@AndrewAAGamer
none.
I like the no edit thing!
ok, are we ready for the final flourish? i still think you have the better chance of winning.
just about to post the german combat move
Hmm I think you have a better chance.
actually, now i do as well - had a flaw in my logic. however, it’s very very dicey nonetheless. probably not far from a coin flip either way.
i consider it to be the player’s choice whether they roll on the forum or through Marti - do you agree? Marti has been really tough on me lately so as this one comes to a close i’m leaning towards forum rolls.
Well I don’t mind, though this is your superstition? As long as everything is rolled correctly there shouldn’t be a problem.
it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
i mean happy to roll it through Marti.
it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
i mean happy to roll it through Marti.
No problem go ahead the way you prefer.
alrighty…. think i have it…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 16 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Marshall Islands to Queensland
2 bombers moved from Kwangtung to Queensland
5 bombers moved from Kwangtung to Shensi
intercept in queensland?
hang on - i seriously need to consider one more tiny issue… it would be a shame to come so far and have it all die due to crazy dice.
nah it’s good as is.
intercept?
Nope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 16 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Marshall Islands to Queensland
2 bombers moved from Kwangtung to Queensland
5 bombers moved from Kwangtung to Shensi
Combat - Germans
Air Battle in Queensland
Germans attacks with 3 units heading to Queensland
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Queensland
Bombing raid in Queensland rolls: 3,6,4 and causes: 4 damage to unit: harbour
Bombing raid in Queensland causes 4 damage total.
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 5 bombers
Russians defend with 1 fighter
Germans win with 5 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 fighter
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from Shensi to French Indo China
3 bombers moved from Queensland to Northern Territory
1 fighter moved from 33 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kiangsu
Place Units - Germans
3 fighters placed in India
Turn Complete - Germans
Germans collect 28 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 airfield and 5 bombers; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Romania to Slovakia Hungary
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Russians
3 infantry moved from Bessarabia to Romania
4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 2 artilleries and 31 infantry moved from Afghanistan to West India
2 mech_infantrys moved from Kazakhstan to West India
3 artilleries and 9 infantry moved from Kazakhstan to Afghanistan
1 bomber and 3 tactical_bombers moved from Russia to West India
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Jehol to Shantung
3 armour moved from Korea to Jehol
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 fighter moved from Kansu to Afghanistan
1 fighter moved from Afghanistan to West India
3 fighters and 1 tactical_bomber moved from Suiyuyan to Novosibirsk
2 infantry moved from Central Mongolia to Chahar
2 infantry moved from Korea to Manchuria
1 armour moved from Egypt to Iraq
1 submarine moved from 88 Sea Zone to 11 Sea Zone
Place Units - Russians
1 airfield placed in Novosibirsk
5 bombers placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 66 PUs
Perfect use of my bad luck there.
Perfect use of my bad luck there.
The best time for bad luck is when it doesn’t matter at all.
This is the first game where Europe actually has no value, and it lasted for the past 3 turns? Kind of makes me waver on the split win conditions for Axis, but that rule is still essential.