@thrasher1 Our group plays China at War, Turkey at War, Fighting Railways, and Diplomacy. We have played others, but those 4 are our favorites. Diplomacy is starting to wear out it’s welcome a bit, as far as I’m concerned. It adds a lot of fun to the game, but it heavily favors the Allies. Some games it can really swing things.
Fortifications
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Sorry for bringin this up again, but we had some disagreements on how many rounds the Fort protects the infantry.
The fort itself gets 2D12 rolls for 1 round of defense only. Now the defending infantry ( up to ten ) only get a +1 and attacking pieces ( any, up to ten ) get a -1 on attack.Now is that only for 1 round ( 1st ) ? Or is it for every round ?
Also if I have 10 reg Russian infantry and 6 Russian Elite Guards with only 10 infantry being protected by Fort, can I use 4 reg inf and 6 guards or I’m I forced to go with the 10 reg infantry due to there lower value first ?
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The infantry only get the +1 for one round. And you can choose what infantry are used with the fort.
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Thanks. :-)