@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION
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 Good luck and have fun 
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 This is a repost of Dregonoid’s German play: TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Germans 
 Germans spend 10 on tech rolls
 Germans roll 2,3 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans 
 3 armour moved from Greater Southern Germany to France
 3 infantry moved from Western Germany to France
 4 mech_infantrys moved from Western Germany to France
 1 artillery moved from Western Germany to France
 2 fighters and 3 tactical_bombers moved from Western Germany to France
 2 armour moved from Holland Belgium to France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 2 artilleries moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 bombers moved from Germany to France
 1 tactical_bomber moved from Germany to France
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 6 infantry moved from Greater Southern Germany to Slovakia Hungary
 8 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 1 battleship moved from 113 Sea Zone to 114 Sea Zone
 1 submarine moved from 124 Sea Zone to 122 Sea Zone
 1 submarine moved from 118 Sea Zone to 117 Sea Zone
 1 submarine moved from 108 Sea Zone to 117 Sea Zone
 1 submarine moved from 103 Sea Zone to 117 Sea ZoneCombat - Germans 
 Air Battle in France
 Germans attacks with 8 units heading to France
 French launches 1 interceptors out of France
 Attackers Fire, : 3/8 hits
 Defenders Fire, : 0/1 hits
 1 fighter owned by the French lost in France
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in France
 AA fire in France : 1/6 hits
 1 tactical_bomber killed by AA
 Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
 Bombing raid in France causes 6 damage total.
 Battle in France
 Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
 British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
 Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 : 3/13 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits
 3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
 Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 : 2/7 hits
 French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 : 2/8 hits
 1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
 Germans roll dice for 5 armour in France, round 4 : 3/5 hits
 French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 : 1/6 hits
 1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
 Germans roll dice for 4 armour in France, round 5 : 3/4 hits
 French roll dice for 2 armour and 1 artillery in France, round 5 : 2/3 hits
 1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
 Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
 Casualties for British: 1 armour and 1 artillery
 Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 2 artilleries and 3 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
 1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Cleaning up after air battles
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation _Switch attached to FrenchNon Combat Move - Germans 
 2 fighters moved from France to Western Germany
 3 tactical_bombers moved from France to Poland
 2 bombers moved from France to Poland
 1 fighter moved from Holland Belgium to France
 1 fighter moved from France to Western GermanyPlace Units - Germans 
 1 fighter placed in Western Germany
 1 armour and 1 artillery placed in GermanyTurn Complete - Germans 
 Germans collect 36 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry 
 France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
 Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
 Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
 Romania : 1 armour and 2 infantry
 Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
 Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
 Norway : 1 fighter and 3 infantry
 Denmark : 2 infantry
 Holland Belgium : 1 infantry
 122 Sea Zone : 1 submarine
 117 Sea Zone : 4 submarines
 114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 29 times
 2 was rolled 24 times
 3 was rolled 15 times
 4 was rolled 28 times
 5 was rolled 16 times
 6 was rolled 20 times
 Average roll : 3.288
 Median : 3.000
 Variance : 1.359
 Standard Deviation : 1.166
 Total rolls : 132Null / Other 
 1 was rolled 11 times
 2 was rolled 10 times
 3 was rolled 4 times
 4 was rolled 10 times
 5 was rolled 5 times
 6 was rolled 8 times
 Average roll : 3.250
 Median : 3.000
 Variance : 0.894
 Standard Deviation : 0.945
 Total rolls : 48Germans Combat 
 1 was rolled 11 times
 2 was rolled 10 times
