 1 cruiser moved from 70 Sea Zone to 83 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from India to Burma
1 fighter moved from Malta to Gibraltar
1 tactical_bomber moved from Malta to Gibraltar
1 infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from India to West India
1 aaGun moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
I hope I am putting up a better fight then my previous games ^^.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 21 PUs;
Italians buy 3 artilleries; Remaining resources: 9 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 mech_infantry moved from Iraq to Syria
Italians take Syria from French
2 armour and 5 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour and 5 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 5 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 artilleries placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (9 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from India to West IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to TunisiaTurn Complete - French
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I hope I am putting up a better fight then my previous games ^^.
yah, you’re improving every time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Norway
2 bombers moved from Eastern Poland to Norway
2 bombers moved from Iraq to Rostov
1 mech_infantry moved from Ukraine to Rostov
5 armour and 10 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 5 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 5 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Karelia to Finland
2 bombers moved from Belarus to Western Germany
2 bombers moved from Norway to Western Germany
1 bomber moved from Iraq to Malaya
3 bombers moved from Iraq to Western Germany
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to IraqPlace Units - Germans
3 fighters and 3 mech_infantrys placed in Western Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour moved from Persia to Northwest Persia
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Vologda to Ukraine
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Archangel
1 armour and 6 mech_infantrys moved from Vologda to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
1 tactical_bomber moved from Manchuria to Chahar
2 infantry moved from Anhwe to Chahar
2 bombers moved from Iraq to Burma
2 infantry moved from Shan State to Burma
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Chahar to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Manchuria
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
5 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
3 destroyers placed in 19 Sea Zone
2 artilleries and 1 infantry placed in Malaya
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
1 tactical_bomber moved from Manchuria to Chahar
2 infantry moved from Anhwe to Chahar
2 bombers moved from Iraq to Burma
2 infantry moved from Shan State to Burma
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Chahar to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Manchuria
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Szechwan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
5 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
3 destroyers placed in 19 Sea Zone
2 artilleries and 1 infantry placed in Malaya
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Egypt
1 armour, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Amur to Manchuria
6 fighters and 2 tactical_bombers moved from Amur to Chahar
1 artillery, 5 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 25 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Egypt to Malta
5 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Egypt
1 armour, 4 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Amur to Manchuria
6 fighters and 2 tactical_bombers moved from Amur to Chahar
1 artillery, 5 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 25 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Egypt to Malta
5 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Sikang to Szechwan
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
I notice a uk roll, but didn’t see you post it. It is possible you are still pondering about the ncms, but I just wanted to mention it in case you thought you posted and didn’t.
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I notice a uk roll, but didn’t see you post it. It is possible you are still pondering about the ncms, but I just wanted to mention it in case you thought you posted and didn’t.
ahhh darn it, i thought i posted! thanks man, i’ll have to recreate
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 infantry moved from Algeria to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 4 infantry and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from West India to Kenya
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to West IndiaPlace Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 fighter and 3 infantry; Remaining resources: 9 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Iraq to Persia
Italians take Persia from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Syria to Egypt
1 aaGun, 2 armour and 5 infantry moved from Baltic States to BelarusPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6
Italians collect 17 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from West India to IndiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Tunisia to Libya
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French