Went Max D in z27
Scramble to z99?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship and 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 battleship remaining. Battle score for attacker is -14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Southern France, round 3 : 0/2 hits
1 aaGun owned by the Italians lost in Southern France
French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 infantry in Southern France, round 4 : 1/2 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Southern France, round 5 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Southern France, round 6 : 1/2 hits
1 artillery owned by the French lost in Southern France
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.077
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Italians Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15
Sorry for the slow posts, my son plays Baseball and I try to go to all the games
Tanks
S.A.
Don’t worry about the delay. Lets keep it casual. I have two beautiful daughters so I know all about kid time. Family always comes first (but AA is a close 2nd :-D)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
3 tactical_bombers moved from Western Germany to Greece
3 fighters moved from Holland Belgium to United Kingdom
3 bombers moved from Western Germany to United Kingdom
Intercept orders? Do you want to test my elite Luftwaffe pilots? Launch those teacups if you dare!
Winston says “Leave the boys on the ground!”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
3 armour moved from Yugoslavia to Greece
3 infantry moved from Bulgaria to Greece
3 tactical_bombers moved from Western Germany to Greece
3 fighters moved from Holland Belgium to United Kingdom
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
retreated to 99 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Greece
Germans attack with 3 armour, 3 infantry and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Holland Belgium
9 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
3 tactical_bombers moved from Greece to Romania
1 armour moved from Northern Italy to Romania
4 armour and 2 mech_infantrys moved from France to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
2 artilleries moved from France to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
11 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Sakha to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Sakha to Amur
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Novgorod
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Russia to Smolensk
2 aaGuns moved from Sakha to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 artillery and 5 infantry moved from Anhwe to Kweichow
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 6 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 aaGun and 10 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Having bug errors when I try to post, I’ll see if I have any better luck tomorrow.
S.A.
I keep getting that too. I just keep refreshing the thread page until the post finally shows up even though triple a says it didn’t post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in Sikang
1 infantry placed in Tsinghai
Chinese undo move 1.
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from Malta to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 23 PUs;
British buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from Malta to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 2 destroyers and 1 tactical_bomber
Italians defend with 1 battleship
British roll dice for 2 destroyers and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Libya
British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Libya, round 3 : 1/3 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Libya to Morocco
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.647
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
British Combat
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Italians Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern France to France
1 armour moved from Southern France to Yugoslavia
Turn Complete - Italians
Italians collect 11 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs