XDAP2 PIT FIGHT Bad Dice (+100) v Boldman

  • '12

    going on three days here guys - just checking in as to when we can expect your move.

    cheers


  • @Boldfresh:

    going on three days here guys - just checking in as to when we can expect your move.

    cheers

    Hopefully tomorrow. I am looking at the map and wish to consult with variance on this one. So it just depends on when he has time to look into it. I am waiting on that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 20 PUs;
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Samara to Urals
                2 mech_infantrys moved from Samara to Rostov
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Urals
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Italians defend with 1 armour
                    retreated to Urals
                    Italians win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Urals to Russia
                3 armour and 1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Iraq to Egypt
                2 aaGuns and 23 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Yenisey to Timguska
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Timguska from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter moved from 39 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                2 artilleries, 9 infantry and 2 mech_infantrys moved from Chahar to Hopei
                1 mech_infantry moved from Jehol to Hopei
                1 mech_infantry moved from Kiangsi to Hopei
                1 fighter moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Hopei
                1 bomber moved from Yunnan to 79 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Chahar to Hopei
                1 aaGun moved from Buyant-Uhaa to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
                1 tactical_bomber moved from 79 Sea Zone to 78 Sea Zone
                1 fighter moved from Yunnan to 78 Sea Zone
                1 bomber moved from 79 Sea Zone to Ceylon
                1 infantry moved from Kiangsi to Hunan
                2 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Yunnan
                1 battleship moved from 55 Sea Zone to 35 Sea Zone
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                1 cruiser moved from 55 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Anhwe to Philippines
                1 fighter moved from Anhwe to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 fighter moved from 6 Sea Zone to Japan
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from Yunnan to Burma
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Yunnan to Caroline Islands

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                2 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                8 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • Reminder that it is a Triple A error that has London pay for India bases repair.  Triple A has the “owner” of the bases as UK Europe, and only the factory belonging to Pacific, but this is incorrect.

    You can’t repair the India airbase with London’s money - if you want to repair it, you’ll have to use edit mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                6 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 19 infantry moved from India to Burma

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in Burma
                    British attack with 3 artilleries and 19 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 submarine
                    British win with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 125 Sea Zone to Norway
                1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
                1 aaGun, 7 infantry and 4 transports moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters and 2 tactical_bombers moved from Iraq to Tsinghai
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone
                4 aaGuns moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    looks all good to me


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux
                1 armour moved from Urals to Kazakhstan
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry


  • Allies giving me a bad time in Normandy….

    Please choose 3 casualties


  • I guess it’s 4 - that sounds a lot better to me.  Bomber dice weren’t in my window initially.


  • @Gamerman01:

    Allies giving me a bad time in Normandy….

    Please choose 3 casualties

    I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.


  • @Soulblighter:

    @Gamerman01:

    Allies giving me a bad time in Normandy….

    Please choose 3 casualties

    I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.

    As for the casualties. Waiting on variance.


  • Well you had a flawless USA/China/UK round!


  • More than 10 hits?  I sure hope not - average would be only 8


  • @Gamerman01:

    Well you had a flawless USA/China/UK round!

    We need it :P. British infantry are selected as casualties. Churchill said so. Ask again for future rounds.


  • Aye aye!  Let’s see what the price of my rash actions is


  • OK, you were right  :-P
    Only 6 hits.  You did get a fighter with AA and I rolled under by 1, but you have rolled under by 2…. None of our 2’s hit much


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
                1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Greece to Normandy Bordeaux
                1 armour moved from Urals to Kazakhstan
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry


  • The Allies just arrived and don’t know how to coordinate yet

    4 more hits - what does Churchill say now?

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