That went perfectly!
Bold vs. Adam (+19 big ones)
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facing a massive anzac - not fun!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Western United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 51 Sea Zone to 63 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Burma
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
nice save of the chinese ftr. big hit in burma.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns, 4 artilleries and 22 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
2 mech_infantrys moved from India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to IraqPlace Units - British
2 submarines placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Eastern Persia: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
nice save of the chinese ftr. big hit in burma.
Only hit also. Not much of a deal unless Japan skips the Chinese stacks.
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probably bombing moscow
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With Italians? I see only 1 bomber that can reach, so intercept if you do.
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oh sorry, was thinking about the german move since i’m planning it as well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Tobruk to Egypt
1 bomber moved from Greece to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 fighters moved from Greece to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 aaGun and 4 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
Italians undo move 2.
5 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,4,1,4,3
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Eastern Persia to Russia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from India to Eastern PersiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea ZoneTurn Complete - French
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ok need intercept decision
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What are you sending?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
4 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 tactical_bombers moved from Ukraine to Volgograd
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Bessarabia to Russia -
No intercept.
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ok gotta run the bombing run on the forum since tripleA doesn’t separate the facilities being bombed.
aa shot from the AB where the tac is going
Rolls: 1@1; Total Hits: 11@1: (1)aa shots from the major IC where the strats are going
Rolls: 2@1; Total Hits: 02@1: (4, 4) -
bombing of the major
Rolls: 2@6; Total Hits: 22@6: (1, 3)+4 -
8 damage. :lol:
rest will roll on tripleA - ignore the marti dice from the bombings that will come through last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
4 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 tactical_bombers moved from Ukraine to Volgograd
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 bombers moved from Bessarabia to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total. Damaged units is as follows: airfield = 5, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
3 tactical_bombers moved from Volgograd to Ukraine
3 artilleries, 10 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Bessarabia
6 infantry moved from Germany to Poland
1 infantry moved from Karelia to Novgorod
6 infantry moved from Vyborg to Novgorod
1 carrier, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to Ukraine
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Novgorod to Archangel
3 aaGuns moved from France to Normandy Bordeaux
1 tactical_bomber moved from 115 Sea Zone to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,6,3,3,6
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs





