No scramble.
Mallery29 Allies +14 -vs- dawgoneir Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 cruiser
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 9 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 129
Casualties for Americans: 1 destroyer, 2 fighters and 3 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Battle in KoreaNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from 125 Sea Zone to Scotland
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - Americans
1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 3 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 3 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Russia to 127 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 127 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 127 Sea Zone to Russia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
2 fighters moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
2 destroyers placed in 81 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bulgaria to Bessarabia
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
3 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,6,1,1,3,4,6,6,1
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from New South Wales to New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to New South Wales
1 submarine moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
8 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to FranceCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Ukraine to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 infantry moved from Nenetsia to Urals
4 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 fighters placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 3.
Germans undo move 1.
1 fighter and 2 infantry placed in Germany
2 fighters placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 armour, 2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,6,2,6,5,2,3,5,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
-
That’s wierd? I did this local to figure out if your scramble does anything. I don’t think you would but I tried it with it an it doesn’t do anything…is that legit? I’m going to do turn as is with no scramble, but will also ask in the rules…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Sardinia
Battle in Urals
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Urals to Russia
4 infantry moved from Russia to Samara
1 artillery moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Hunan to Korea
1 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
4 artilleries and 4 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 armour, 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 armour moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 artillery moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 3 infantry and 1 mech_infantry
Americans win with no units remaining. Battle score for attacker is -20
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour, 2 bombers and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hunan
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,1,2,5,6,1,5,5,4,4,3,6,1,2,5,3,3,1,5,2,6,6,6,4,6,2,2,5
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total -
Using the bodies for sandbags in Korea…my 18 Russians, your previous 10 inf, and now this…
The new killing fields…terrible dice though…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship and 1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
4 submarines moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 transport moved from 104 Sea Zone to 103 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 103 Sea Zone to 102 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 tactical_bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
Place Units - Americans
3 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 bomber and 3 infantry placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 4 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 armour and 3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
2 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to Novgorod
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Holland Belgium
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Burma
British attack with 1 armour, 1 artillery, 5 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 armour, 4 artilleries and 4 infantry
3 mech_infantrys owned by the British, 1 artillery owned by the British, 1 armour owned by the British and 6 infantry owned by the British retreated to India
Japanese win, taking Holland Belgium from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Japanese: 3 artilleries and 4 infantryNon Combat Move - British
5 fighters and 2 tactical_bombers moved from Burma to India
1 artillery moved from Egypt to Alexandria
1 bomber moved from Novgorod to Russia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
1 mech_infantry placed in Egypt
2 destroyers placed in 81 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,4,2,4,5,6,2,4,5,3,1
Italians collect 11 PUs (9 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from New South Wales to 45 Sea Zone
2 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in Borneo
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Borneo from Japanese, taking Tobruk from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 2 submarines
Japanese defend with 2 destroyers
ANZAC win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Western Australia to Northern Territory
2 aaGuns, 1 armour and 1 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
sorry….got “nagged” to come to bed…here’s my French turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
4 aaGuns, 4 armour, 6 artilleries, 35 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
2 artilleries moved from Archangel to Belarus
1 bomber and 1 tactical_bomber moved from Smolensk to Belarus
4 infantry moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
3 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to DenmarkPlace Units - Germans
10 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,1,3,3,5,6,4,2,6,2,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 artillery moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to SamaraPlace Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs