@simon33 No scramble from Carolines.
Re French fighter, you did it as I would have, thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Shensi : 4 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 48 infantry, 13 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Iraq : 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 66
Russians : 19 / 19
Japanese : 57 / 67
Americans : 51 / 72
Chinese : 6 / 6
British : 35 / 35
UK_Pacific : 10 / 6
Italians : 12 / 17
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
4 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Chahar to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 artillery moved from Sakha to Amur
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to French Indo China
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 airfield and 1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
Japanese undo move 2.
1 airfield and 1 mech_infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from India to Malaya
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from France to United Kingdom
3 bombers moved from Western United States to Midway
2 tactical_bombers moved from 10 Sea Zone to Midway
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malaya to India
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 tactical_bomber
Iwo Jima : 1 flag
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 3 bombers and 2 tactical_bombers
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
United Kingdom : 1 bomber and 1 fighter
Morocco : 1 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 fighters and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 19
Japanese : 65 / 70
Americans : 51 / 71
Chinese : 4 / 6
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Suiyuyan : 2 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 19
Japanese : 61 / 70
Americans : 51 / 71
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
scramble SZ97?
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Italians
Sorry Sir forgot posting in my turn.
By the way in American NCM forgot moving 1 destroyer from SZ91 to SZ92. I don’t know if that changes your scramble orders. If it doesn’t could you do it for me?.
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Italians
Non Combat Move - Italians
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Ukraine to Rostov
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Sorry Sir forgot posting in my turn.
By the way in American NCM forgot moving 1 destroyer from SZ91 to SZ92. I don’t know if that changes your scramble orders. If it doesn’t could you do it for me?.
Cheers
I don’t mind that, but forgot to do it in my Ita turn ;-)
Go ahead and do it in the Anz turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 56 / 66
Russians : 14 / 19
Japanese : 57 / 70
Americans : 51 / 71
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 3 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 66
Russians : 14 / 19
Japanese : 57 / 70
Americans : 51 / 71
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
4 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 bombers and 3 fighters
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans win with 4 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 fighters
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Germans
7 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Rostov to Bryansk
4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Tambov
3 mech_infantrys moved from Ukraine to Rostov
3 aaGuns, 4 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from 112 Sea Zone to Novgorod
1 infantry moved from Archangel to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 bombers moved from 97 Sea Zone to Bryansk
2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
1 mech_infantry moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Shensi to Suiyuyan
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Territory Summary for Russians :
Suiyuyan : 4 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 83
Russians : 8 / 8
Japanese : 57 / 70
Americans : 51 / 71
Chinese : 8 / 8
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs;
Japanese buy 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from French Indo China to Burma
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
7 mech_infantrys moved from Anhwe to Suiyuyan
3 bombers moved from French Indo China to Suiyuyan
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from Anhwe to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 3 bombers and 7 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Russians: 4 infantry
Casualties for Japanese: 5 mech_infantrys
Non Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Suiyuyan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Suiyuyan to Yunnan
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from United Kingdom to France
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Hi Sir this is my American attack move.
I would like to attack Paris with my fighter from London but the program doesn’t permitedt it. I think that could happened because there are two carriers where can landing that can be move from SZ98. On the other hand the program let me moved my russian sub to the SZ110 in NCM.
May I use the EM to use this fighter in my attack to Paris?
Cheers
Huh, weird… Should be possible, sure you can use your fighter to attack… Awkward bug!
I think it’s possible because the fighter has 5 moves and could landing on the carrier where the american attacking troops are enough for winning that position (only one german Dd).
If you let me, I use the EM to fix it. If you are not sure enough we can check it out with the moderators