@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Any Kami orderes in sz 35 also ool please
6 Kami over the carrier.
First two over the undamaged carriers, the rest two carriers first to die then TB, then Fighters and last to die carrier and cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 3 hits. Rolls: 2,5,1,6,2,3
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 6/8 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
Japanese win with 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -53
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
2 tactical_bombers owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.316
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.316
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 125 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 125 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the British lost in Norway
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Iraq
British attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 factory_minor
British roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/4 hits
1 armour owned by the British, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/3 hits
Italians roll dice for 1 fighter in Iraq, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Egypt to Alexandria
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
1 fighter moved from 125 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.714
Median : 4.000
Variance : 0.836
Standard Deviation : 0.915
Total rolls : 56
Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.370
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 27
Italians Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to 96 Sea Zone
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Belarus to Archangel
2 aaGuns and 4 infantry moved from Eastern Poland to Belarus
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Syria : 1 flag
Tobruk : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Archangel : 1 flag, 1 aaGun and 1 infantry
Eastern Poland : 1 flag
95 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 59
Russians : 23 / 25
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 11 / 17
British : 36 / 36
UK_Pacific : 17 / 17
Italians : 12 / 20
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to 96 Sea Zone
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Belarus to Archangel
2 aaGuns and 4 infantry moved from Eastern Poland to Belarus
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Syria : 1 flag
Tobruk : 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Archangel : 1 flag, 1 aaGun and 1 infantry
Eastern Poland : 1 flag
95 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 59
Russians : 23 / 25
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 11 / 17
British : 36 / 36
UK_Pacific : 17 / 17
Italians : 12 / 20
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Tobruk
Combat - French
Battle in Tobruk
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
French win, taking Tobruk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Tobruk to Tunisia
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
French Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 bomber moved from Poland to Norway
2 bombers moved from Poland to 125 Sea Zone
3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
2 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
10 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Germans attack with 4 bombers
British defend with 1 cruiser, 1 destroyer and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers in 125 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 bombers
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Battle in Bessarabia
Germans attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 2 infantry and 4 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 10 armour, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 5/16 hits
Russians roll dice for 5 infantry in Western Ukraine, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Baltic States to Belarus
9 infantry moved from Belarus to Archangel
2 armour moved from Novgorod to Belarus
1 armour moved from Karelia to Novgorod
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to France
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 bomber, 3 fighters and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 infantry and 1 mech_infantry
Southern Italy : 1 fighter
Belarus : 2 aaGuns, 2 armour, 6 artilleries, 1 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 9 infantry
Eastern Poland : 3 mech_infantrys
Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 10 armour, 1 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
112 Sea Zone : 1 cruiser
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61
Russians : 20 / 25
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 11 / 17
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 12 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Tsinghai to Urals
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 aaGuns, 10 armour, 1 infantry and 4 mech_infantrys
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 aaGuns, 10 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 7/15 hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
Germans win with 1 aaGun, 10 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Tambov
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.350
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Tsinghai to Urals
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 units repaired.
3 fighters moved from Japan to 16 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 battleship moved from 20 Sea Zone to 45 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
2 mech_infantrys moved from Kwangtung to 20 Sea Zone
2 mech_infantrys and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Siam
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Anhwe to Hunan
2 armour and 2 mech_infantrys moved from Manchuria to Jehol
1 artillery moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Battle in 16 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Hunan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Jehol
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Jehol
2 mech_infantrys moved from Anhwe to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 fighter moved from Japan to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 carrier moved from 35 Sea Zone to 20 Sea Zone
3 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 3 fighters placed in 6 Sea Zone
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,4
Japanese collect 55 PUs; end with 57 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
Siam : 1 mech_infantry
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Hunan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
44 Sea Zone : 1 flag, 1 battleship
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 battleship and 1 transport
37 Sea Zone : 1 flag, 1 cruiser and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers and 4 fighters
Buyant-Uhaa : 1 flag
55 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 52 / 61
Russians : 19 / 20
Japanese : 55 / 57
Americans : 52 / 72
Chinese : 10 / 17
British : 33 / 36
UK_Pacific : 10 / 17
Italians : 12 / 20
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Bump for ease of finding later
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Southern France
Non Combat Move - Americans
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs