@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 aaGun and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans 
 3 tactical_bombers moved from Western Germany to France
 2 fighters moved from Western Germany to France
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 2 bombers moved from Germany to France
 1 tactical_bomber moved from Germany to France
 1 fighter moved from Norway to France
 1 fighter moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 artillery moved from Western Germany to France
 3 armour moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to France
 3 armour moved from Greater Southern Germany to France
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 8 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 battleship moved from 113 Sea Zone to 114 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans rolls : 0/1 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 aaGun and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans 
 3 tactical_bombers moved from Western Germany to France
 2 fighters moved from Western Germany to France
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 2 bombers moved from Germany to France
 1 tactical_bomber moved from Germany to France
 1 fighter moved from Norway to France
 1 fighter moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 artillery moved from Western Germany to France
 3 armour moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to France
 1 infantry moved from Holland Belgium to France
 3 armour moved from Greater Southern Germany to France
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 8 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 battleship moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 1/2 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits
 1 infantry owned by the French lost in Normandy Bordeaux
 Germans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 1/2 hits
 French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in France
 Germans attack with 6 armour, 1 artillery, 2 bombers, 5 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
 British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
 AA fire in France : 1/3 hits
 1 fighter owned by the Germans lost in France
 Germans roll dice for 6 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in France, round 2 : 8/27 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
 1 aaGun owned by the French, 1 fighter owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the French lost in France
 Germans roll dice for 6 armour, 1 artillery, 2 bombers, 4 fighters, 4 mech_infantrys and 5 tactical_bombers in France, round 3 : 12/22 hits
 French roll dice for 2 armour, 1 artillery and 1 infantry in France, round 3 : 2/4 hits
 1 mech_infantry owned by the Germans, 1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 1 infantry owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 6 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 20
 Casualties for Germans: 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
 Casualties for British: 1 armour and 1 artillery
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 bomber moved from France to Western Germany
 1 bomber moved from France to Western Germany
 5 tactical_bombers moved from France to Western Germany
 4 fighters moved from France to Western Germany
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 submarine moved from 103 Sea Zone to 117 Sea Zone
 1 submarine moved from 108 Sea Zone to 117 Sea Zone
 1 submarine moved from 118 Sea Zone to 117 Sea Zone
 1 submarine moved from 124 Sea Zone to 117 Sea ZonePlace Units - Germans 
 1 battleship placed in 114 Sea ZoneTurn Complete - Germans 
 Germans collect 39 PUs; end with 58 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour 
 France : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 3 mech_infantrys
 Slovakia Hungary : 1 armour, 2 artilleries and 8 infantry
 Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 tactical_bombers
 Romania : 1 armour and 1 infantry
 Poland : 1 armour, 3 artilleries and 11 infantry
 Germany : 3 aaGuns, 1 factory_major and 3 infantry
 Norway : 2 infantry
 Denmark : 2 infantry
 Bulgaria : 1 flag, 5 infantry
 117 Sea Zone : 5 submarines
 114 Sea Zone : 2 battleships, 1 cruiser and 1 transport
 Finland : 1 flag, 5 infantryProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians 
 Russians spend 5 on tech rolls
 Russians rolls : 0/1 hits
 Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians 
 Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 infantry moved from Sakha to Siberia
 2 aaGuns and 5 infantry moved from Sakha to Amur
 6 infantry moved from Buryatia to Amur
 2 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Archangel to Novgorod
 1 tactical_bomber moved from Russia to Novgorod
 1 fighter moved from Russia to Ukraine
 1 armour moved from Volgograd to Ukraine
 1 mech_infantry moved from Volgograd to Ukraine
 1 infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Belarus to Baltic States
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Novgorod to Baltic States
 1 armour and 1 mech_infantry moved from Russia to Western Ukraine
 1 artillery moved from Western Ukraine to Ukraine
 1 artillery and 1 infantry moved from Russia to Bryansk
 1 aaGun moved from Russia to Bryansk
 1 aaGun moved from Russia to BryanskPlace Units - Russians 
 3 infantry placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 2 armour placed in Russia
 Russians undo move 3.
