@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Anniversary training game 14
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 7 Sea Zone to 5 Sea Zone
4 fighters moved from 5 Sea Zone to Finland
2 artilleries and 4 infantry moved from 5 Sea Zone to Finland
3 bombers moved from United Kingdom to Finland
1 fighter moved from French West Africa to United KingdomCombat - British
Battle in Finland
British attack with 2 artilleries, 3 bombers, 4 fighters and 4 infantry
Germans defend with 10 infantry
British win, taking Finland from Germans with 2 artilleries, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 10 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from Finland to 5 Sea Zone
3 bombers moved from Finland to United KingdomPlace Units - British
1 armour, 3 artilleries, 1 bomber and 2 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Italy to 14 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
2 fighters moved from 15 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 15 Sea ZonePlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 3 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Baltic States
2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
2 fighters moved from 7 Sea Zone to Baltic States
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
8 infantry moved from Eastern Canada to 1 Sea Zone
8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
6 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from 2 Sea Zone to United Kingdom
2 bombers moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
8 infantry moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to MidwayCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Baltic States
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Baltic States to 5 Sea Zone
2 bombers moved from Germany to United KingdomPlace Units - Americans
4 armour, 1 bomber, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
Therrien a critiquer les arbitres game 1. Les arbitres ont decider de regler son cas. 8 a 3 pour les punitions…. Il aurait du fermer sa gueulle.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from India to RussiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to India
3 armour and 4 infantry moved from India to Persia
3 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
1 artillery and 9 infantry moved from Ningxia to Chinghai
3 infantry moved from Suiyuan to Ningxia
1 infantry moved from Manchuria to Suiyuan
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Manchuria to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 7 infantry and 4 transports moved from 62 Sea Zone to 59 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 50 Sea Zone to 52 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 7 infantry and 4 transports moved from 59 Sea Zone to 52 Sea Zone
1 artillery and 7 infantry moved from 52 Sea Zone to Wake IslandPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in Burma
2 infantry placed in French Indo-China Thailand
3 infantry placed in Manchuria
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Removing units owned by Japanese from Suiyuan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belorussia to Finland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Archangel to Belorussia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine
3 armour moved from Poland to Ukraine
2 bombers moved from Germany to Ukraine
2 infantry moved from Poland to Baltic States
6 fighters moved from Germany to Baltic States
2 infantry moved from Poland to East Poland
3 fighters moved from Germany to East Poland
1 armour moved from Poland to Ukraine
1 submarine moved from 14 Sea Zone to 12 Sea ZoneCombat - Germans
Battle in East Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking East Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 1 infantry
Russians defend with 8 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 8 infantry
Battle in Baltic States
Germans attack with 6 fighters and 2 infantry
Russians defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Baltic States from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
6 fighters moved from Baltic States to Germany
3 fighters moved from East Poland to Germany
2 bombers moved from Ukraine to Germany
10 infantry moved from Germany to Poland
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to GermanyPlace Units - Germans
1 armour, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Finland to 5 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 3 transports moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 7 Sea Zone to France
British take France from Germans
4 bombers moved from United Kingdom to Germany
1 destroyer moved from 32 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6,3,4 and causes: 13 damage to unit: factory
Bombing raid in Germany causes 13 damage total.Non Combat Move - British
3 bombers moved from Germany to United KingdomPlace Units - British
1 transport placed in 7 Sea Zone
2 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Italians take Libya from AmericansCombat - Italians
Battle in France
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 14 Sea Zone
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
3 bombers moved from United Kingdom to Germany
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 infantry and 4 transports moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
2 fighters moved from 5 Sea Zone to France
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
4 transports moved from 2 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport moved from 57 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in France
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6,1 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
3 bombers moved from Germany to United Kingdom
2 fighters moved from France to 7 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone
3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 bomberTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 armour
EDIT: Adding units owned by Americans to Western United States: 4 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
7 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Novosibirsk
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from India to Novosibirsk
3 infantry moved from Ningxia to Chinghai
3 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to SuiyuanCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Kazakh S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to India
1 bomber moved from Kazakh S.S.R. to India
5 infantry moved from India to Persia
2 armour and 1 artillery moved from India to Persia
2 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to Burma
6 infantry moved from Wake Island to 52 Sea Zone
1 artillery moved from Wake Island to 52 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 6 infantry and 4 transports moved from 52 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery and 7 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in India
2 infantry placed in Burma
2 armour placed in French Indo-China Thailand
2 armour and 1 infantry placed in Manchuria
2 submarines placed in 62 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
3 infantry moved from Belorussia to East Poland
1 bomber moved from Russia to Ukraine
1 fighter moved from Russia to East Poland
1 armour moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 armour
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in East Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from East Poland to Russia
1 bomber moved from Ukraine to Russia
8 armour moved from Belorussia to Caucasus
8 infantry moved from Russia to Caucasus
9 infantry moved from Belorussia to Russia
4 artilleries moved from Belorussia to Russia
1 aaGun moved from Belorussia to RussiaPlace Units - Russians
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 18x factory; Remaining resources: 26 PUs;
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Karelia S.S.R.
4 fighters moved from Germany to Karelia S.S.R.
2 armour moved from Poland to Ukraine
2 bombers moved from Germany to Ukraine
11 armour and 21 infantry moved from Poland to East Poland
3 infantry moved from Germany to France
4 fighters moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
2 fighters moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwestern Europe
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 bombers
Russians defend with 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory; Americans defend with 2 artilleries
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in East Poland
Germans attack with 11 armour and 21 infantry
Russians defend with 2 infantry
Germans win, taking East Poland from Russians with 11 armour and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Germany
2 fighters moved from Northwestern Europe to Germany
4 fighters moved from France to Germany
4 fighters moved from Karelia S.S.R. to Germany
1 aaGun moved from Poland to East PolandPlace Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
2 artilleries moved from United Kingdom to 7 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
2 artilleries moved from Finland to 5 Sea Zone
2 cruisers moved from 7 Sea Zone to 5 Sea Zone
2 battleships moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
2 carriers moved from 7 Sea Zone to 5 Sea Zone
3 bombers moved from United Kingdom to Germany
4 artilleries and 4 infantry moved from 5 Sea Zone to Germany
4 fighters moved from 7 Sea Zone to 12 Sea Zone
1 destroyer moved from 39 Sea Zone to 49 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,2,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 12 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Germany
British attack with 4 artilleries and 4 infantry
Germans defend with 1 aaGun, 2 armour, 2 bombers, 1 factory, 10 fighters and 13 infantry; Italians defend with 2 armour
Germans win with 4 armour, 2 bombers, 10 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 10 infantry
Casualties for British: 4 artilleries and 4 infantryNon Combat Move - British
3 bombers moved from Germany to United Kingdom
1 fighter moved from 12 Sea Zone to United Kingdom
4 fighters moved from 12 Sea Zone to 5 Sea ZonePlace Units - British
1 bomber, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
c’a pas d’allure……tu débarque 8 gars et tu fais 10 hits…
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Morocco Algeria
Germans take Morocco Algeria from Americans
1 fighter moved from 14 Sea Zone to GermanyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in 14 Sea Zone
1 armour and 1 artillery placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Ben sa comprense les bombardement de cul.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 5 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 7 Sea Zone to 1 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Poland
Americans take Poland from Germans
1 infantry moved from 5 Sea Zone to Baltic States
Russians take Baltic States from Germans
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Baltic States
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Italy
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Karelia S.S.R.
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans win, taking Karelia S.S.R. from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
2 bombers moved from Germany to United Kingdom
2 bombers moved from Italy to United Kingdom
4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
4 transports placed in 56 Sea Zone
2 artilleries and 3 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenki National Okrug
1 bomber moved from Japan to Chinghai
1 bomber moved from India to Russia
1 bomber moved from India to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to India
1 bomber moved from Kazakh S.S.R. to India
5 armour, 1 artillery and 9 infantry moved from Persia to India
4 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
3 infantry moved from Suiyuan to Ningxia
1 fighter moved from Suiyuan to Ningxia
8 infantry moved from Manchuria to Suiyuan
2 armour moved from Manchuria to Ningxia
1 artillery moved from Manchuria to Suiyuan
8 infantry moved from Japan to 62 Sea Zone
8 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in India
2 armour placed in Burma
2 armour placed in French Indo-China Thailand
3 artilleries and 5 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Suiyuan: 1 fighter
EDIT: Removing units owned by Japanese from Ningxia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory, 3x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Russia to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Russia
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 bomber moved from Russia to Ukraine
1 infantry moved from Russia to Eastern UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to RussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 35 PUs