oh and thanks for the game. Yeah, the worst part was USA grabbing Korea in a way it could hold it. Otherwise, you were still in this game.
Balladeer (axis) v Rubioton (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
7 fighters moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers, 10 fighters and 3 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
1 submarine owned by the Germans Submerged
Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
retreated to 113 Sea Zone
Germans win with 1 battleship, 2 carriers, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -46
Casualties for Germans: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Americans: 9 fighters
Battle in Southern France
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
2 tactical_bombers owned by the Germans and 3 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
1 fighter and 3 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
5 fighters moved from Southern France to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 bombers and 2 fighters moved from Queensland to Caroline Islands
2 bombers moved from 113 Sea Zone to United Kingdom
2 bombers and 4 fighters moved from Eastern United States to 110 Sea Zone
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
1 infantry placed in Eastern United States
2 carriers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 fighter and 1 submarine
35 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 carrier
6 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
110 Sea Zone : 6 carriers, 1 cruiser, 6 fighters, 3 tactical_bombers and 6 transportsProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 1 / 3
British : 35 / 40
UK_Pacific : 5 / 7
Italians : 14 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 6 infantry
Italians defend with 1 armour
Chinese win, taking Tsinghai from Italians with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter
Tsinghai : 7 infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 5 / 7
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 armour, 2 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 bomber moved from Kansu to BurmaCombat - British
Battle in Burma
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 4 artilleries, 3 infantry and 16 mech_infantrys
AA fire in Burma : 0/3 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/28 hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 infantry and 16 mech_infantrys in Burma, round 2 : 7/23 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/21 hits
Japanese roll dice for 4 artilleries and 12 mech_infantrys in Burma, round 3 : 10/16 hits
1 mech_infantry owned by the British, 7 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in Burma
2 mech_infantrys owned by the British, 2 artilleries owned by the British and 3 armour owned by the British retreated to India
Japanese win with 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 16 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 3 infantry and 11 mech_infantrys
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
3 infantry moved from Iraq to Northwest Persia
2 fighters, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Normandy Bordeaux : 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 19 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 3 artilleries and 1 factory_minor
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 61 / 88
Russians : 0 / 0
Japanese : 71 / 75
Americans : 56 / 78
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 14
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This time you have luck :wink:
On second attack round in India 10/16 hits (4 art and 12 mech) :-o -
Agreed, completely missed the UK bomber…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from France to Holland Belgium
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Holland Belgium to France
2 aaGuns and 4 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - ANZAC
Battle in KoreaNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Korea : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
35 Sea Zone : 1 destroyer
17 Sea Zone : 2 fighters
6 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - ANZAC
Battle in KoreaNon Combat Move - ANZAC
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Korea : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
35 Sea Zone : 1 destroyer
17 Sea Zone : 2 fighters
6 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
3 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
96 Sea Zone : 1 destroyer
Iraq : 3 infantry
Northwest Persia : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 0 / 0
Japanese : 68 / 75
Americans : 53 / 78
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 5 / 5
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Assumed no scramble in SZ 6, but if you do we can solve it in the forum.
Cheers
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No this is fine :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 units repaired.
12 armour, 7 artilleries, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
5 bombers moved from Western Germany to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 12 armour, 7 artilleries, 5 bombers, 10 mech_infantrys and 2 tactical_bombers
British defend with 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; Russians defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 11 armour, 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 armour, 7 artilleries and 10 mech_infantrys
Casualties for British: 11 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
5 bombers and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Tambov
3 mech_infantrys moved from Tambov to Volgograd
1 battleship, 2 carriers, 1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Denmark to Western Germany
1 aaGun and 4 infantry moved from France to Western Germany
1 aaGun and 1 fighter moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Vyborg to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 6 infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Do you want to scramble in Sz 39?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
4 artilleries and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to India
5 bombers moved from French Indo China to India
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone -
India is going to fall anyway and I’ll lose planes do what I do. So I choose scramble this time.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Americans
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I did 2 edits, if you don’t agree with the mech dying instead of inf you can change it back. Forgot during battle they had to go in transport afterwards.
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Don’t worry Sir, that happened to me too. It’s ok the way it done
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 93 Sea Zone
5 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to 35 Sea Zone
4 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Battle in Holland Belgium
Americans attack with 6 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Italians defend with 1 destroyer
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in Northern Italy causes 17 damage total.Non Combat Move - Americans
3 bombers moved from Northern Italy to Normandy Bordeaux
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from 35 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
3 carriers moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 2 fighters placed in 110 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 fighter
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 carriers
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 carrier
6 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Algeria : 1 armour, 3 artilleries and 4 infantry
Holland Belgium : 1 flag, 1 mech_infantry
92 Sea Zone : 3 carriers, 3 fighters, 3 tactical_bombers and 4 transports
101 Sea Zone : 2 transports
110 Sea Zone : 4 carriers, 1 cruiser, 8 fighters and 2 transportsProduction/PUs Summary :
Germans : 61 / 88
Russians : 0 / 0
Japanese : 71 / 83
Americans : 56 / 77
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 6 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 61 / 88
Russians : 0 / 0
Japanese : 70 / 83
Americans : 56 / 77
Chinese : 3 / 5
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 16 / 16
ANZAC : 13 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0