Do you work in tech support or a customer service type job? You’re amazing!
XDAP2 PIT FIGHT Bad Dice (+100) v Boldman
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going on three days here guys - just checking in as to when we can expect your move.
cheers
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going on three days here guys - just checking in as to when we can expect your move.
cheers
Hopefully tomorrow. I am looking at the map and wish to consult with variance on this one. So it just depends on when he has time to look into it. I am waiting on that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Samara to Urals
2 mech_infantrys moved from Samara to Rostov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 armour
retreated to Urals
Italians win with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Urals to Russia
3 armour and 1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Iraq to Egypt
2 aaGuns and 23 infantry moved from Suiyuyan to ShensiPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 artilleries, 9 infantry and 2 mech_infantrys moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Kiangsi to Hopei
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 bomber moved from Yunnan to 79 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Chahar to Hopei
1 aaGun moved from Buyant-Uhaa to Chahar
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 39 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 78 Sea Zone
1 fighter moved from Yunnan to 78 Sea Zone
1 bomber moved from 79 Sea Zone to Ceylon
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Yunnan
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Anhwe to Philippines
1 fighter moved from Anhwe to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from Yunnan to Burma
2 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Yunnan to Caroline IslandsPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
8 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
Reminder that it is a Triple A error that has London pay for India bases repair. Triple A has the “owner” of the bases as UK Europe, and only the factory belonging to Pacific, but this is incorrect.
You can’t repair the India airbase with London’s money - if you want to repair it, you’ll have to use edit mode
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
6 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 19 infantry moved from India to BurmaCombat - British
British creates battle in territory 125 Sea Zone
Battle in Burma
British attack with 3 artilleries and 19 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 112 Sea Zone
British attack with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
British win with 6 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from 112 Sea Zone to Norway
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Tsinghai
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
4 aaGuns moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
looks all good to me
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
2 armour moved from Bryansk to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 armour moved from Urals to Kazakhstan
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry -
Allies giving me a bad time in Normandy….
Please choose 3 casualties
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I guess it’s 4 - that sounds a lot better to me. Bomber dice weren’t in my window initially.
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Allies giving me a bad time in Normandy….
Please choose 3 casualties
I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.
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Allies giving me a bad time in Normandy….
Please choose 3 casualties
I have no doubt that we will roll poorly. I doubt we get more then 10 hits in the first round.
As for the casualties. Waiting on variance.
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Well you had a flawless USA/China/UK round!
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More than 10 hits? I sure hope not - average would be only 8
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Well you had a flawless USA/China/UK round!
We need it :P. British infantry are selected as casualties. Churchill said so. Ask again for future rounds.
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Aye aye! Let’s see what the price of my rash actions is
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OK, you were right :-P
Only 6 hits. You did get a fighter with AA and I rolled under by 1, but you have rolled under by 2…. None of our 2’s hit much -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
2 armour moved from Bryansk to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 armour moved from Urals to Kazakhstan
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Normandy Bordeaux
Italians attack with 4 artilleries, 2 bombers, 2 fighters and 8 infantry
British defend with 2 aaGuns, 1 armour, 1 artillery, 4 fighters and 4 infantry; Americans defend with 4 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry -
The Allies just arrived and don’t know how to coordinate yet
4 more hits - what does Churchill say now?
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