No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 artilleries moved from Tobruk to Alexandria
1 bomber moved from Syria to Kenya
2 artilleries and 1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 54 Sea Zone to 44 Sea Zone
Combat - British
Battle in Kenya
British attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 fighter; Italians defend with 1 harbour
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 44 Sea Zone
British attack with 1 battleship
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 battleship
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Kenya to Egypt
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 81 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
3 fighters moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour and 6 infantry moved from Bulgaria to Greece
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Libya
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
French defend with 1 cruiser
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries and 2 infantry moved from France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Need OOL: 3 hits on you……your BB and CV already have 1 hit. you have one more CV at full strength and 1 FTR. Attacking with 3FTR, DD, CA
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport
Need OOL…got 3 hits…
tip carrier loose carrier fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 44 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 3 fighters remaining. Battle score for attacker is 52
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 battleship, 2 carriers, 1 fighter, 1 infantry and 1 transport
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,3,1,3,5,3,1,5,4
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Nigeria to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
1 armour, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Germany to Bessarabia
3 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 17 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 3 artilleries, 20 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Morocco to Algeria
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
1 armour moved from Yugoslavia to France
2 armour moved from Yugoslavia to Eastern Poland
1 bomber moved from Bessarabia to Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 7 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 aaGuns and 17 infantry moved from Amur to Korea
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
3 destroyers moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 artilleries and 5 infantry moved from Hopei to Shensi
1 armour moved from Kiangsu to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
4 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsu
2 bombers, 3 fighters and 4 tactical_bombers moved from Anhwe to Korea
10 infantry moved from Manchuria to Korea
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Korea
Japanese attack with 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 fighter, 10 infantry and 2 tactical_bombers
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 3 fighters
Japanese win, taking Celebes from Dutch with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 infantry
Battle in Sumatra
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Korea to Manchuria
4 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,4,2,3,6,6
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,4,2,3,6,6
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
11 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
3 artilleries moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Brazil to French Guiana
3 fighters moved from French West Africa to Egypt
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 11 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers
Italians defend with 1 cruiser
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
2 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 airfield placed in Egypt
1 destroyer and 2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
11 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
3 artilleries moved from Alexandria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Brazil to French Guiana
3 fighters moved from French West Africa to Egypt
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter, 11 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers
Italians defend with 1 cruiser
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
2 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to India
Place Units - British
1 airfield placed in Egypt
1 destroyer and 2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Italians creates battle in territory 92 Sea Zone
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Please use the 2nd UK one… that has the edit…I hate these server issues…that’s why you see the US on twice…
My poor Russians…Was hoping to take a bit more of your force out if you had attacked, but will have to come back the Far East another time…
nm…never took…was the same post? not a big deal. onward we go.
I all ready went not sure if its the rite one though.