@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Balladeer (axis) v Rubioton (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Trans-Jordan : 3 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 destroyer
Northwest Persia : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 61 / 92
Russians : 0 / 0
Japanese : 70 / 75
Americans : 56 / 79
Chinese : 2 / 3
British : 35 / 40
UK_Pacific : 5 / 7
Italians : 17 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Anhwe to 19 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 bomber moved from Anhwe to ShensiCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans, taking 19 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from 19 Sea Zone to French Indo China
3 artilleries, 1 infantry and 2 mech_infantrys moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Anhwe
1 armour moved from Kweichow to Suiyuyan
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Malaya to Burma
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 carriers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
3 mech_infantrys moved from Yunnan to BurmaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Malaya
2 bombers placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 70 PUs (1 lost to blockades); end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
7 fighters moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone -
Scramble SZ 113?
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Scramble 3 fighters, hits on BB / 3AC first, then sub, 2 des, crui, 2nd hits 3AC, TB, Fi, 2nd hit BB.
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Ok, but sub couldn’t be reached.
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Right, just skip that, the Sub will kill all fleet afterwards! Muahahahaha! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
7 fighters moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers, 10 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
1 submarine owned by the Germans Submerged
Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
retreated to 113 Sea Zone
Germans win with 1 battleship, 2 carriers, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -46
Casualties for Germans: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Americans: 9 fighters
Battle in Southern France
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans and 3 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
1 fighter and 3 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
5 fighters moved from Southern France to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 bombers and 2 fighters moved from Queensland to Caroline Islands
2 bombers moved from 113 Sea Zone to United Kingdom
2 bombers and 4 fighters moved from Eastern United States to 110 Sea Zone
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United States
2 carriers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 fighter and 1 submarine
35 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 carrier
6 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
110 Sea Zone : 6 carriers, 1 cruiser, 6 fighters, 3 tactical_bombers and 6 transportsProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 1 / 3
British : 35 / 40
UK_Pacific : 5 / 7
Italians : 14 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 6 infantry
Italians defend with 1 armour
Chinese win, taking Tsinghai from Italians with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter
Tsinghai : 7 infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 armour, 2 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 bomber moved from Kansu to BurmaCombat - British
Battle in Burma
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 artilleries, 3 infantry and 16 mech_infantrys
AA fire in Burma : 0/3 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/28 hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 infantry and 16 mech_infantrys in Burma, round 2 : 7/23 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/21 hits
Japanese roll dice for 4 artilleries and 12 mech_infantrys in Burma, round 3 : 10/16 hits
1 mech_infantry owned by the British, 7 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
2 mech_infantrys owned by the British, 2 artilleries owned by the British and 3 armour owned by the British retreated to India
Japanese win with 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 16 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 11 mech_infantrys
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
3 infantry moved from Iraq to Northwest Persia
2 fighters, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Normandy Bordeaux : 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 19 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 3 artilleries and 1 factory_minor
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 61 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This time you have luck :wink:
On second attack round in India 10/16 hits (4 art and 12 mech) :-o -
Agreed, completely missed the UK bomber…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from France to Holland Belgium
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Holland Belgium to France
2 aaGuns and 4 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - ANZAC
Battle in KoreaNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Korea : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
35 Sea Zone : 1 destroyer
17 Sea Zone : 2 fighters
6 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - ANZAC
Battle in KoreaNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Korea : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
35 Sea Zone : 1 destroyer
17 Sea Zone : 2 fighters
6 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
3 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
96 Sea Zone : 1 destroyer
Iraq : 3 infantry
Northwest Persia : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Assumed no scramble in SZ 6, but if you do we can solve it in the forum.
Cheers
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No this is fine :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 units repaired.
12 armour, 7 artilleries, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
5 bombers moved from Western Germany to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 12 armour, 7 artilleries, 5 bombers, 10 mech_infantrys and 2 tactical_bombers
British defend with 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Russians defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 11 armour, 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 armour, 7 artilleries and 10 mech_infantrys
Casualties for British: 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Tambov
3 mech_infantrys moved from Tambov to Volgograd
1 battleship, 2 carriers, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Denmark to Western Germany
1 aaGun and 4 infantry moved from France to Western Germany
1 aaGun and 1 fighter moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Vyborg to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 6 infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs