XDAP2 PIT FIGHT Bad Dice (+100) v Boldman


  • OK, that’s different.

    My 2nd post posted first.  I got that error message after posting the first time, where it takes 1-2 minutes to post.  After making the 1 edit I posted again, and it posted fast.  So use the FIRST post that has the edit.

  • '17 '16 '15 '14 '12

    ok

  • '17 '16 '15 '14 '12

    6 hits in z37. OOL?


  • Damage battleships and carriers and lose 2 subs

  • '17 '16 '15 '14 '12

    OK so in round 2 I sunk a destroyer with my sub and got 5 more hits. OOL?


  • carriers, destroyers, and tac

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 37 Sea Zone
                    British attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 battleships, 1 cruiser and 2 transports
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Japanese: 2 battleships, 1 cruiser and 2 transports

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
                4 aaGuns, 3 artilleries and 16 infantry moved from India to Burma
                2 mech_infantrys moved from Egypt to Tobruk
                1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 destroyer and 2 submarines placed in 81 Sea Zone
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 24 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '17 '16 '15 '14 '12

    I landed your fighter in Shan state but you can move it to Malaya or Siam


  • You screwed it up
    I would have lost my fighter to the Americans because I saw the follow up coming from the UK
    You should have waited for a casualty choice.  How are you going to handle this now?


  • I think you need to re-roll the British attack, if you still want to make it, with my cruiser in the battle.  I would have lost the fighter in round 3, OF COURSE


  • You have to re-roll the British attack in 37 if you still want to make it, because you can’t prove that you would have attacked if there were 2 cruisers and 2 battleships there.  Sorry your brilliant luck will be wasted, but you screwed this up by taking my cruiser off and not asking me for a casualty choice


  • Certainly feel free to re-do anything you want after the USA combat phase if you need to, in light of this casualty choice.

  • '17 '16 '15 '14 '12

    @Gamerman01:

    you can’t prove that you would have attacked if there were 2 cruisers and 2 battleships there.

    I don’t have to prove anything.  In the first round my 4 planes got 2 hits and your 3 ships got 0 hits.  I will give you 1 dice roll for the cruiser in round 1 and then reroll round 2 onward.

    cruiser
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '17 '16 '15 '14 '12

    round 2.

    2 fighters 1 tac
    DiceRolls: 2@3, 1@4; Total Hits: 12@3,: (5, 1)1@4: (5)

    2 battleships and 2 transports
    DiceRolls: 2@4; Total Hits: 02@4: (5, 5)


  • You’re wrong - you DO have to prove it

    You lose all your rights in making the wrong choice for me.  You can’t prove that you still would have made the attack of 4 on 4 without re-rolling it.  You went in thinking you were attacking 3 units with 4.  Big difference.

  • '17 '16 '15 '14 '12

    You are calling me a liar?


  • No, you totally don’t get it, just like you didn’t get it when you took of my cruiser.


  • No matter who you are, you can’t prove that you would have made the attack 4 on 4 like you eagerly did with 4 on 3

    You should not have chosen my casualty - you did it wrong, then you proceeded under the wrong set of circumstances, and now you’re resolving it in a way that is beneficial to you.

    I already wrote my message to Gargantua.  We’ll do whatever he says.

  • '17 '16 '15 '14 '12

    I was planning on the UK attack from the start, and then ANZAC will mop up z37 if anything is left which there won’t be.  I kept your fighter instead of the cruiser because that was max defense which is the obvious thing 99.999999% of people would do.


  • WHAT???

    Then 99.999999999% of people are stupid.

    You screwed up the battle by not asking for a casualty choice, you got hella lucky, and you wonder why I’m upset.  You haven’t shown any understanding at all - you’re not treating me like you’d want to be treated

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