@ArtofWar1947 Scramble?
L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18) Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 fighter and 3 infantry; Remaining resources: 9 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Iraq to Persia
Italians take Persia from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Syria to Egypt
1 aaGun, 2 armour and 5 infantry moved from Baltic States to BelarusPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6
Italians collect 17 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from West India to IndiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Tunisia to Libya
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Archangel
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to 127 Sea Zone
1 bomber moved from 127 Sea Zone to Novgorod
1 bomber moved from Archangel to 127 Sea Zone
1 bomber moved from 127 Sea Zone to Novgorod
3 fighters moved from Western Germany to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Ukraine to Germany
3 aaGuns, 8 armour, 16 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Malaya to Philippines
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 7 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
9 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Samara to Archangel
1 bomber and 1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 artillery moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 armour and 6 mech_infantrys moved from Bryansk to Caucasus
5 mech_infantrys moved from Samara to Caucasus
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 aaGuns, 2 artilleries and 43 infantry moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to RussiaPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 6 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to KweichowCombat - Japanese
Battle in Soviet Far East
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to French Indo China
2 artilleries moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Manchuria to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 artilleries placed in Malaya
3 artilleries placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Egypt: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Looks like the dice have decided this game for me.
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Looks like the dice have decided this game for me.
why are you saying that?
Dice were screwing me this turn, giving you a landingspot for attacking yunan. I knew this in advance. Hence the second artillery. The odds of both tt’s hitting back twice are extremely low. Almost neglible. Hence I got screwed.
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yah well i paid dearly for yunnan, so don’t worry
Looks like the dice have decided this game for me.
why are you saying that?
Dice were screwing me this turn, giving you a landingspot for attacking yunan. I knew this in advance. Hence the second artillery. The odds of both tt’s hitting back twice are extremely low. Almost neglible. Hence I got screwed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 bomber, 5 fighters and 2 tactical_bombers moved from Suiyuyan to Yunnan
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Yunnan
Americans attack with 1 bomber, 5 fighters and 2 tactical_bombers
Japanese defend with 2 artilleries and 2 infantry
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 fighters
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
1 artillery, 4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Malta to GibraltarPlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
1 bomber and 2 fighters placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 aaGun, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Midway: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans undo move 3.
1 bomber placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
yah well i paid dearly for yunnan, so don’t worry
Looks like the dice have decided this game for me.
why are you saying that?
Dice were screwing me this turn, giving you a landingspot for attacking yunan. I knew this in advance. Hence the second artillery. The odds of both tt’s hitting back twice are extremely low. Almost neglible. Hence I got screwed.
I saw the dice. So that at least provides me with some comfort :'(.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter and 6 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
8 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to PersiaCombat - British
Battle in Burma
British attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Persia
British attack with 3 armour, 2 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Persia from Italians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from West India to India
1 infantry moved from West India to India
1 fighter moved from Kenya to West India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to India
1 fighter and 1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 5 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
2 armour and 5 infantry moved from Belarus to BryanskCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 5 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Iraq to Trans-JordanPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,2,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from India to BurmaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Archangel
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Belarus to Rostov
2 mech_infantrys moved from Belarus to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
2 bombers and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Rostov
2 bombers moved from Germany to Ukraine
1 bomber moved from Germany to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Philippines to 42 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Germans
1 bomber moved from 42 Sea Zone to Yunnan
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
6 mech_infantrys moved from Western Germany to Germany
2 bombers moved from Rostov to Germany
2 bombers moved from Ukraine to Bryansk
1 bomber moved from Archangel to Western Germany
1 bomber moved from Archangel to Bryansk
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from Western Germany to Germany
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
3 aaGuns, 9 armour, 16 artilleries, 13 infantry and 6 mech_infantrys moved from Belarus to Bryansk
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western GermanyPlace Units - Germans
2 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 artilleries placed in France
1 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 mech_infantry placed in Yugoslavia
1 infantry and 1 mech_infantry placed in Germany
2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Yunnan
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Yunnan
Russians attack with 1 bomber
Germans defend with 1 bomber
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 11 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Yunnan to India
5 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 fighters moved from Rostov to Russia
1 aaGun moved from Caucasus to Northwest Persia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
2 artilleries and 3 mech_infantrys placed in Russia
2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
the value of that bomber bid is now up to 29 :wink:
i’ve been experimenting this game, and i think that bomber bid is turning out to be more valuable than i had anticipated.