 3 was rolled 4 times
 4 was rolled 10 times
 5 was rolled 5 times
 6 was rolled 8 times
 Average roll : 3.250
 Median : 3.000
 Variance : 0.894
 Standard Deviation : 0.945
 Total rolls : 48French Combat 
 1 was rolled 7 times
 2 was rolled 4 times
 3 was rolled 7 times
 4 was rolled 8 times
 5 was rolled 6 times
 6 was rolled 4 times
 Average roll : 3.389
 Median : 3.500
 Variance : 0.400
 Standard Deviation : 0.632
 Total rolls : 36
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Russians 
 Russians spend 5 on tech rolls
 Russians rolls : 0/1 hits
 Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians 
 Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians Non Combat Move - Russians 
 1 infantry moved from Sakha to Siberia
 2 aaGuns and 5 infantry moved from Sakha to Amur
 6 infantry moved from Buryatia to Amur
 1 infantry moved from Belarus to Baltic States
 1 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Ukraine
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 1 artillery and 1 infantry moved from Russia to Bryansk
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 fighter moved from Russia to Ukraine
 1 tactical_bomber moved from Russia to Novgorod
 1 infantry moved from Archangel to Novgorod
 1 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Baltic States
 1 infantry moved from Baltic States to Eastern Poland
 1 aaGun moved from Russia to Bryansk
 1 aaGun moved from Russia to BryanskPlace Units - Russians 
 1 armour and 2 infantry placed in Novgorod
 1 armour, 1 artillery and 1 infantry placed in Ukraine
 1 infantry placed in Volgograd
 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians : Amur : 2 aaGuns and 17 infantry 
 Siberia : 1 infantry
 Belarus : 1 armour and 1 mech_infantry
 Karelia : 2 infantry
 Baltic States : 4 infantry
 Bryansk : 2 aaGuns, 1 artillery and 1 infantry
 Vyborg : 5 infantry
 Eastern Poland : 4 infantry
 Bessarabia : 3 infantry
 Russia : 1 airfield, 1 factory_major and 1 infantry
 Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
 Volgograd : 1 factory_minor and 1 infantry
 Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
 Caucasus : 2 infantry
 127 Sea Zone : 1 submarine
 115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Jehol to Chahar
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery and 3 infantry moved from Kiangsu to Anhwe
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 fighter moved from Kiangsu to Hunan
 1 tactical_bomber moved from Kiangsu to Hunan
 1 fighter moved from Formosa to Hunan
 1 infantry moved from Okinawa to 19 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 fighter moved from Okinawa to Kiangsu
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
 1 mech_infantry moved from Manchuria to Chahar
 2 fighters moved from Manchuria to Chahar
 2 tactical_bombers moved from Manchuria to Anhwe
 2 tactical_bombers moved from Anhwe to Hunan
 2 bombers moved from Japan to Shantung
 2 bombers moved from Shantung to Kweichow
 2 tactical_bombers moved from Japan to Jehol
 1 armour moved from Japan to 6 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese rolls : 0/1 hits
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 artillery moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Jehol to Chahar
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery and 3 infantry moved from Kiangsu to Anhwe
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 fighter moved from Kiangsu to Hunan
 1 tactical_bomber moved from Kiangsu to Hunan
 1 fighter moved from Formosa to Hunan
 1 infantry moved from Okinawa to 19 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 fighter moved from Okinawa to Kiangsu
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
 1 mech_infantry moved from Manchuria to Chahar
 2 fighters moved from Manchuria to Chahar
 2 tactical_bombers moved from Manchuria to Anhwe
 2 tactical_bombers moved from Anhwe to Hunan
 2 bombers moved from Japan to Shantung
 2 bombers moved from Shantung to Kweichow
 2 tactical_bombers moved from Japan to Jehol
 1 armour moved from Japan to 6 Sea ZoneCombat - Japanese 
 Battle in Kweichow
 Japanese attack with 2 bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits
 Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese roll dice for 2 bombers in Kweichow, round 3 : 0/2 hits
 Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
 Japanese roll dice for 2 bombers in Kweichow, round 4 : 0/2 hits
 Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
 Japanese roll dice for 2 bombers in Kweichow, round 5 : 1/2 hits
 Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
 1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Kweichow
 Japanese win with 1 bomber remaining. Battle score for attacker is -6
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 bomber
 Battle in Hunan
 Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 1/9 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 3 : 4/9 hits
 Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantryNon Combat Move - Japanese 
 1 bomber moved from Kweichow to Kiangsu
 2 fighters moved from Hunan to Kiangsi
 3 tactical_bombers moved from Hunan to Kiangsi
 2 fighters moved from Chahar to JeholPlace Units - Japanese 
 1 battleship placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 29 PUs; end with 30 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 artillery and 3 infantry
 Korea : 1 fighter and 4 infantry
 Kiangsu : 1 flag, 1 bomber and 1 fighter
 Kiangsi : 1 flag, 2 fighters and 3 tactical_bombers
 Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
 Jehol : 1 flag, 2 fighters and 2 tactical_bombers
 Siam : 2 infantry
 Manchuria : 1 flag, 1 aaGun, 1 artillery and 6 infantry
 Hunan : 1 flag, 1 artillery and 3 infantry
 Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
 Anhwe : 1 flag, 2 artilleries and 6 infantry
 21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
 6 Sea Zone : 1 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans rolls : 0/1 hits
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 bomber moved from Central United States to Eastern United States
 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
 1 fighter moved from Western United States to 8 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
 1 submarine moved from 35 Sea Zone to 32 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
 Americans undo move 1.
 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
 1 destroyer placed in 101 Sea Zone
 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans : Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 Johnston Island : 1 artillery and 1 infantry
 Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Midway : 1 airfield
 32 Sea Zone : 1 submarine
 30 Sea Zone : 1 transport
 35 Sea Zone : 1 destroyer
 26 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
 25 Sea Zone : 1 destroyer
 10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
 8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
 Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
 Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
 101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Null / Other 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 infantry moved from Szechwan to Kweichow
 1 infantry moved from Shensi to Hopei
 2 infantry moved from Szechwan to Yunnan
 1 infantry moved from Szechwan to Kweichow
 1 fighter moved from Szechwan to YunnanNon Combat Move - Chinese Place Units - Chinese 
 3 infantry placed in Hopei
 1 infantry placed in SuiyuyanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Yunnan : 1 fighter and 6 infantry 
 Suiyuyan : 3 infantry
 Kweichow : 4 infantry
 Hopei : 4 infantryProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 8 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Null / Other 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 battleship moved from 110 Sea Zone to 109 Sea Zone
 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
 1 bomber moved from United Kingdom to France
 2 fighters moved from United Kingdom to France
 2 infantry moved from India to 39 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 2 infantry moved from Burma to Shan State
 4 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Research Technology - British 
 British spend 10 on tech rolls
 British roll 3,6 and gets 1 hit
 British removing all Technology Tokens after successful research.
 British discover AA RadarActivate Technology - British 
 British activating AA Radar
 British giving technology to UK_Pacific: AA RadarPurchase Units - British 
 British buy 1 factory_minor and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 battleship moved from 110 Sea Zone to 109 Sea Zone
 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
 1 bomber moved from United Kingdom to France
 2 fighters moved from United Kingdom to France
 2 infantry moved from India to 39 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 2 infantry moved from Burma to Shan State
 4 infantry moved from India to Burma
 1 artillery moved from India to Burma
 1 battleship moved from 37 Sea Zone to 39 Sea ZoneCombat - British 
 Strategic bombing raid in France
 AA fire in France : 0/1 hits
 Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
 Bombing raid in France causes 3 damage total.
 Battle in 96 Sea Zone
 British attack with 2 fighters and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
 British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/3 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
 1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
 British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in France
 British attack with 2 fighters
 Germans defend with 1 airfield, 2 armour and 1 factory_minor
 British roll dice for 2 fighters in France, round 2 : 0/2 hits
 Germans roll dice for 2 armour in France, round 2 : 2/2 hits
 2 fighters owned by the British lost in France
 Germans win with 2 armour remaining. Battle score for attacker is -20
 Casualties for British: 2 fightersNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Adding units owned by British to United Kingdom: 2 fighters
 EDIT: Turning off Edit Mode
 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
 1 bomber moved from France to United Kingdom
 1 fighter moved from 96 Sea Zone to Egypt
 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
 1 infantry moved from 99 Sea Zone to Greece
 British take Greece from Neutral_Allies
 2 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_AlliesPlace Units - British 
 1 submarine placed in 109 Sea Zone
 1 factory_minor placed in EgyptTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
 British collect 28 PUs (2 lost to blockades); end with 28 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific 
 1 submarine and 1 transport placed in 39 Sea Zone
 1 artillery placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 20 PUs; end with 20 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 artillery
 Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transportTerritory Summary for British and UK_Pacific : Shan State : 2 infantry 
 Burma : 1 artillery, 1 fighter and 4 infantry
 India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
 Malaya : 1 harbour and 3 infantry
 Kwangtung : 1 harbour and 2 infantry
 Celebes : 1 flag, 2 infantry
 44 Sea Zone : 1 destroyer and 1 transport
 39 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 Alexandria : 1 armour, 1 artillery and 1 infantry
 Gibraltar : 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
 Union of South Africa : 1 factory_minor and 1 harbour
 Ontario : 1 artillery and 1 infantry
 Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 infantry
 Rhodesia : 2 infantry
 93 Sea Zone : 1 cruiser
 109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
 Greece : 1 flag, 5 infantry
 99 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
 Eastern Persia : 1 flag, 1 infantry
 81 Sea Zone : 1 destroyer
 98 Sea Zone : 1 destroyer
 110 Sea Zone : 1 destroyer
 111 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 13 / 0
 Dutch : 8 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 5 times
 2 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 1 times
 5 was rolled 5 times
 6 was rolled 3 times
 Average roll : 3.421
 Median : 3.000
 Variance : 0.722
 Standard Deviation : 0.850
 Total rolls : 19Null / Other 
 1 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.750
 Median : 4.000
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4Germans Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3British Combat 
 1 was rolled 2 times
 2 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 3 times
 6 was rolled 1 times
 Average roll : 3.625
 Median : 4.500
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 8Italians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.750
 Median : 4.000
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4
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 oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to Southern France
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 infantry moved from 96 Sea Zone to Malta
 1 armour moved from 96 Sea Zone to Malta
 2 fighters moved from Southern Italy to 93 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 submarine moved from 95 Sea Zone to 94 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to Tunisia
 1 infantry moved from Libya to Tunisia
 1 submarine moved from 94 Sea Zone to 99 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern France
 1 bomber moved from Northern Italy to Southern France
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 infantry moved from 96 Sea Zone to Malta
 1 armour moved from 96 Sea Zone to Malta
 2 fighters moved from Southern Italy to 93 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 submarine moved from 95 Sea Zone to 94 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to Tunisia
 1 infantry moved from Libya to Tunisia
 1 submarine moved from 94 Sea Zone to 99 Sea ZoneCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 submarine
 British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
 Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 carrier owned by the British
 British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/2 hits
 Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/2 hits
 1 submarine owned by the Italians lost in 99 Sea Zone
 British win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
 Casualties for Italians: 1 submarine
 Battle in 93 Sea Zone
 Italians attack with 2 fighters
 British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
 French roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 0/3 hits
 1 destroyer owned by the French lost in 93 Sea Zone
 Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits
 French roll dice for 2 cruisers in 93 Sea Zone, round 3 : 1/2 hits
 1 fighter owned by the Italians, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is 22
 Casualties for Italians: 1 fighter
 Casualties for British: 1 cruiser
 Casualties for French: 1 cruiser and 1 destroyer
 Battle in Southern France
 Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 2/6 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
