G40 oysteilo (allies +20) vs buckman (axis)
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now on germany you can take normandy and give yourself 4 ipc
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
3 artilleries and 11 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
3 artilleries and 1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artilleryNon Combat Move - Germans
4 fighters and 5 tactical_bombers moved from Eastern Poland to Western Germany
4 artilleries and 4 infantry moved from Poland to Eastern Poland
13 armour and 4 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Norway to Finland
1 bomber moved from Russia to Eastern PolandPlace Units - Germans
3 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
I decided not to add the IPCs. It was a stupid mistake on my part (maybe it will help me learn my lesson). If it was something like not seeing something on the board due to it being a computer version rather than the real board, then I would fix it. Since it wasn’t anything like that, I will leave it.
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Why was there a post about Germany 1? I didn’t see that until after I finished my move. Did I do something wrong on Germany 1?
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Why was there a post about Germany 1? I didn’t see that until after I finished my move. Did I do something wrong on Germany 1?
I have no idea, it seems like I have posted it, so you did nothing wrong. Looks like it is the initial bid
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ok. Russia is up then I guess.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Samara
5 mech_infantrys moved from Bryansk to Rostov
2 artilleries moved from Archangel to Vologda
6 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Evenkiyskiy: 6 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 2 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
i forgot to move the far east stuff, edited
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from ChineseCombat - Japanese
Non Combat Move - Japanese
1 armour moved from French Indo China to 36 Sea Zone
3 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 5 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 6 transports moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Chahar to HopeiPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in French Indo China
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 infantry moved from Szechwan to Shensi
2 infantry moved from Kansu to Suiyuyan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 factory_minors and 2 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 unit repaired.Non Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Syria to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 5 infantry -
i forgot
I will move two british fighters from india to eastern persia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 factory_minors and 2 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 unit repaired.Non Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to India
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Syria to Egypt
1 artillery and 2 infantry moved from Egypt to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 fighters
EDIT: Adding units owned by British to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 armour moved from Eastern Poland to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Bessarabia
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Algeria
4 infantry moved from Greece to Bulgaria
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
I will be offline for a few days. I am back on monday
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ok, moved your UK FTRs for you to e. persia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Iraq to Northwest Persia
3 fighters moved from India to Eastern PersiaPlace Units - ANZAC
1 artillery, 1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,6,5,5,4,5,6,4,6,2,3,1,4,5,3,6,6,4,3,6,1,3,6
ANZAC collect 18 PUs (4 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs