SvendSved vs. Bjergmose part II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 2 destroyers, 1 fighter, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
6 bombers moved from Algeria to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
2 bombers moved from Norway to Germany
1 fighter moved from Norway to GermanyCombat - Americans
Battle in Greece
Battle in Denmark
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Greece from Italians, taking Denmark from Germans with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Americans
6 bombers moved from 112 Sea Zone to Norway
3 bombers moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to IcelandPlace Units - Americans
1 harbour placed in Norway
1 armour, 1 fighter and 1 mech_infantry placed in Norway
2 bombers placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in Cyprus
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
1 bomber owned by the British retreatedNon Combat Move - British
1 bomber moved from Cyprus to Trans-Jordan
1 armour, 5 artilleries, 3 fighters and 8 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 fighters moved from India to Trans-Jordan
3 artilleries and 7 infantry moved from India to West India
1 aaGun and 2 artilleries moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea ZonePlace Units - British
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 armour and 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Kwangtung to Manchuria
1 bomber moved from Shan State to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 3 bombers
Japanese defend with 2 fighters
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 2 fightersNon Combat Move - ANZAC
2 bombers moved from Manchuria to Kwangtung
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from UK_Pacific
1 armour moved from Nenetsia to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 infantry moved from Karelia to Finland
12 armour moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Finland
1 bomber moved from Southern Italy to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Rostov to 99 Sea Zone
2 fighters moved from Rostov to 99 Sea Zone
1 fighter moved from Rostov to 99 Sea Zone
3 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
15 artilleries moved from Northwest Persia to Iraq
11 infantry moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Rostov to Caucasus
1 armour moved from Tambov to Caucasus
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 infantry moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
2 bombers moved from Western Germany to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Novgorod to FinlandCombat - Germans
Battle in 99 Sea Zone
Germans attack with 4 bombers and 6 fighters
British defend with 1 carrier and 1 transport; Americans defend with 1 fighter, 1 tactical_bomber and 1 transport
Germans win with 4 bombers and 5 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 transport
Casualties for Americans: 1 fighter, 1 tactical_bomber and 1 transport
Battle in Persia
Germans attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Germans win, taking Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 12 armour, 1 fighter, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from British with 12 armour, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 3 armour, 15 artilleries, 11 infantry and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 3 armour, 15 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 fighters moved from 99 Sea Zone to Western Germany
2 fighters moved from 99 Sea Zone to Caucasus
1 fighter moved from Finland to Western Germany
3 fighters moved from Denmark to Western Germany
4 bombers moved from 99 Sea Zone to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
3 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 bombers moved from Caroline Islands to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
3 submarines moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 bombers, 1 destroyer and 1 transport
British defend with 1 transport; Americans defend with 1 submarine
Japanese win with 4 bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in MalayaNon Combat Move - Japanese
4 fighters moved from Borneo to 37 Sea Zone
4 bombers moved from 43 Sea Zone to PhilippinesPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 24 PUs (7 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 7 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 44 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 39 Sea Zone to Malaya
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from 127 Sea Zone to Finland
1 armour moved from Norway to Finland
9 bombers and 1 fighter moved from Norway to Finland
1 bomber moved from Iceland to Finland
1 fighter moved from 112 Sea Zone to Finland
1 battleship moved from 112 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
1 tactical_bomber moved from 39 Sea Zone to MalayaCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 2 fighters, 5 submarines and 1 transport
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 2 transports
Units damaged: 2 carriers owned by the Japanese
1 submarine owned by the Americans and 1 transport owned by the Americans retreated to 38 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 2 carriers, 1 destroyer, 2 fighters and 4 submarines
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 transports
Battle in Finland
Americans attack with 1 armour, 10 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 12 armour, 1 infantry and 3 mech_infantrys
Americans win, taking Finland from Germans with 1 armour and 6 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 12 armour, 1 infantry and 3 mech_infantrys
Casualties for Americans: 4 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Battle in Malaya
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour, 1 harbour and 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -21
Casualties for Americans: 1 fighter and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 infantry moved from Tunisia to Libya
1 carrier, 1 fighter and 2 transports moved from 112 Sea Zone to 127 Sea Zone
6 bombers moved from Finland to Norway
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to IcelandPlace Units - Americans
1 armour, 1 artillery and 1 fighter placed in Norway
1 carrier placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 armour, 2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 cruisers moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 bomber moved from Trans-Jordan to Persia
2 fighters moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from India to Persia
1 infantry moved from Buryatia to Amur
UK_Pacific take Amur from JapaneseCombat - British
Battle in Novgorod
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking Novgorod from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Karelia
Battle in Persia
British attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Germans defend with 2 artilleries and 2 infantry
British win, taking Karelia from Germans, taking Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -23
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 bombers, 1 fighter and 1 infantry
Battle in ArchangelNon Combat Move - British
1 carrier and 1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Novgorod to Norway
1 fighter moved from United Kingdom to Norway
2 fighters moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to Finland
1 artillery and 1 infantry moved from Szechwan to Sikang
2 artilleries moved from Yunnan to Szechwan
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
8 infantry moved from Kwangtung to Kwangsi
3 artilleries and 7 infantry moved from West India to Eastern Persia
1 armour, 5 artilleries, 2 fighters and 7 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Persia to Eastern Persia
8 infantry moved from India to West India
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,4,6,2,5
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Romania
1 mech_infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 armour moved from Yugoslavia to Greece
Italians take Bulgaria from Americans
Italians take Greece from AmericansCombat - Italians
Battle in Albania
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 armour
Italians win, taking Romania from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Romania to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3
Italians collect 10 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
2 bombers moved from Kwangtung to ShensiPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Iraq to Syria
Germans take Syria from French
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 fighter moved from Caucasus to Persia
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
9 infantry moved from Iraq to Trans-Jordan
15 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
3 armour moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
1 armour moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from UK_Pacific
1 infantry moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Russia
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Yugoslavia to Poland
1 armour moved from Ukraine to Russia
2 infantry moved from Denmark to Western Germany
10 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Poland
2 fighters moved from Germany to Ukraine
1 mech_infantry moved from Ukraine to Eastern PolandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in United Kingdom
Germans attack with 2 bombers and 8 fighters
British defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 6 armour, 15 artilleries, 9 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 6 armour, 15 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans win, taking Kazakhstan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Kazakhstan to Iraq
1 fighter moved from Persia to Iraq
8 fighters moved from United Kingdom to Holland Belgium
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 armour placed in Iraq
Germans undo move 1.
3 infantry placed in Russia
3 infantry placed in Volgograd
3 mech_infantrys placed in Iraq
3 artilleries placed in Rostov
3 armour placed in Ukraine
2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2
Germans collect 67 PUs (2 lost to blockades); end with 69 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 fighters moved from Malaya to 38 Sea Zone
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to 7 Sea Zone
1 fighter moved from Philippines to JapanCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 2 fighters
Americans defend with 2 infantry, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 38 Sea Zone to Malaya
2 fighters moved from 7 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Japanese collect 24 PUs (3 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 bombers moved from Norway to Western Germany
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to NovgorodCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,5,8 and causes: 18 damage to unit: factory_major
Bombing raid in Western Germany causes 18 damage total.
Battle in 7 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
3 bombers moved from Western Germany to Novgorod
1 armour moved from Norway to Karelia
1 battleship, 1 carrier and 2 fighters moved from 127 Sea Zone to 126 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
2 bombers moved from Iceland to Novgorod
3 bombers moved from Norway to Novgorod
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Libya to TobrukPlace Units - Americans
1 factory_minor placed in Finland
1 armour and 2 fighters placed in Norway
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 bombers and 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers and 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Novgorod to Baltic States
British take Baltic States from Germans
1 artillery moved from Archangel to Belarus
British take Belarus from Germans
1 infantry moved from Archangel to Smolensk
British take Smolensk from Germans
1 artillery and 1 infantry moved from Sikang to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 artillery and 3 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Kazakhstan from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Eastern Persia
2 artilleries and 4 infantry moved from Eastern Persia to Turkmenistan
8 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 6 infantry moved from India to West India
1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to Shan State
2 artilleries moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
8 infantry moved from Kwangsi to Yunnan
1 armour, 5 artilleries, 2 fighters and 7 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Karelia to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 aaGun moved from Norway to 126 Sea Zone
1 aaGun and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
2 infantry moved from 126 Sea Zone to Norway
1 carrier, 3 cruisers and 1 fighter moved from 127 Sea Zone to 126 Sea Zone
1 fighter moved from Finland to Novgorod
2 fighters moved from Norway to Novgorod
1 fighter moved from 127 Sea Zone to Novgorod
2 fighters moved from 126 Sea Zone to Novgorod
2 fighters moved from United Kingdom to 126 Sea Zone
1 infantry moved from Amur to BuryatiaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
1 transport placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,4,5,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 6 infantry