 1 artillery owned by the French, 1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
 Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Italians: 1 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 artillery and 1 infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
 French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Malta
 Italians attack with 1 armour and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
 1 aaGun owned by the British lost in Malta
 British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
 Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGun and 1 infantry
 Casualties for Italians: 1 infantry
 1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in CyprusNon Combat Move - Italians 
 2 infantry moved from 96 Sea Zone to Tobruk
 1 fighter moved from 93 Sea Zone to Southern Italy
 1 bomber moved from Southern France to Southern Italy
 1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians 
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 14 PUs; end with 16 PUs total
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
 EDIT: Turning off Edit ModeTerritory Summary for Italians : Malta : 1 flag, 1 armour 
 Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Tunisia : 1 flag, 1 artillery and 1 infantry
 Tobruk : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
 Albania : 1 infantry
 Northern Italy : 1 aaGun and 1 factory_major
 Italian Somaliland : 1 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
 Ethiopia : 1 artillery and 2 infantry
 96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
 95 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 14 / 16
 ANZAC : 10 / 10
 French : 9 / 0
 Dutch : 8 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 fighters moved from New Zealand to Queensland
 2 infantry moved from New South Wales to 62 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 2 infantry moved from Egypt to Alexandria
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 fighters moved from New Zealand to Queensland
 2 infantry moved from New South Wales to 62 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 2 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC 
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC : Malaya : 1 infantry 
 Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
 New Zealand : 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 factory_minor, 1 harbour and 1 infantry
 Java : 1 flag, 2 infantry
 42 Sea Zone : 1 destroyer and 1 transport
 62 Sea Zone : 1 cruiser and 1 transport
 Alexandria : 2 infantryProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 14 / 16
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French 
 1 infantry moved from Syria to Trans-JordanTurn Complete - French Territory Summary for French : Trans-Jordan : 1 infantry 
 United Kingdom : 1 fighter and 2 infantry
 Morocco : 1 infantry
 French Central Africa : 1 infantry
 Algeria : 1 infantry
 109 Sea Zone : 1 cruiser
 81 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 36 / 65 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 14 / 16
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check I did the edit because i thought the game will have a bomb/escort option for the fighters, which are available in the rulebook but they attacked ur tanks. If i knew they would attack ground troops i wouldnt have attacked obviously. The bomber was strategic bombing and the fighters were meant to escort them, not attack. 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans 
 Germans spend 15 on tech rolls
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
 Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans 
 2 armour moved from France to Germany
 1 armour moved from Germany to Poland
 1 artillery moved from Germany to Poland
 1 armour moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 4 tactical_bombers moved from Poland to Western Germany
 1 bomber moved from Poland to Western Germany
 1 bomber moved from Poland to Western Germany
 1 fighter moved from Slovakia Hungary to Germany
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans 
 Germans spend 15 on tech rolls
 Germans roll 1,4,3 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
 Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans 
 2 armour moved from France to Germany
 1 armour moved from Germany to Poland
 1 artillery moved from Germany to Poland
 1 armour moved from Normandy Bordeaux to Western Germany
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 4 tactical_bombers moved from Poland to Western Germany
 1 bomber moved from Poland to Western Germany
 1 bomber moved from Poland to Western Germany
 1 fighter moved from Slovakia Hungary to GermanyNon Combat Move - Germans Place Units - Germans 
 2 aaGuns placed in France
 3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 36 PUs; end with 37 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans : Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry 
 France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
 Slovakia Hungary : 1 armour, 2 artilleries and 8 infantry
 Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
 Romania : 1 armour and 2 infantry
 Poland : 2 armour, 4 artilleries and 11 infantry
 Germany : 3 aaGuns, 5 armour, 1 factory_major, 1 fighter, 3 infantry and 3 mech_infantrys
 Norway : 1 fighter and 3 infantry
 Denmark : 2 infantry
 Holland Belgium : 2 infantry
 122 Sea Zone : 1 submarine
 117 Sea Zone : 4 submarines
 114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary : Germans : 36 / 47 
 Russians : 37 / 38
 Japanese : 29 / 40
 Americans : 52 / 53
 Chinese : 9 / 15
 British : 30 / 33
 UK_Pacific : 20 / 20
 Italians : 14 / 16
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 5 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 We are resetting 


 
		 
		