 Russians undo move 2.
 Russians undo move 1.
 1 armour and 2 infantry placed in Novgorod
 1 armour, 1 artillery and 1 infantry placed in Ukraine
 1 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians : Amur : 2 aaGuns and 17 infantry 
 Siberia : 1 infantry
 Karelia : 3 infantry
 Baltic States : 4 infantry
 Bryansk : 2 aaGuns, 1 artillery and 1 infantry
 Vyborg : 5 infantry
 Eastern Poland : 4 infantry
 Bessarabia : 3 infantry
 Russia : 1 airfield, 1 factory_major and 1 infantry
 Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
 Western Ukraine : 1 armour and 1 mech_infantry
 Volgograd : 1 factory_minor and 1 infantry
 Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
 Caucasus : 2 infantry
 127 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 3 armour; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese 
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
 1 fighter moved from 21 Sea Zone to Kiangsu
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 mech_infantry moved from Manchuria to Chahar
 2 tactical_bombers moved from Manchuria to Chahar
 2 fighters moved from Manchuria to Chahar
 1 artillery moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 1 tactical_bomber moved from Kiangsu to Kweichow
 1 fighter moved from Kiangsu to Kweichow
 1 fighter moved from Formosa to Hunan
 3 infantry moved from Kiangsi to Hunan
 1 artillery moved from Kiangsi to Hunan
 1 fighter moved from Okinawa to Anhwe
 1 carrier moved from 21 Sea Zone to 20 Sea Zone
 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
 1 fighter moved from Korea to Manchuria
 1 tactical_bomber moved from Japan to Anhwe
 1 tactical_bomber moved from Japan to Anhwe
 1 bomber moved from Japan to Yunnan
 1 bomber moved from Japan to Yunnan
 2 fighters moved from Japan to Anhwe
 1 fighter moved from 6 Sea Zone to Anhwe
 1 fighter moved from 6 Sea Zone to Anhwe
 2 tactical_bombers moved from 6 Sea Zone to Anhwe
 1 armour moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese rolls : 0/1 hits
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 3 armour; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese 
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
 1 fighter moved from 21 Sea Zone to Kiangsu
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 2 infantry moved from Jehol to Chahar
 1 mech_infantry moved from Manchuria to Chahar
 2 tactical_bombers moved from Manchuria to Chahar
 2 fighters moved from Manchuria to Chahar
 1 artillery moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 3 infantry moved from Shantung to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 1 tactical_bomber moved from Kiangsu to Kweichow
 1 fighter moved from Kiangsu to Kweichow
 1 fighter moved from Formosa to Hunan
 3 infantry moved from Kiangsi to Hunan
 1 artillery moved from Kiangsi to Hunan
 1 fighter moved from Okinawa to Anhwe
 1 carrier moved from 21 Sea Zone to 20 Sea Zone
 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
 1 fighter moved from Korea to Manchuria
 1 tactical_bomber moved from Japan to Anhwe
 1 tactical_bomber moved from Japan to Anhwe
 1 bomber moved from Japan to Yunnan
 1 bomber moved from Japan to Yunnan
 2 fighters moved from Japan to Anhwe
 1 fighter moved from 6 Sea Zone to Anhwe
 1 fighter moved from 6 Sea Zone to Anhwe
 2 tactical_bombers moved from 6 Sea Zone to Anhwe
 1 armour moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea ZoneCombat - Japanese 
 Battle in Kweichow
 Japanese attack with 1 fighter and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits
 Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
 1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kweichow
 Chinese win with no units remaining. Battle score for attacker is -15
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 fighter and 1 tactical_bomber
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
 EDIT: Turning off Edit Mode
 Battle in Hunan
 Japanese attack with 1 artillery, 1 fighter and 3 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 2/5 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Yunnan
 Japanese attack with 2 bombers
 Chinese defend with 4 infantry
 Japanese roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 bomber owned by the Japanese lost in Yunnan
 Japanese roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits
 Chinese roll dice for 4 infantry in Yunnan, round 3 : 3/4 hits
 1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Yunnan
 Chinese win with 3 infantry remaining. Battle score for attacker is -21
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 2 bombersNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
 EDIT: Turning off Edit Mode
 1 carrier moved from 6 Sea Zone to 22 Sea Zone
 1 cruiser moved from 6 Sea Zone to 22 Sea Zone
 1 battleship moved from 6 Sea Zone to 22 Sea Zone
 1 destroyer moved from 6 Sea Zone to 22 Sea Zone
 1 submarine moved from 6 Sea Zone to 4 Sea Zone
 1 carrier moved from 6 Sea Zone to 33 Sea Zone
 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
 1 battleship moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from 19 Sea Zone to Shantung
 1 fighter moved from Hunan to Kwangsi
 2 fighters moved from Chahar to Jehol
 2 tactical_bombers moved from Chahar to Jehol
 5 tactical_bombers moved from Anhwe to Kiangsu
 6 fighters moved from Anhwe to KiangsuPlace Units - Japanese 
 3 armour placed in JapanTurn Complete - Japanese 
 Japanese collect 29 PUs; end with 32 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag, 1 infantry
 Kwangsi : 1 flag, 1 artillery, 2 bombers, 1 fighter and 3 infantry
 Korea : 4 infantry
 Kiangsu : 1 flag, 7 fighters and 6 tactical_bombers
 Kiangsi : 1 flag
 Japan : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
 Jehol : 1 flag, 2 fighters and 2 tactical_bombers
 Siam : 2 infantry
 Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 6 infantry
 Hunan : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
 Anhwe : 1 flag, 2 artilleries and 6 infantry
 33 Sea Zone : 1 carrier and 1 destroyer
 36 Sea Zone : 1 submarine
 20 Sea Zone : 1 carrier and 1 destroyer
 22 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
 19 Sea Zone : 1 transport
 17 Sea Zone : 1 battleship and 1 destroyer
 4 Sea Zone : 1 submarine
 6 Sea Zone : 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transportsProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans rolls : 0/1 hits
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 cruisers, 2 destroyers and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 fighter moved from Western United States to 8 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 carrier, 1 cruiser and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans 
 1 cruiser and 1 destroyer placed in 10 Sea Zone
 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans : Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 Aleutian Islands : 1 artillery and 1 infantry
 Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Midway : 1 airfield
 35 Sea Zone : 1 destroyer and 1 submarine
 26 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
 10 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
 8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
 Central United States : 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 3 mech_infantrys
 Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
 101 Sea Zone : 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Shensi to Hopei
 4 infantry moved from Szechwan to Kweichow
 1 fighter and 2 infantry moved from Szechwan to YunnanNon Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in Hopei
 1 infantry placed in Yunnan
 1 infantry placed in Suiyuyan
 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Yunnan : 1 fighter and 7 infantry 
 Suiyuyan : 3 infantry
 Kweichow : 4 infantry
 Hopei : 2 infantryProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 bomber moved from United Kingdom to France
 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 2 infantry moved from Burma to Shan State
 2 infantry moved from India to 39 Sea Zone
 4 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
 1 infantry moved from Scotland to 109 Sea Zone
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to Shan State
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 bomber moved from United Kingdom to France
 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 2 infantry moved from Burma to Shan State
 2 infantry moved from India to 39 Sea Zone
 4 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
 1 infantry moved from Scotland to 109 Sea Zone
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to Shan State
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - British 
 British spend 10 on tech rolls
 British roll 1,5 and gets 0 hits
 British removing all Technology Tokens after unsuccessful research.Purchase Units - British 
 Turning on Edit Mode
 EDIT: Adding Technology AA Radar for British
 EDIT: Turning off Edit Mode
 British buy 1 factory_minor and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 bomber moved from United Kingdom to France
 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 2 infantry moved from Burma to Shan State
 2 infantry moved from India to 39 Sea Zone
 4 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
 1 infantry moved from Scotland to 109 Sea Zone
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/4 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the British lost in 96 Sea Zone
 British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/3 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
 1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
 British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 destroyer
 Casualties for Italians: 1 destroyer and 1 transport
 Strategic bombing raid in France
 AA fire in France : 0/1 hits
 Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in France causes 5 damage total.Non Combat Move - British 
 1 bomber moved from France to United Kingdom
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 99 Sea Zone to Greece
 British take Greece from Neutral_Allies
 2 fighters moved from 96 Sea Zone to 99 Sea Zone
 1 tactical_bomber moved from 96 Sea Zone to Egypt
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 2 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British 
 1 factory_minor placed in Egypt
 1 submarine placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
 British collect 28 PUs (2 lost to blockades); end with 28 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific 
 1 transport placed in 39 Sea Zone
 1 armour and 1 artillery placed in India
 Turning on Edit Mode
 EDIT: Removing units owned by British from India: 1 aaGun
 EDIT: Removing units owned by British from India: 1 aaGun
 EDIT: Removing units owned by British from India: 1 aaGun
 EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns
 EDIT: Turning off Edit ModeTurn Complete - UK_Pacific 
 UK_Pacific collect 20 PUs; end with 20 PUs total
 Units Change Ownership
 Some Units in Burma change ownership: 3 aaGuns
 Some Units in India change ownership: 1 armour and 1 artillery
 Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific : Shan State : 1 fighter, 2 infantry and 1 tactical_bomber 
 Burma : 3 aaGuns, 1 artillery, 1 fighter and 4 infantry
 India : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 harbour
 Malaya : 1 harbour and 3 infantry
 Kwangtung : 1 harbour and 2 infantry
 Celebes : 1 flag, 2 infantry
 44 Sea Zone : 1 destroyer and 1 transport
 39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 Alexandria : 1 armour, 1 artillery and 2 infantry
 Gibraltar : 1 harbour and 2 infantry
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 infantry
 Rhodesia : 2 infantry
 109 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
 Greece : 1 flag, 5 infantry
 99 Sea Zone : 1 carrier, 2 fighters and 1 transport
 92 Sea Zone : 1 cruiser
 Eastern Persia : 1 flag, 1 infantry
 81 Sea Zone : 1 destroyer
 98 Sea Zone : 1 cruiser
 91 Sea Zone : 1 destroyer and 1 transport
 110 Sea Zone : 1 battleship and 1 submarine
 111 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 8 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 5 times
 2 was rolled 3 times
 3 was rolled 5 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 2.647
 Median : 3.000
 Variance : 1.312
 Standard Deviation : 1.146
 Total rolls : 17Null / Other 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 1.750
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4Germans Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 0.286
 Standard Deviation : 0.535
 Total rolls : 8Italians Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 1.750
 Median : 1.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern Italy
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Malta
 1 infantry moved from 96 Sea Zone to Malta
 1 transport moved from 95 Sea Zone to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 1 mech_infantry moved from Tobruk to Libya
 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
 1 battleship moved from 97 Sea Zone to 99 Sea Zone
 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 1 submarine moved from 95 Sea Zone to 92 Sea Zone
 2 fighters moved from Southern Italy to 99 Sea Zone
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to 99 Sea Zone
 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
 1 battleship moved from 97 Sea Zone to 99 Sea Zone
 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
 1 submarine moved from 95 Sea Zone to 99 Sea Zone
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Malta
 1 infantry moved from 96 Sea Zone to Malta
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 mech_infantry moved from Tobruk to Tunisia
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 infantry moved from Ethiopia to British Somaliland
 Italians take British Somaliland from British
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern Italy
 1 bomber moved from Northern Italy to 99 Sea Zone
 2 fighters moved from Southern Italy to 99 Sea Zone
 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
 1 battleship moved from 97 Sea Zone to 99 Sea Zone
 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Malta
 1 infantry moved from 96 Sea Zone to Malta
 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 mech_infantry moved from Tobruk to Tunisia
 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern Italy
 1 bomber moved from Northern Italy to 99 Sea Zone
 2 fighters moved from Southern Italy to 99 Sea Zone
 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
 1 battleship moved from 97 Sea Zone to 99 Sea Zone
 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Malta
 1 infantry moved from 96 Sea Zone to Malta
 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 mech_infantry moved from Tobruk to Tunisia
 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from BritishCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
 British defend with 1 carrier, 2 fighters and 1 transport
 Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 4/7 hits
 British roll dice for 1 carrier, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Italians
 1 carrier owned by the British, 2 fighters owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
 1 transport owned by the British lost in 99 Sea Zone
 Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 35
 Casualties for Italians: 1 destroyer
 Casualties for British: 1 carrier, 2 fighters and 1 transport
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 artillery and 2 infantry
 British defend with 1 infantry
 Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
 British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
 1 infantry owned by the British lost in Anglo Egyptian Sudan
 Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
 2 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
 Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits
 French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
 Italians roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits
 French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
 Italians roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits
 French roll dice for 1 artillery in Southern France, round 5 : 1/1 hits
 1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -3
 Casualties for Italians: 1 artillery and 2 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
 1 infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for French: 1 infantry
 Battle in Malta
 Italians attack with 1 armour and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 armour and 1 infantry in Malta, round 3 : 1/2 hits
 British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
 1 infantry owned by the British lost in Malta
 Italians win, taking Malta from British with 1 armour and 1 infantry remaining. Battle score for attacker is 8
 Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians 
 2 infantry moved from 97 Sea Zone to Albania
 2 fighters moved from 99 Sea Zone to Libya
 1 bomber moved from 99 Sea Zone to LibyaPlace Units - Italians 
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
 Italians collect 16 PUs; end with 18 PUs totalTerritory Summary for Italians : Kenya : 1 flag, 1 infantry 
 Malta : 1 flag, 1 armour and 1 infantry
 Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
 Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
 Tunisia : 1 flag, 1 artillery and 1 mech_infantry
 Tobruk : 1 armour, 1 artillery and 3 infantry
 Albania : 4 infantry
 Northern Italy : 2 aaGuns and 1 factory_major
 Libya : 1 bomber and 2 fighters
 Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
 96 Sea Zone : 1 transport
 95 Sea Zone : 1 destroyer and 1 submarine
 99 Sea Zone : 1 flag, 1 battleship and 2 cruisers
 97 Sea Zone : 1 transportProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 33
 UK_Pacific : 20 / 20
 Italians : 16 / 18
 ANZAC : 10 / 10
 French : 9 / 0
 Dutch : 8 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 2 fighters moved from New Zealand to Queensland
 2 aaGuns moved from New South Wales to Queensland
 1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC : Malaya : 1 infantry 
 Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
 New Zealand : 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 factory_minor, 1 harbour and 1 infantry
 Java : 1 flag, 2 infantry
 42 Sea Zone : 1 destroyer and 1 transport
 62 Sea Zone : 1 cruiser and 1 transport
 Alexandria : 1 infantry
 Egypt : 1 infantryProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 33
 UK_Pacific : 20 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Morocco to Algeria
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from Syria to Trans-Jordan
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Morocco to Algeria
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from Syria to Trans-JordanCombat - French 
 Battle in 96 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 96 Sea Zone
 French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transportNon Combat Move - French Turn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 French Central Africa : 1 infantry
 Algeria : 2 infantry
 96 Sea Zone : 1 cruiser and 1 destroyer
 81 Sea Zone : 1 destroyer
 110 Sea Zone : 1 cruiserProduction/PUs Summary : Germans : 39 / 68 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 33
 UK_Pacific : 20 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans 
 Germans spend 15 on tech rolls
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans repair damage of 5x factory_minor; Remaining resources: 0 techTokens; 48 PUs;
 Germans buy 1 battleship and 9 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans 
 6 armour moved from France to Greater Southern Germany
 3 mech_infantrys moved from France to Greater Southern Germany
 5 submarines moved from 117 Sea Zone to 124 Sea Zone
 1 fighter moved from Western Germany to Finland
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 infantry moved from Germany to Poland
 2 bombers moved from Western Germany to Greece
 1 fighter and 4 tactical_bombers moved from Western Germany to Greece
 5 infantry moved from Bulgaria to Greece
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans 
 Germans spend 15 on tech rolls
 Germans roll 4,4,2 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans repair damage of 5x factory_minor; Remaining resources: 0 techTokens; 48 PUs;
 Germans buy 1 battleship and 9 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans 
 6 armour moved from France to Greater Southern Germany
 3 mech_infantrys moved from France to Greater Southern Germany
 5 submarines moved from 117 Sea Zone to 124 Sea Zone
 1 fighter moved from Western Germany to Finland
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 infantry moved from Germany to Poland
 2 bombers moved from Western Germany to Greece
 1 fighter and 4 tactical_bombers moved from Western Germany to Greece
 5 infantry moved from Bulgaria to GreeceCombat - Germans 
 Battle in Greece
 Germans attack with 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers
 British defend with 5 infantry
 Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers in Greece, round 2 : 5/12 hits
 British roll dice for 5 infantry in Greece, round 2 : 2/5 hits
 2 infantry owned by the Germans and 5 infantry owned by the British lost in Greece
 Germans win, taking Greece from British with 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
 Casualties for Germans: 2 infantry
 Casualties for British: 5 infantryNon Combat Move - Germans 
 2 bombers moved from Greece to Western Germany
 4 tactical_bombers moved from Greece to Southern Italy
 1 fighter moved from Greece to RomaniaPlace Units - Germans 
 1 aaGun and 2 infantry placed in France
 7 infantry placed in Western Germany
 1 battleship placed in 114 Sea ZoneTurn Complete - Germans 
 Germans collect 41 PUs; end with 42 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour 
 France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
 Greater Southern Germany : 6 armour and 3 mech_infantrys
 Slovakia Hungary : 1 armour, 2 artilleries and 8 infantry
 Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
 Romania : 1 armour, 1 fighter and 1 infantry
 Poland : 1 armour, 3 artilleries and 12 infantry
 Germany : 3 aaGuns, 1 factory_major and 2 infantry
 Norway : 2 infantry
 Denmark : 2 infantry
 Holland Belgium : 1 artillery
 Southern Italy : 4 tactical_bombers
 124 Sea Zone : 5 submarines
 Bulgaria : 1 flag
 Greece : 1 flag, 3 infantry
 114 Sea Zone : 3 battleships, 1 cruiser and 1 transport
 Finland : 1 flag, 1 fighter and 5 infantryProduction/PUs Summary : Germans : 41 / 52 
 Russians : 37 / 38
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 26 / 33
 UK_Pacific : 20 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Russians 
 Russians spend 5 on tech rolls
 Russians rolls : 1/1 hits
 Russians removing all Technology Tokens after successful research.
 Russians discover Increased Factory ProductionActivate Technology - Russians 
 Russians activating Increased Factory ProductionPurchase Units - Russians 
 Russians buy 2 armour and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 artillery and 1 infantry moved from Bryansk to Ukraine
 1 aaGun moved from Bryansk to Western Ukraine
 1 aaGun moved from Bryansk to Ukraine
 2 infantry moved from Novgorod to Baltic States
 2 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Eastern Poland to Bessarabia
 1 infantry moved from Novgorod to Baltic States
 1 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Russia to Bryansk
 2 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Ukraine to Western Ukraine
 1 artillery moved from Ukraine to Western UkrainePlace Units - Russians 
 1 armour and 3 infantry placed in Novgorod
 1 armour and 3 infantry placed in Ukraine
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians : Amur : 2 aaGuns and 17 infantry 
 Siberia : 1 infantry
 Kazakhstan : 1 infantry
 Karelia : 3 infantry
 Baltic States : 5 infantry
 Bryansk : 1 infantry
 Vyborg : 5 infantry
 Eastern Poland : 5 infantry
 Bessarabia : 4 infantry
 Russia : 1 airfield and 1 factory_major
 Ukraine : 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
 Western Ukraine : 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Volgograd : 1 factory_minor and 1 infantry
 Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
 Caucasus : 2 infantry
 127 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 41 / 52 
 Russians : 37 / 37
 Japanese : 29 / 42
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 26 / 33
 UK_Pacific : 20 / 20
 Italians : 16 / 18
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0


 
		 
		





