SvendSved vs. Bjergmose part II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 carrier moved from 20 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters moved from 20 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Borneo from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Celebes
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from Iraq to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Karelia
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Normandy Bordeaux
Battle in Karelia
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 95 Sea Zone
Americans attack with 6 bombers and 2 fighters
Italians defend with 2 destroyers
Americans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 destroyers
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
2 infantry moved from Morocco to Algeria
6 bombers moved from 95 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Karelia to Norway
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Iraq
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 airfield placed in Norway
1 fighter and 1 infantry placed in Norway
1 battleship placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 submarines and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 2 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 artillery and 2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Finland
2 fighters moved from 110 Sea Zone to Finland
1 infantry moved from Yakut S.S.R. to Buryatia
UK_Pacific take Buryatia from Japanese
1 bomber moved from Sikang to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Finland
British attack with 4 fighters
Germans defend with 2 mech_infantrys
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
4 fighters moved from Finland to Norway
1 carrier and 3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Northwest Persia to Iraq
3 fighters moved from Sikang to Iraq
1 bomber moved from Sikang to India
1 artillery and 1 infantry moved from India to West India
3 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter moved from Kwangtung to IndiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 3 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 3 artilleries and 4 infantry -
Er det muligt at jeg har taget for let på opgaven :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
Det er svært at sige, økonomisk set er du jo stadig langt foran.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangtung to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 1 fighter and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC win with 2 bombers remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transportNon Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to Kwangtung
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Shan State
1 fighter moved from United Kingdom to 112 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from UK_Pacific
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from UK_Pacific
17 artilleries moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
13 infantry moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
12 armour moved from Belarus to Karelia
2 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to TambovCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Novgorod to Western Germany
2 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter moved from Novgorod to Germany
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
hmm…du hÃ¥ner mig og lader mig rykke russerne
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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Haha…Havde jeg lige glemt, men kunne jo være du ville rykke dine skibe lidt rundt i nordsøen :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
4 bombers moved from Celebes to Caroline Islands
2 fighters moved from Japan to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 2 destroyers, 1 fighter, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
6 bombers moved from Algeria to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
2 bombers moved from Norway to Germany
1 fighter moved from Norway to GermanyCombat - Americans
Battle in Greece
Battle in Denmark
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Greece from Italians, taking Denmark from Germans with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Americans
6 bombers moved from 112 Sea Zone to Norway
3 bombers moved from Germany to Norway
1 fighter moved from Germany to 112 Sea Zone
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to IcelandPlace Units - Americans
1 harbour placed in Norway
1 armour, 1 fighter and 1 mech_infantry placed in Norway
2 bombers placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Cyprus
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in Cyprus
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
Italians win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
1 bomber owned by the British retreatedNon Combat Move - British
1 bomber moved from Cyprus to Trans-Jordan
1 armour, 5 artilleries, 3 fighters and 8 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 fighters moved from India to Trans-Jordan
3 artilleries and 7 infantry moved from India to West India
1 aaGun and 2 artilleries moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea ZonePlace Units - British
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 armour and 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Kwangtung to Manchuria
1 bomber moved from Shan State to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 3 bombers
Japanese defend with 2 fighters
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 2 fightersNon Combat Move - ANZAC
2 bombers moved from Manchuria to Kwangtung
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French