Balladeer (axis) v Rubioton (allies +16)


  • Hi Sir this is my American attack move.
    I would like to attack Paris with my fighter from London but the program doesn’t permitedt it. I think that could happened because there are two carriers where can landing that can be move from SZ98. On the other hand the program let me moved my russian sub to the SZ110 in NCM.
    May I use the EM to use this fighter in my attack to Paris?
    Cheers

  • '18 '16 '15

    Huh, weird… Should be possible, sure you can use your fighter to attack… Awkward bug!


  • I think it’s possible because the fighter has 5 moves and could landing on the carrier where the american attacking troops are enough for winning that position (only one german Dd).
    If you let me, I use the EM to fix it. If you are not sure enough we can check it out with the moderators

  • '18 '16 '15

    No need to check with moderators, my last post was the OK with you using it.


  • Sorry misunderstood.
    Do it when I come back home this afternoon (European time)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Adding units owned by Americans to France: 1 fighter
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 bomber moved from Gibraltar to France

    Combat - Americans
                Battle in 110 Sea Zone
                    Russians loiter and taunt; British loiter and taunt; Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in France
                    Americans attack with 2 bombers and 1 fighter
                    Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
                        Americans roll dice for 2 bombers and 1 fighter in France, round 2 :  2/3 hits
                        Germans roll dice for 3 artilleries in France, round 2 :  0/3 hits
                        2 artilleries owned by the Germans lost in France
                        Americans roll dice for 2 bombers and 1 fighter in France, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in France, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in France
                    Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 tactical_bombers moved from Midway to 33 Sea Zone
                3 bombers moved from Midway to Caroline Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from France to 110 Sea Zone
                2 bombers moved from France to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 101 Sea Zone to 110 Sea Zone
                1 fighter moved from 101 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Iwo Jima : 1 flag
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 3 tactical_bombers and 2 transports
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 submarine
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Gibraltar : 1 fighter
        United Kingdom : 2 bombers and 1 fighter
        Morocco : 3 infantry and 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier and 2 transports
        91 Sea Zone : 1 carrier and 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 7 / 8
        Japanese : 65 / 72
        Americans : 53 / 73
        Chinese : 6 / 8
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Kansu
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 7 / 8
        Japanese : 64 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Syria to Caucasus
                1 bomber moved from Egypt to Caucasus
                2 fighters moved from Syria to Caucasus

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  4/7 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Syria to Northwest Persia
                3 mech_infantrys moved from Persia to Northwest Persia
                3 artilleries moved from Iraq to Northwest Persia
                2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Caucasus to Iraq

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 submarine placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery and 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 2 fighters and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 10 infantry and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 armour, 3 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
        98 Sea Zone : 1 submarine
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 9 / 8
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Syria to Caucasus
                1 bomber moved from Egypt to Caucasus
                2 fighters moved from Syria to Caucasus

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  4/7 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Syria to Northwest Persia
                3 mech_infantrys moved from Persia to Northwest Persia
                3 artilleries moved from Iraq to Northwest Persia
                2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Caucasus to Iraq

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 submarine placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 artillery
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 1 armour, 2 fighters and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 10 infantry and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 armour, 3 artilleries, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 9 / 8
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 12
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Use the second file,

    Forgot moving 1 art and 1 transport from Canada to Gibraltar

    Sorry,

    Cheers

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 armour moved from Rostov to Volgograd
                1 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                6 infantry and 2 mech_infantrys moved from Northern Italy to France
                3 mech_infantrys moved from Romania to Northern Italy
                3 fighters moved from Southern Italy to France
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 2 aaGuns and 1 artillery
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
        62 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 9 / 8
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 aaGuns moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 2 aaGuns and 1 artillery
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
        62 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 9 / 8
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 9 / 8
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @rubioton:

    Use the second file,

    Forgot moving 1 art and 1 transport from Canada to Gibraltar

    Sorry,

    Cheers

    You have used the first file, I’ve changed this troops again.

  • '18 '16 '15

    Sorry about that!

    @rubioton:

    @rubioton:

    Use the second file,

    Forgot moving 1 art and 1 transport from Canada to Gibraltar

    Sorry,

    Cheers

    You have used the first file, I’ve changed this troops again.


  • Don’t worry Sir.  :wink:

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
                Germans buy 5 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 8 artilleries, 4 bombers, 2 fighters, 29 infantry, 26 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Rostov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Kazakhstan to Russia
                1 mech_infantry moved from Tambov to Russia
                1 mech_infantry moved from Nenetsia to Russia
                1 bomber moved from Western Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Samara to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 mech_infantry moved from Vologda to Russia
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Novgorod to 114 Sea Zone
                1 fighter moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Russia
                    Germans attack with 11 armour, 8 artilleries, 5 bombers, 2 fighters, 30 infantry, 36 mech_infantrys and 6 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour, 5 bombers, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 8 artilleries, 2 fighters, 30 infantry and 35 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 4 armour, 8 artilleries, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                4 bombers and 6 tactical_bombers moved from Russia to Volgograd
                3 aaGuns moved from Bryansk to Tambov
                1 bomber moved from Russia to Tambov
                2 fighters moved from 114 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Volgograd
                3 artilleries placed in France
                1 fighter and 8 infantry placed in Western Germany
                1 fighter placed in 113 Sea Zone
                Germans undo move 1.
                1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by Germans from Finland: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                Germans undo move 5.
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 67 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 100
        Russians : 2 / 0
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 100
        Russians : 2 / 0
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 7 / 9
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 13 / 13
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 43
  • 79
  • 34
  • 167
  • 108
  • 110
  • 4.0k
  • 2.5k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.7k

Users

40.3k

Topics

1.7m

Posts