Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Shan State to Szechwan
2 artilleries and 4 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
2 bombers moved from Japan to Hopei
1 bomber moved from Japan to Chahar
8 artilleries and 8 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
2 bombers moved from Hopei to Yunnan
3 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 fighter moved from 17 Sea Zone to Japan
1 artillery and 2 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Manchuria to Jehol
2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
2 bombers placed in Japan
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malta to Yugoslavia
1 bomber moved from Gibraltar to Northern Italy
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 16 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Yugoslavia
Bombing raid in Yugoslavia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 3 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Yugoslavia to Malta
1 bomber moved from Northern Italy to Malta
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from 6 Sea Zone to Hawaiian Islands
2 aaGuns, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 5 infantry, 2 mech_infantrys, 3 submarines and 5 transports moved from 16 Sea Zone to 26 Sea Zone
2 aaGuns, 5 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 101 Sea Zone to Central United States
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun, 2 armour and 3 infantry moved from Greece to 99 Sea Zone
1 mech_infantry moved from Libya to Tobruk
2 fighters moved from 99 Sea Zone to Russia
2 fighters moved from 99 Sea Zone to Russia
1 aaGun, 2 armour, 2 carriers, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Iraq to Egypt
2 tactical_bombers moved from Persia to Egypt
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
3 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to French Indo China
1 bomber moved from Russia to Alexandria
5 armour, 1 bomber, 6 infantry and 12 mech_infantrys moved from Egypt to Alexandria
1 artillery and 5 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Alexandria
4 fighters and 2 tactical_bombers moved from Greece to Alexandria
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Alexandria
British attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 11 infantry, 12 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 5 armour, 1 artillery, 2 bombers, 4 fighters, 8 infantry, 12 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Caucasus to Persia
2 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
1 bomber moved from French Indo China to India
2 armour and 1 mech_infantry moved from Eastern Persia to India
4 fighters moved from Alexandria to 98 Sea Zone
2 tactical_bombers moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Persia
1 bomber moved from Alexandria to Egypt
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Egypt
1 mech_infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 19 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,6,1,5,3
Italians collect 9 PUs (10 lost to blockades); end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Caucasus
1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Bryansk to Caucasus
3 bombers and 2 mech_infantrys moved from Bryansk to Samara
3 bombers moved from Bryansk to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Samara to Bryansk
3 bombers moved from Vologda to Bryansk
1 infantry moved from Bryansk to Tambov
1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Belarus
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
11 mech_infantrys moved from Yugoslavia to Eastern Poland
3 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Japan to Philippines
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,6,4,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,3,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Caucasus to Russia
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 1 airfield, 1 bomber, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 bomber moved from Manchuria to Shensi
2 bombers moved from Japan to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Kweichow to Shensi
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Hopei
8 artilleries and 8 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Yunnan to India
Intercept?
Intercept?
can’t see the map atm, so if i equal or outnumber you, then yea. if i’m outnumbered then no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 1 airfield, 1 bomber, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 bomber moved from Manchuria to Shensi
2 bombers moved from Japan to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Kweichow to Shensi
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Szechwan to Hopei
8 artilleries and 8 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from Shensi to Yunnan
2 bombers moved from India to Yunnan
2 bombers moved from Hopei to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 armour, 2 artilleries and 1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to Yunnan
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 33 Sea Zone to Java
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
2 tactical_bombers moved from Japan to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Yunnan
1 fighter and 2 tactical_bombers moved from Manchuria to 35 Sea Zone
6 fighters moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Manchuria to Buryatia
1 artillery and 2 infantry moved from Amur to Buryatia
1 aaGun and 1 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 airfield placed in Yunnan
1 bomber placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Malta to Ukraine
1 bomber moved from Malta to Greece
2 armour and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
Combat - Americans
Battle in Greece
Americans attack with 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Greece from Italians with 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Greece to Malta
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
2 carriers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from Greece to Syria
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Gibraltar to Persia
1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from Hawaiian Islands to Queensland
6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 6 infantry, 2 mech_infantrys, 7 submarines, 3 tactical_bombers and 7 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 6 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Volgograd
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to India
1 bomber moved from Persia to India
2 aaGuns, 3 artilleries and 11 infantry moved from Burma to India
5 armour and 12 mech_infantrys moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 artillery and 5 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Greece
3 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to Greece
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Volgograd to Russia
Place Units - British
2 transports placed in 109 Sea Zone
3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 4 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 airfield placed in Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,3,1,4,4,3,6
Italians collect 8 PUs (8 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 cruiser, 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Burma to Kansu
1 fighter moved from India to Kansu
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
2 infantry moved from Vologda to Samara
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Samara
2 bombers moved from Bryansk to Tambov
3 bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
5 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Germany to Western Germany
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour and 15 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Vologda
2 bombers moved from Samara to Bryansk
2 bombers moved from Tambov to Bryansk
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from Bryansk to Southern Italy
1 bomber moved from Philippines to Java
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,3,6,3,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 57 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
2 infantry moved from Vologda to Samara
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Samara
2 bombers moved from Bryansk to Tambov
3 bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
5 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Germany to Western Germany
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour and 15 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Vologda
2 bombers moved from Samara to Bryansk
2 bombers moved from Tambov to Bryansk
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Finland
2 fighters and 2 tactical_bombers moved from Bryansk to Southern Italy
1 bomber moved from Philippines to Java
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,3,6,3,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 57 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode