@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 techTokens; 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
47 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
101 Sea Zone : 4 cruisers, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 81
Chinese : 9 / 8
British : 31 / 31
UK_Pacific : 21 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Chahar to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Chahar to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Hopei : 1 infantry
Szechwan : 3 infantry
Chahar : 2 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 21 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 4 aaGuns, 1 destroyer and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 armour and 1 cruiser; Remaining resources: 0 PUs;Combat Move - British
2 cruisers moved from 99 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
3 fighters moved from Egypt to Tobruk
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from India to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 battleship and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 mech_infantry moved from United Kingdom to ScotlandCombat - British
Battle in 94 Sea Zone
British attack with 2 cruisers
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 2 cruisers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 fighters and 3 infantry
British roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/9 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Tobruk, round 2 : 4/7 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
1 armour owned by the British retreated to Alexandria
Italians win with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Tobruk to Alexandria
1 tactical_bomber moved from Tobruk to Alexandria
1 artillery moved from Egypt to Alexandria
1 aaGun moved from India to Burma
1 infantry moved from 38 Sea Zone to Burma
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
4 aaGuns and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 2 armour placed in India
1 cruiser placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 2 armour
Some Units in 39 Sea Zone change ownership: 1 cruiserTerritory Summary for British and UK_Pacific :
Shan State : 2 fighters, 2 infantry and 1 tactical_bomber
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
39 Sea Zone : 2 cruisers
38 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 3 aaGuns, 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Tanganyika Territory : 1 infantry
Norway : 1 flag, 2 infantry
94 Sea Zone : 2 cruisers
99 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.562
Median : 4.000
Variance : 1.867
Standard Deviation : 1.366
Total rolls : 16British Combat
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.111
Median : 4.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Tobruk to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
1 artillery moved from Algeria to Morocco
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from French Equatorial Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Tobruk to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
1 artillery moved from Algeria to Morocco
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from French Equatorial Africa to Belgian CongoCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 2 cruisers
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 94 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the British lost in 94 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for British: 2 cruisers
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to TobrukPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Malta : 1 flag, 1 armour and 1 infantry
Rhodesia : 1 flag, 1 artillery and 2 infantry
Morocco : 1 flag, 1 artillery and 1 mech_infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 2 fighters and 2 infantry
Albania : 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
95 Sea Zone : 1 submarine and 1 transport
94 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 20 / 20
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 infantry and 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 38 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Kwangsi : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 flag
38 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Alexandria : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 19 / 20
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from Italians
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - French
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine and 1 transport
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
United Kingdom : 1 fighter
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3French Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 3 infantry and 4 transports; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
2 units repaired.
4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Poland to Western Germany
1 battleship moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
5 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Poland
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Romania
1 transport moved from 114 Sea Zone to 113 Sea Zone
7 armour moved from Slovakia Hungary to Western Germany
1 battleship moved from 105 Sea Zone to 110 Sea Zone
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Western Germany
2 mech_infantrys moved from Slovakia Hungary to Western Germany -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 15 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 2 infantry and 3 transports; Remaining resources: 0 techTokens; 5 PUs;Combat Move - Germans
2 units repaired.
1 armour moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
2 battleships moved from 105 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
7 armour moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 2,6,2 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 2 infantry and 3 transports; Remaining resources: 0 techTokens; 5 PUs;Combat Move - Germans
2 units repaired.
1 armour moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
2 battleships moved from 105 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
7 armour moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia HungaryCombat - Germans
Battle in Norway
Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 battleships in Norway, round 2 : 0/2 hits
Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 3/8 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 battleships, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 battleships, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Norway to France
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Norway to Poland
1 fighter moved from Norway to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Norway to Western Germany
1 bomber moved from Western Germany to FrancePlace Units - Germans
3 transports placed in 113 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 bombers and 1 factory_minor
Slovakia Hungary : 1 artillery, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 7 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
Romania : 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Poland : 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 1 armour
Denmark : 3 infantry
Holland Belgium : 1 artillery and 3 infantry
119 Sea Zone : 2 submarines
125 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
113 Sea Zone : 2 battleships and 4 transports
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag, 3 infantry
Finland : 1 flag, 5 infantry
110 Sea Zone : 2 battleshipsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 27 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Null / Other
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 2,6,2 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Jet PowerActivate Technology - Germans
Germans activating Jet PowerPurchase Units - Germans
Germans buy 2 infantry and 3 transports; Remaining resources: 0 techTokens; 5 PUs;Combat Move - Germans
2 units repaired.
1 armour moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
2 battleships moved from 105 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
7 armour moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia HungaryCombat - Germans
Battle in Norway
Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 battleships in Norway, round 2 : 0/2 hits
Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 3/8 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 battleships, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 battleships, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 battleships, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Norway to France
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Norway to Poland
1 fighter moved from Norway to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Norway to Western Germany
1 bomber moved from Western Germany to FrancePlace Units - Germans
3 transports placed in 113 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 bombers and 1 factory_minor
Slovakia Hungary : 1 artillery, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 7 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
Romania : 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Poland : 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 1 armour
Denmark : 3 infantry
Holland Belgium : 1 artillery and 3 infantry
119 Sea Zone : 2 submarines
125 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
113 Sea Zone : 2 battleships and 4 transports
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag, 3 infantry
Finland : 1 flag, 5 infantry
110 Sea Zone : 2 battleshipsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 27 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Null / Other
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Ignore the previous posts cause I can use the initial Germany 4 move turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 3 infantry and 4 transports; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
2 units repaired.
4 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Poland to Western Germany
5 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Poland
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Romania
7 armour moved from Slovakia Hungary to Western Germany
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Western Germany
2 mech_infantrys moved from Slovakia Hungary to Western Germany
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 battleships moved from 112 Sea Zone to 113 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 battleships moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 battleships, 2 bombers, 1 fighter and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 battleships, 2 bombers, 1 fighter and 5 tactical_bombers in 110 Sea Zone, round 2 : 5/11 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 battleships, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Finland
5 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 transports placed in 105 Sea Zone
3 infantry placed in Western Germany
Germans undo move 1.
3 transports placed in 110 Sea Zone
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 39 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries, 1 fighter and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 8 armour, 2 bombers, 1 factory_major, 1 harbour, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
Romania : 1 armour, 1 artillery, 1 fighter and 6 infantry
Poland : 2 artilleries, 1 fighter and 12 infantry
Germany : 3 aaGuns and 1 factory_major
Denmark : 3 infantry
Holland Belgium : 1 artillery and 3 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 cruiser and 2 submarines
113 Sea Zone : 2 battleships and 2 transports
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 2 submarines
Greece : 1 flag
Finland : 1 flag, 1 fighter and 5 infantry
110 Sea Zone : 3 battleships and 3 transportsProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,167
Median : 4,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Germans Combat
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,364
Median : 4,000
Variance : 1,700
Standard Deviation : 1,304
Total rolls : 11British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 32
EDIT: Turning off Edit Mode
Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
3 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Romania
6 infantry moved from Bessarabia to Romania
3 armour moved from Novgorod to Poland
8 infantry moved from Baltic States to Poland
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
9 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to Poland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 32
EDIT: Turning off Edit Mode
Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
3 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Romania
6 infantry moved from Bessarabia to Romania
3 armour moved from Novgorod to Poland
8 infantry moved from Baltic States to Poland
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
9 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 32
EDIT: Turning off Edit Mode
Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
3 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Romania
6 infantry moved from Bessarabia to Romania
3 armour moved from Novgorod to Poland
8 infantry moved from Baltic States to Poland
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
9 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to PolandCombat - Russians
Battle in Romania
Russians attack with 3 armour, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 6 infantry
Russians roll dice for 3 armour, 1 fighter, 6 infantry and 1 mech_infantry in Romania, round 2 : 2/11 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Romania, round 2 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Romania, round 3 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Romania, round 3 : 3/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Romania, round 4 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Romania, round 4 : 2/5 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 2 armour and 1 fighter in Romania, round 5 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Romania, round 5 : 1/4 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 6 infantry
Casualties for Russians: 2 armour, 6 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 4 armour, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 fighter and 12 infantry
Russians roll dice for 4 armour, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 4/24 hits
Germans roll dice for 2 artilleries, 1 fighter and 12 infantry in Poland, round 2 : 8/15 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 7/16 hits
Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Poland, round 3 : 5/11 hits
5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 4 : 2/11 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 4 : 2/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 5 : 6/9 hits
Germans roll dice for 1 artillery and 1 fighter in Poland, round 5 : 2/2 hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries, 1 fighter and 12 infantry
Casualties for Russians: 17 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Baltic States
1 artillery and 4 infantry moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Novgorod to Baltic States
1 artillery moved from Ukraine to Bessarabia
2 mech_infantrys moved from Volgograd to UkrainePlace Units - Russians
2 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Kazakhstan : 3 infantry
Poland : 1 flag, 2 aaGuns, 4 armour and 1 mech_infantry
Karelia : 3 infantry
Baltic States : 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Vyborg : 4 infantry
Eastern Poland : 1 artillery and 2 infantry
Bessarabia : 1 aaGun, 1 armour, 2 artilleries and 5 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 36 / 44
Russians : 39 / 42
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 32
EDIT: Turning off Edit Mode
Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
3 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Romania
6 infantry moved from Bessarabia to Romania
3 armour moved from Novgorod to Poland
8 infantry moved from Baltic States to Poland
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
9 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to PolandCombat - Russians
Battle in Romania
Russians attack with 3 armour, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 6 infantry
Russians roll dice for 3 armour, 1 fighter, 6 infantry and 1 mech_infantry in Romania, round 2 : 2/11 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Romania, round 2 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 1 fighter, 3 infantry and 1 mech_infantry in Romania, round 3 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Romania, round 3 : 3/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Romania, round 4 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Romania, round 4 : 2/5 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 2 armour and 1 fighter in Romania, round 5 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Romania, round 5 : 1/4 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 6 infantry
Casualties for Russians: 2 armour, 6 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 4 armour, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 fighter and 12 infantry
Russians roll dice for 4 armour, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 4/24 hits
Germans roll dice for 2 artilleries, 1 fighter and 12 infantry in Poland, round 2 : 8/15 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 7/16 hits
Germans roll dice for 2 artilleries, 1 fighter and 8 infantry in Poland, round 3 : 5/11 hits
5 infantry owned by the Russians and 7 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 4 : 2/11 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 4 : 2/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 4 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 5 : 6/9 hits
Germans roll dice for 1 artillery and 1 fighter in Poland, round 5 : 2/2 hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries, 1 fighter and 12 infantry
Casualties for Russians: 17 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 artillery and 5 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Baltic States
1 artillery and 4 infantry moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Novgorod to Baltic States
1 artillery moved from Ukraine to Bessarabia
2 mech_infantrys moved from Volgograd to UkrainePlace Units - Russians
2 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Kazakhstan : 3 infantry
Poland : 1 flag, 2 aaGuns, 4 armour and 1 mech_infantry
Karelia : 3 infantry
Baltic States : 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Vyborg : 4 infantry
Eastern Poland : 1 artillery and 2 infantry
Bessarabia : 1 aaGun, 1 armour, 2 artilleries and 5 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 36 / 44
Russians : 39 / 42
Japanese : 31 / 42
Americans : 52 / 81
Chinese : 10 / 12
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 18 / 20
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 armour moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Shantung to Anhwe
2 bombers, 1 fighter and 4 tactical_bombers moved from Shantung to Anhwe
1 artillery, 1 fighter and 1 infantry moved from Jehol to Chahar
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
2 cruisers moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 battleship moved from 20 Sea Zone to 33 Sea Zone





