Balladeer (axis) v Rubioton (allies +16)


  • If you make 7 hits (naval and land) or less, in first round, apply on the infantery french and Anzac first. If you have 8 or more max defense.

    If my first defense make 5 hits or less, max defense in the next rounds.

    If your second round make 5 hits or more, max defense. If you don’t and my second defense makes 3 hits or more bombers and armour last to die.

    Cheers

  • '18 '16 '15

    Hmm, very bad result. I accidently retreated all Art, but should’ve been 2 art 2 inf, edited that in right.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                3 fighters moved from Southern Italy to Egypt
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
                    1 armour, 2 artilleries and 1 mech_infantry retreated to Alexandria
                    British win with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 artilleries and 8 infantry
                    Casualties for British: 4 infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Adding units owned by Italians to Alexandria: 2 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Egypt to Alexandria
                2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,1
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        46 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 34 / 41
        Japanese : 54 / 80
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 31 / 33
        UK_Pacific : 11 / 7
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 2 infantry
        Libya : 1 flag, 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 34 / 41
        Japanese : 54 / 80
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 31 / 33
        UK_Pacific : 11 / 7
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    I see now that Russia got 5 IPC for the Russia at war objective, but there is a Ger ship in Sz 125 which cancels it, is it okay if I deduct the 5 IPC in my Ger turn?


  • Don’t know if that rule only affects when Russia is at war with Germany.
    Russia is at war only with Italy and Japan, and the warship in SZ 125 is german (that hasn’t declare the war yet to Russia).
    I think we have to check it out with a moderator, and if this is a program bug, he could fix it up in next version.

  • '18 '16 '15


  • Ok, go ahead

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                8 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany
                3 aaGuns, 5 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                6 mech_infantrys moved from Germany to Romania
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Alexandria to Romania
                2 bombers moved from Southern Italy to Western Germany
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to 127 Sea Zone
                1 tactical_bomber moved from Belarus to Baltic States
                1 fighter moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                7 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                6 infantry moved from Smolensk to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 mech_infantrys moved from Russia to Bryansk
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Novgorod
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 3 artilleries, 6 infantry and 5 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    retreated to Baltic States
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Russia
                1 tactical_bomber moved from Baltic States to Russia
                1 fighter moved from 127 Sea Zone to Vologda
                1 armour moved from Rostov to Bryansk
                2 mech_infantrys moved from Volgograd to Rostov
                1 armour moved from Volgograd to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                5 artilleries moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Belarus to Bryansk
                23 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Kansu : 5 infantry
        Amur : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 3 armour, 8 artilleries, 30 infantry and 7 mech_infantrys
        Rostov : 1 infantry and 4 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
        Vologda : 1 fighter
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 31
        Japanese : 53 / 80
        Americans : 50 / 71
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 11 / 7
        Italians : 14 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 artilleries and 9 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to Shan State
                1 fighter moved from Hunan to Kweichow
                1 bomber moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Americans win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Amur from Russians with 4 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 1 fighter, 8 infantry and 1 tactical_bomber
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Kweichow to Kwangsi
                1 bomber moved from Shan State to Kwangsi
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Java to Kwangsi
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Amur to Japan
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                1 aaGun moved from Hunan to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in French Indo China
                1 harbour placed in Kwangsi
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 fighters and 2 infantry placed in Japan
                Japanese undo move 3.
                1 harbour placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Japanese collect 62 PUs (1 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Queensland to 38 Sea Zone
                1 artillery, 3 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery, 3 fighters and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Iwo Jima, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery and 3 fighters in Iwo Jima, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 38 Sea Zone to India
                2 carriers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
                3 fighters moved from Iwo Jima to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Egypt to 91 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 bombers and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 fighters
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
        10 Sea Zone : 1 transport
        17 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
        Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 2 infantry
        Egypt : 1 bomber
        United Kingdom : 1 fighter
        Morocco : 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier and 2 fighters
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 31
        Japanese : 58 / 68
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 31 / 33
        UK_Pacific : 5 / 7
        Italians : 14 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                7 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 8 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 31
        Japanese : 57 / 68
        Americans : 55 / 75
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 5 / 7
        Italians : 14 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                3 infantry moved from Persia to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Sikang to Burma

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                Turning on Edit Mode
                EDIT: Changing ownership of Burma from Japanese to UK_Pacific
                EDIT: Removing units owned by British from India: 1 fighter
                EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in Egypt
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5
                British collect 31 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 1 infantry
                    Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery and 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour and 6 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 31
        Japanese : 56 / 68
        Americans : 55 / 75
        Chinese : 4 / 6
        British : 34 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry about the EM,

    I had to change my loose in Burma a figthter istead of a inf.

    Cheers

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Alexandria to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Alexandria to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                2 fighters moved from Alexandria to Southern Italy
                1 artillery moved from Alexandria to Tobruk

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 31
        Japanese : 56 / 68
        Americans : 55 / 75
        Chinese : 4 / 6
        British : 34 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 31
        Japanese : 56 / 68
        Americans : 55 / 75
        Chinese : 4 / 6
        British : 34 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 bombers moved from Western Germany to Novgorod
                1 bomber moved from Germany to Novgorod
                10 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 bombers and 7 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win, taking Novgorod from Russians with 4 bombers and 5 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 7 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Poland
                4 bombers moved from Novgorod to Germany
                3 aaGuns, 5 artilleries and 26 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
                2 mech_infantrys moved from Romania to Bessarabia
                4 mech_infantrys moved from Romania to Ukraine
                1 fighter and 2 tactical_bombers moved from Alexandria to Ukraine
                1 fighter moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 fighter and 2 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

Suggested Topics

  • 8
  • 41
  • 299
  • 49
  • 87
  • 115
  • 162
  • 2.5k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.7k

Users

40.3k

Topics

1.7m

Posts