@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Mallery29 Allies +14 -vs- dawgoneir Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry and 3 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery moved from Tsinghai to Kansu
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
2 armour and 1 artillery moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 armour moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsu
1 armour moved from Kiangsu to Jehol
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 36 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,6,1,4,3,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,6,6,4,6,2,4,6,2,5,5,2,3,1,3,2,1,1,2,5,3,1,4,3,3
Japanese collect 31 PUs (16 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 19 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
2 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
5 bombers moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
1 armour moved from Tunisia to MoroccoCombat - Americans
Battle in Manchuria
Battle in Norway
Battle in Normandy Bordeaux
Americans attack with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Normandy Bordeaux from Germans with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 transport moved from 26 Sea Zone to 25 Sea Zone
5 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 89 Sea Zone to 103 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Egypt to Alexandria
2 armour, 2 artilleries, 5 fighters, 8 infantry, 6 mech_infantrys and 2 tactical_bombers moved from India to Burma
3 mech_infantrys moved from Eastern Persia to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Russia to BurmaCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 6 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 bomber, 5 fighters and 2 tactical_bombers moved from Burma to India
3 aaGuns moved from India to Burma
1 mech_infantry moved from Egypt to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 95 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
5 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Ukraine
Italians attack with 3 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,4,6,1,3,5,3,2,1,4,4
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from JapaneseCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 bomber and 2 fighters moved from Dutch New Guinea to Philippines
2 submarines moved from 45 Sea Zone to 20 Sea Zone
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Territory to Queensland
2 infantry moved from Tobruk to AlexandriaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
ANZAC collect 17 PUs (4 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
6 infantry moved from Western Germany to Denmark
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Belarus to Vologda
4 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 bomber moved from Belarus to 126 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
2 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Norway
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 fighters
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 3 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Norway to Western Germany
1 bomber moved from 126 Sea Zone to Novgorod
2 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Vologda to Belarus
10 infantry moved from Germany to Poland
3 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1,6,1,6,2,6,5,3,5,2,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Alexandria to Libya
Russians take Libya from Italians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Bryansk to Ukraine
1 artillery, 1 fighter and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Sicily
Battle in Novgorod
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Russians win, taking Sicily from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to TambovPlace Units - Russians
3 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Korea
1 armour moved from Jehol to Manchuria
1 artillery moved from Kansu to Tsinghai
1 fighter moved from Kiangsu to 19 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsu to Japan
3 armour and 3 artilleries moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery
Russians defend with 1 mech_infantry
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,1,3,2,1,5,2,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,5,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,6,5,3,3,2,3
Japanese collect 16 PUs (24 lost to blockades); end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 aaGun, 1 artillery, 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
6 bombers moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone -
Scramble orders?
-
no scr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 aaGun, 1 artillery, 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
6 bombers moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 6 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 8 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters, 7 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 aaGun and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 bombers moved from Normandy Bordeaux to United Kingdom
1 armour moved from Morocco to TunisiaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 aaGun and 2 infantry placed in KoreaTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 bomber moved from India to Yunnan
5 fighters and 2 tactical_bombers moved from India to Yunnan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 artilleries and 2 infantry moved from Alexandria to EgyptCombat - British
Battle in Greece
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 10 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Greece from Italians, taking Yunnan from Japanese with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 8 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Burma
3 aaGuns moved from Burma to Yunnan
1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Romania to Greece
8 infantry and 2 mech_infantrys moved from Northern Italy to France
2 fighters moved from Southern Italy to France
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Greece from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,2,4,4,3,1,3,5,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,4,5,6,5,5,6,4,4,5,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 14 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to 44 Sea Zone
1 bomber moved from Philippines to Kiangsu
2 fighters moved from Philippines to 44 Sea Zone
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in 44 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 submarines
ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Celebes
2 fighters moved from 44 Sea Zone to Philippines
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 37 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 12 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Karelia to Norway
Germans take Norway from Americans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Archangel to Nenetsia
2 infantry moved from Smolensk to ArchangelCombat - Germans
Battle in Ukraine
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 5 fighters and 13 infantry
British defend with 1 aaGun, 1 armour and 4 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 5 fighters and 8 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 armour and 4 infantry
Casualties for Americans: 1 aaGun, 1 infantry and 1 mech_infantryNon Combat Move - Germans
5 fighters moved from Normandy Bordeaux to Western Germany
5 infantry moved from Western Germany to France
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
10 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Western Germany
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Ukraine to BelarusPlace Units - Germans
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,6,5,6,1,5,1,4,4,4,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Urals to Novosibirsk
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 fighter moved from Russia to Novosibirsk
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Novosibirsk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 7 armour, 6 artilleries and 32 infantry moved from Bryansk to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
4 artilleries and 4 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Jehol to Korea
5 fighters and 5 tactical_bombers moved from Japan to Korea
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
4 armour and 5 artilleries moved from Kweichow to Anhwe
1 armour moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 6 fighters and 6 tactical_bombers
Americans defend with 2 aaGuns, 1 factory_minor and 2 infantry
Japanese win, taking Korea from Americans with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 aaGuns and 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 7 submarines and 1 transport
7 submarines owned by the Americans Submerged
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
6 fighters and 6 tactical_bombers moved from Korea to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,4,4,3,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,4,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,4,1,6,2,4,1,6,1,6,3
Japanese collect 17 PUs (21 lost to blockades); end with 17 PUs total