Mallery29 Allies +14 -vs- dawgoneir Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
                1 armour, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Germany to Bessarabia
                3 infantry moved from Romania to Bessarabia
                1 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 artilleries and 17 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
                1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 armour, 3 artilleries, 20 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Morocco
                    Germans attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Morocco to Algeria
                1 artillery moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to France
                1 armour moved from Yugoslavia to France
                2 armour moved from Yugoslavia to Eastern Poland
                1 bomber moved from Bessarabia to Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 artillery and 7 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Baltic States to Bryansk
                2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                2 aaGuns and 17 infantry moved from Amur to Korea

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 cruisers, 3 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
                3 destroyers moved from 44 Sea Zone to 35 Sea Zone
                2 submarines moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 5 infantry moved from Hopei to Shensi
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                4 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsu
                2 bombers, 3 fighters and 4 tactical_bombers moved from Anhwe to Korea
                10 infantry moved from Manchuria to Korea

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Korea
                    Japanese attack with 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 1 fighter, 10 infantry and 2 tactical_bombers
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters
                    Japanese win, taking Celebes from Dutch with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                4 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
                4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
                Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 bomber moved from Eastern United States to United Kingdom
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,4,2,3,6,6
                Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 bomber moved from Eastern United States to United Kingdom
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 harbour placed in Midway
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,4,2,3,6,6
                Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                11 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Egypt to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                3 artilleries moved from Alexandria to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 infantry moved from Brazil to French Guiana
                3 fighters moved from French West Africa to Egypt

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter, 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers
                    Italians defend with 1 cruiser
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 mech_infantrys moved from Eastern Persia to India
                2 mech_infantrys moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 airfield placed in Egypt
                1 destroyer and 2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                11 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Egypt to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                3 artilleries moved from Alexandria to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 infantry moved from Brazil to French Guiana
                3 fighters moved from French West Africa to Egypt

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter, 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers
                    Italians defend with 1 cruiser
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 mech_infantrys moved from Eastern Persia to India
                2 mech_infantrys moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                3 aaGuns moved from India to Burma
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 airfield placed in Egypt
                1 destroyer and 2 submarines placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French

    Combat - Italians
                Italians creates battle in territory 92 Sea Zone

    Non Combat Move - Italians
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Bulgaria
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total


  • Please use the 2nd UK one… that has the edit…I hate these server issues…that’s why you see the US on twice…

    My poor Russians…Was hoping to take a bit more of your force out if you had attacked, but will have to come back the Far East another time…


  • nm…never took…was the same post?  not a big deal.  onward we go.


  • I all ready went not sure if its the rite one though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
                1 submarine moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 bomber moved from Germany to Belarus
                1 tactical_bomber moved from Algeria to Greater Southern Germany
                1 fighter moved from Algeria to Southern Italy
                1 artillery moved from Eastern Poland to Western Ukraine
                5 armour, 2 artilleries and 1 mech_infantry moved from Eastern Poland to Bessarabia
                2 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel

    Non Combat Move - Germans
                1 bomber moved from Belarus to Eastern Poland

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 infantry moved from Novgorod to Archangel
                1 fighter moved from Bryansk to Archangel
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Volgograd
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 destroyers and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 tactical_bombers moved from Manchuria to Japan
                2 tactical_bombers moved from Manchuria to Japan
                2 bombers moved from Manchuria to Japan
                6 fighters moved from Manchuria to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kweichow

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 submarines
                    1 submarine owned by the Japanese Submerged
                    2 submarines owned by the Americans Submerged

    Non Combat Move - Japanese

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,3
                Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 4 destroyers, 2 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Morocco to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber and 2 infantry placed in Eastern United States
                1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter and 1 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

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