XDAP2 PIT FIGHT Bad Dice (+100) v Boldman


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                6 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 19 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Burma
                    British attack with 3 artilleries and 19 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 submarine
                    British win with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 125 Sea Zone to Norway
                1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters and 2 tactical_bombers moved from Iraq to Tsinghai
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                4 aaGuns moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    looks all good to me


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux
                1 armour moved from Urals to Kazakhstan
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry


  • Allies giving me a bad time in Normandy….

    Please choose 3 casualties


  • I guess it’s 4 - that sounds a lot better to me.  Bomber dice weren’t in my window initially.


  • @Gamerman01:

    Allies giving me a bad time in Normandy….

    Please choose 3 casualties

    I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.


  • @Soulblighter:

    @Gamerman01:

    Allies giving me a bad time in Normandy….

    Please choose 3 casualties

    I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.

    As for the casualties. Waiting on variance.


  • Well you had a flawless USA/China/UK round!


  • More than 10 hits?  I sure hope not - average would be only 8


  • @Gamerman01:

    Well you had a flawless USA/China/UK round!

    We need it :P. British infantry are selected as casualties. Churchill said so. Ask again for future rounds.


  • Aye aye!  Let’s see what the price of my rash actions is


  • OK, you were right  :-P
    Only 6 hits.  You did get a fighter with AA and I rolled under by 1, but you have rolled under by 2…. None of our 2’s hit much


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux
                1 armour moved from Urals to Kazakhstan
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry


  • The Allies just arrived and don’t know how to coordinate yet

    4 more hits - what does Churchill say now?


  • @Gamerman01:

    The Allies just arrived and don’t know how to coordinate yet

    4 more hits - what does Churchill say now?

    Roosevelt says kill 1 American infantry, 2 American Artillery, and 1 British artillery.

    Churchill agreed while smoking a sigar.


  • It shall be done - Roosevelt’s orders are always followed


  • Got me that time.  And I see a mech in North Italy that I know I brought in.  Hmph.  Oh well


  • @Gamerman01:

    Got me that time.  And I see a mech in North Italy that I know I brought in.  Hmph.  Oh well

    On the bright side it is still alive.


  • Ha.  Yes, instead of a bomber


  • @Gamerman01:

    Ha.  Yes, instead of a bomber

    A mech can do things a bomber can not do like defending at 2.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.9k

Users

40.6k

Topics

1.8m

Posts