Scramble to Manilla.
Surprised you are going J1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 bombers moved from Western Germany to 99 Sea Zone
3 tactical_bombers moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
3 armour and 1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Greece
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 bombers and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 99 Sea Zone
Germans roll dice for 2 bombers in 99 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
3 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 1 fighter and 2 infantry in Greece, round 3 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Gibraltar
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Southern France
Germans attack with 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers in Southern France, round 2 : 4/8 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 tactical_bombers moved from Southern France to Southern Italy
2 armour moved from France to Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Southern Italy
2 bombers moved from 99 Sea Zone to Southern Italy
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Germans
6 artilleries placed in Germany
1 bomber and 2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 bombers moved from Western Germany to 99 Sea Zone
3 tactical_bombers moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
3 armour and 1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Greece
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 3 armour, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Gibraltar
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Southern France
Germans attack with 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 tactical_bombers moved from Southern France to Southern Italy
2 armour moved from France to Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Greece to Southern Italy
2 bombers moved from 99 Sea Zone to Southern Italy
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Germans
6 artilleries placed in Germany
1 bomber and 2 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
got some error messages when posting and then 15 minutes later all of the post got through. It’s the same file all three post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Bryansk to Samara
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 armour moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Bryansk to Samara
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 armour moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 transport; Remaining resources: 3 SuicideAttackTokens; 9 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship in 20 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 battleship
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/10 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 bomber and 1 fighter moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from 41 Sea Zone to Kwangsi
2 carriers moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 39 PUs; end with 48 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Sikang
5 infantry moved from Shensi to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 76 Sea Zone to 96 Sea Zone
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
retreated to 91 Sea Zone
Germans win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier
Casualties for British: 3 fighters
Battle in 96 Sea Zone
British attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 2 cruisers, 1 destroyer and 2 transports
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 2 cruisers, 1 destroyer and 2 transports
2 fighters owned by the Germans forced to land in Gibraltar
Non Combat Move - British
1 bomber moved from 91 Sea Zone to United Kingdom
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 96 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
Place Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 5 mech_infantrys
I wasn’t suppose to win the SZ 91 battle, so if you want your CV back, just do so damaged and sack the CA. I was hoping for 3 shots…oh well…I didn’t think through my UK battles as well as I did, but I need to buy time till the US is involved.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Turning off Edit Mode
Italians buy 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
1 battleship moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Kenya to Ethiopia
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
I made the edit and damage the carrier and sunk the cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to 91 Sea Zone
Combat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 carrier and 2 transports
French win with 1 fighter remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier and 2 transports
Non Combat Move - French
1 fighter moved from 91 Sea Zone to French West Africa
Turn Complete - French
I made the edit and damage the carrier and sunk the cruiser.
FOR PARIS!!! :-D :-D :-D :-D :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
2 armour and 6 artilleries moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
7 armour, 2 artilleries and 1 infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 armour moved from Novgorod to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Samara to Caucasus
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Belarus to Baltic States
Place Units - Russians
2 infantry placed in Ukraine
1 infantry placed in Novgorod
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from 44 Sea Zone to Celebes
2 bombers and 2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 aaGun and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 destroyers moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 airfield placed in Kwangsi
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 30 Sea Zone to 54 Sea Zone
2 bombers moved from Western United States to Wake Island
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from 76 Sea Zone to Iraq
1 bomber moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to French West Africa
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Iraq
British attack with 1 fighter, 4 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Malta to 76 Sea Zone
1 bomber moved from Southern France to United Kingdom
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry