Mallery29 Allies +14 -vs- dawgoneir Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 fighters moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                2 fighters and 2 tactical_bombers moved from Burma to Hunan
                1 bomber and 3 fighters moved from Burma to Kweichow
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Siam to Yunnan

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Kweichow
                    British attack with 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
                    British win, taking Normandy Bordeaux from Germans with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 armour, 1 artillery and 8 infantry
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Greece to 99 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                1 bomber and 3 fighters moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan

    Place Units - British
                2 transports placed in 81 Sea Zone
                1 artillery, 1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 2 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 fighters moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 3 infantry
                    Americans defend with 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 4 infantry
                    British defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for British: 3 artilleries

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to France
                2 fighters moved from France to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,5,5,2,6,6,6,5,1,3,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,3,4,6,2,2,2,5,1,1,1
                Italians collect 7 PUs (10 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers, 1 factory_minor and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 bomber moved from Celebes to 43 Sea Zone
                2 fighters moved from Philippines to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Hainan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Hainan

    Non Combat Move - ANZAC
                1 bomber and 2 fighters moved from 43 Sea Zone to Yunnan
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                1 transport placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                5 fighters moved from Western Germany to Holland Belgium
                10 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Nenetsia to Vologda
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Norway to Karelia
                1 tactical_bomber moved from Belarus to Western Germany
                10 infantry moved from Poland to Eastern Poland
                1 artillery and 9 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 10 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Denmark
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,6,2,2,6,3,5,2,5,5,5
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery moved from Samara to Russia
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Alexandria to Egypt

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 36 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Manchuria
                1 armour moved from Korea to Manchuria
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Kwangtung
                1 armour moved from Anhwe to Kwangtung
                2 artilleries and 1 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 submarines; Americans defend with 1 submarine and 1 transport
                    2 submarines owned by the ANZAC and 1 submarine owned by the Americans Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 armour
                    Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Anhwe
                2 armour moved from Anhwe to Hopei
                2 fighters and 2 tactical_bombers moved from Manchuria to Korea
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 bomber moved from 36 Sea Zone to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,5,1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,6,6,5,1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,3,2,4,2,2,5,3,4,1,1,6,6,1,5,2,2,2,5,5,5,1,4,3,2,6
                Japanese collect 20 PUs (17 lost to blockades); end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                6 bombers moved from United Kingdom to Normandy Bordeaux
                3 bombers moved from Eastern United States to United Kingdom
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 6 bombers and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                6 bombers moved from Normandy Bordeaux to United Kingdom
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                Americans undo move 2.
                3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
                2 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Caucasus to Ukraine
                      Russians take Ukraine from Germans
                2 mech_infantrys moved from Caucasus to Volgograd
                3 mech_infantrys moved from Kazakhstan to Tsinghai
                2 mech_infantrys moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 infantry moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                2 armour moved from India to Yunnan

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Greece
                Battle in Kweichow
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                    British win, taking Greece from Italians, taking Kweichow from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Kwangtung
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour and 1 harbour
                    British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 armour
                Battle in Hunan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tsinghai
                    British attack with 3 mech_infantrys
                    Japanese defend with 1 infantry
                    1 mech_infantry owned by the British retreated to Kazakhstan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Iraq to Caucasus
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                2 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in 110 Sea Zone
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 5 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                3 infantry and 2 mech_infantrys moved from France to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 3 infantry and 3 mech_infantrys
                    Americans defend with 2 infantry
                    Italians win, taking Holland Belgium from Americans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3,3,2,5,2,4,5,1,3,5,1
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun, 1 airfield, 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - ANZAC
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from New South Wales to 35 Sea Zone
                2 bombers moved from 35 Sea Zone to Philippines
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
                2 fighters moved from Yunnan to Hainan
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from French Indo China to Yunnan

    Place Units - ANZAC
                1 airfield placed in Hainan
                1 armour and 1 fighter placed in French Indo China
                1 aaGun placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Eastern Persia to Turkmenistan

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 59 PUs;
                Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                9 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                2 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Bryansk to Rostov
                3 armour moved from Belarus to Rostov
                1 infantry moved from Belarus to Bryansk
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                5 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                8 infantry moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 9 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans

    Place Units - Germans
                10 infantry placed in Western Germany
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,6,1,1,4,6,3,3,5,3,6
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Korea to Kiangsu
                4 fighters and 4 tactical_bombers moved from Japan to Kiangsu
                1 infantry moved from Kiangsi to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                2 artilleries moved from Anhwe to Hunan
                3 artilleries moved from Anhwe to Kweichow
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from Hopei to Shensi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 fighter
                    Americans defend with 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 artilleries and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 bomber moved from Kwangtung to Kiangsu
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,5,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,5,4,2,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,1,2,5,3,1,2,4,6,3,5,6,6,5,6,1,6,4,6,6,3,1,2,2,2
                Japanese collect 20 PUs (20 lost to blockades); end with 20 PUs total

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