Scramble to sz114, thanks
Bold vs. Adam (+19 big ones)
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ok here you go. it’s gonna be a wild final round as I continue to attempt to run the gauntlet!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC repair damage of 4x harbour, 1x factory_minor; Remaining resources: 11 PUs;
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 2 mech_infantrys moved from New South Wales to Northern Territory
1 artillery and 3 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 2 mech_infantrys
Italians defend with 3 bombers
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter and 2 mech_infantrys
Casualties for Italians: 2 bombers
Battle in South Australia
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from New South Wales to South Australia
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
10 infantry moved from Caucasus to KazakhstanPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Afghanistan
2 infantry moved from Libya to Tobruk
1 infantry moved from Karelia to FinlandTurn Complete - French
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Well the dice certainly left me to dry on this round, I only needed close to average dice to thwart your evil plans. There is dice yet to be rolled though, so I guess we’ll see if they come back.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Afghanistan
2 infantry moved from Libya to Tobruk
1 infantry moved from Karelia to FinlandTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 11 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode -
Though I probably don’t deserve the win considering the many mistakes I made in the end, at least it would teach me a lesson in the future.
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Hey get those anzac planes off hawaii they came in too late!!! Just kidding I knew they were headed there… :-P
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ok, are we ready for the final flourish? i still think you have the better chance of winning.
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just about to post the german combat move
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Hmm I think you have a better chance.
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actually, now i do as well - had a flaw in my logic. however, it’s very very dicey nonetheless. probably not far from a coin flip either way.
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i consider it to be the player’s choice whether they roll on the forum or through Marti - do you agree? Marti has been really tough on me lately so as this one comes to a close i’m leaning towards forum rolls.
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Well I don’t mind, though this is your superstition? As long as everything is rolled correctly there shouldn’t be a problem.
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it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
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it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
i mean happy to roll it through Marti.
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it’s purely a superstition. if you are concerned about it, i’m happy to roll it on the forum.
i mean happy to roll it through Marti.
No problem go ahead the way you prefer.
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alrighty…. think i have it…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 16 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Marshall Islands to Queensland
2 bombers moved from Kwangtung to Queensland
5 bombers moved from Kwangtung to Shensi -
intercept in queensland?
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hang on - i seriously need to consider one more tiny issue… it would be a shame to come so far and have it all die due to crazy dice.





