Scramble orders from Guam?
Bold vs. Adam (+19 big ones)
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damage
harbor
Rolls: 1@6; Total Hits: 11@6: (2)+2IC
Rolls: 1@6; Total Hits: 11@6: (1)+2 -
sigh…
ignore the dice that are about to come through on marti, i suppose they will max bomb both facilities…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Afghanistan to Sikang
5 infantry moved from Afghanistan to West India
2 fighters moved from Kazakhstan to Sikang
2 artilleries and 11 infantry moved from Northern Italy to Western Germany
1 bomber moved from Philippines to Queensland
1 bomber moved from Philippines to QueenslandCombat - Italians
Battle in Western Germany
Italians attack with 2 artilleries and 11 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from British with 2 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Italians attack with 2 armour and 2 fighters
Chinese defend with 1 infantry
Italians win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Chinese: 1 infantry
Battle in West India
Italians attack with 5 infantry
British defend with 2 infantry
Italians win, taking West India from UK_Pacific with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Queensland
1 bomber killed by AA
Bombing raid in Queensland rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Queensland causes 6 damage total.Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Queensland: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these ANZAC owned units to: harbour = 4
EDIT: Changing unit bombing damage for these ANZAC owned units to: factory_minor = 3
EDIT: Turning off Edit Mode
3 infantry moved from Germany to Western Germany
4 infantry moved from France to Northern Italy
4 infantry moved from France to Western Germany
2 fighters moved from Sikang to Shan State
1 aaGun moved from Kazakhstan to Sikang
2 bombers moved from Queensland to Western Australia
1 bomber moved from Philippines to Western AustraliaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,2,6,1,5,2,1
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to Finland
1 infantry moved from Norway to SwedenTurn Complete - French
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two bombers are going to strategically bomb the queensland territory - do you wish to intercept?
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use the map i’m about to post - except i’m buying 3 more infantry.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 3 infantry; Remaining resources: 44 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 bomber and 1 infantry moved from Novgorod to Baltic States
1 bomber and 1 infantry moved from Novgorod to Archangel
3 bombers moved from France to Caucasus
3 bombers and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
6 infantry moved from Novgorod to 115 Sea Zone
6 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Denmark
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Philippines to Queensland -
Yup intercept with the 2 fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 3 infantry; Remaining resources: 44 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 bomber and 1 infantry moved from Novgorod to Baltic States
1 bomber and 1 infantry moved from Novgorod to Archangel
3 bombers moved from France to Caucasus
3 bombers and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Caucasus
6 infantry moved from Novgorod to 115 Sea Zone
6 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Denmark
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Philippines to QueenslandCombat - Germans
Air Battle in Queensland
Germans attacks with 2 units heading to Queensland
ANZAC launches 2 interceptors out of Queensland
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Queensland
Bombing raid in Queensland rolls: 8 and causes: 4 damage to unit: harbour
Bombing raid in Queensland causes 4 damage total.
Battle in Denmark
Germans attack with 6 infantry
British defend with 1 aaGun and 2 infantry; Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Caucasus to Afghanistan
3 fighters and 3 tactical_bombers moved from Afghanistan to Shan State
1 bomber moved from Queensland to Western Australia
8 artilleries and 19 infantry moved from Afghanistan to West India
3 armour and 6 mech_infantrys moved from Kazakhstan to Afghanistan
5 armour and 5 mech_infantrys moved from Kazakhstan to West India
1 armour and 1 mech_infantry moved from Kazakhstan to Afghanistan
1 bomber moved from Baltic States to Afghanistan
1 bomber moved from Archangel to Afghanistan
13 mech_infantrys moved from Yugoslavia to France
4 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Northern Italy
2 mech_infantrys moved from Northern Italy to France
6 artilleries and 3 infantry moved from Poland to Germany
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
4 infantry moved from Germany to Western Germany
2 aaGuns moved from France to Western Germany
3 bombers moved from Volgograd to Shan StatePlace Units - Germans
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Changing PUs for Germans from 44 to 35
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,4,1,5,3,2,1,5
Germans collect 41 PUs (3 lost to blockades); end with 76 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
hang on - may need a bit of redistribution
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here you go - close enough. dang more big defensive hits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Baltic States
2 infantry moved from Belarus to Baltic States
3 artilleries and 37 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Samara to Sikang
Russians take Kazakhstan from Japanese
1 fighter and 1 tactical_bomber moved from Samara to Rostov
2 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Rostov
1 fighter moved from Samara to Rostov
1 fighter moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to TobrukCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 38 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 3 artilleries and 38 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sikang
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 aaGun and 1 armour
Russians win, taking Sikang from Italians with 1 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 aaGun and 1 armour
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Rostov from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 artilleries and 30 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Volgograd to Shensi
1 infantry moved from Olgiy to Dzavhan
Russians take Dzavhan from Mongolians
2 infantry moved from Olgiy to Tsagaan Olom
Russians take Tsagaan Olom from Mongolians
2 infantry moved from Ulaanbaatar to Amur
2 aaGuns and 6 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
3 infantry moved from Buyant-Uhaa to Manchuria
1 fighter moved from Baltic States to Bryansk
2 aaGuns, 2 artilleries and 5 infantry moved from Belarus to Eastern Poland
3 artilleries and 6 infantry moved from Russia to Samara
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Russians
1 factory_minor placed in Korea
1 fighter and 2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
ic in korea - you are the russian master!
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ic in korea - you are the russian master!
Haha I thought you might like it.
you should’ve built one in iraq as well, that seems to impress him much as well
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yeah and rostov and caucasus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 2 factory_minors, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
9 submarines moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone
6 carriers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 infantry moved from Yunnan to Burma
6 fighters and 2 tactical_bombers moved from Philippines to 55 Sea Zone
2 bombers moved from Philippines to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Germans loiter and taunt; Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 1 destroyer, 6 fighters, 11 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 1 destroyer, 6 fighters, 11 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 armour, 5 artilleries and 7 infantry moved from Shan State to 37 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 7 infantry and 7 transports moved from 37 Sea Zone to 55 Sea Zone
1 aaGun, 1 armour, 5 artilleries and 7 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Western Australia to Northern Territory
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Western Australia
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
6 infantry moved from Shan State to 37 Sea Zone
8 infantry and 4 transports moved from 37 Sea Zone to 55 Sea Zone
8 infantry moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 36 Sea Zone to Western Australia
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from French Indo China to 55 Sea Zone
2 mech_infantrys moved from Hunan to Kiangsu
4 infantry moved from Shantung to Kiangsu
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 bombers moved from 55 Sea Zone to Western AustraliaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in Kwangtung
3 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
axis is looking to roll up HARD somewhere… i’m way way way overdue for some good dice (i’m referring to globally amongst all my active games). :-P
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axis is looking to roll up HARD somewhere… i’m way way way overdue for some good dice (i’m referring to globally amongst all my active games). :-P
Yeah you have a small chance of winning here with very good dice, kind of worrying.
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axis is looking to roll up HARD somewhere… i’m way way way overdue for some good dice (i’m referring to globally amongst all my active games). :-P
Yeah you have a small chance of winning here with very good dice, kind of worrying.
yeah, i may have slightly more than a snowball’s chance in hell. but as long as the material is on the board the dice can speak. :-P





