Oh you’re right. Delete the mech in Egypt.
15L LL Soulblighter vs. Rasmustb (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters moved from Kwangtung to Hopei
2 fighters moved from Kwangtung to Kweichow
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 3 submarines and 1 transport; ANZAC defend with 2 submarines
3 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 artilleries
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Hopei to Anhwe
2 fighters moved from Kweichow to Anhwe
1 armour moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 41 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 36 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Shan State to French Indo China
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to SakhaPlace Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 fighters and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Szechwan to 42 Sea Zone
1 bomber moved from Szechwan to Kwangtung
1 bomber moved from Szechwan to KiangsuCombat - Americans
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 bomber moved from 42 Sea Zone to Western Australia
1 battleship, 3 carriers, 2 cruisers and 8 destroyers moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Kwangtung to Szechwan
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
7 submarines moved from 30 Sea Zone to 63 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
3 submarines moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
3 aaGuns and 1 infantry moved from Southeast Mexico to Central United States
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 45 Sea Zone to 56 Sea Zone
2 fighters moved from 43 Sea Zone to 56 Sea ZonePlace Units - Americans
1 harbour placed in Celebes
2 carriers placed in 101 Sea Zone
3 fighters placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
4 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from India to Kweichow
2 mech_infantrys moved from Szechwan to Kweichow
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to HopeiCombat - British
Battle in Kweichow
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 bomber moved from Kweichow to Szechwan
3 aaGuns, 4 artilleries and 15 infantry moved from India to Burma
2 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 aaGun and 3 infantry moved from Eastern Persia to 80 Sea Zone
2 mech_infantrys moved from Persia to 80 Sea Zone
1 mech_infantry moved from Persia to West India
1 aaGun, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
3 fighters moved from Romania to Egypt
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Romania
Germans take Romania from Russians
1 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Yugoslavia to Bulgaria
2 armour moved from Eastern Poland to Bulgaria
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in 99 Sea Zone
Germans loiter and taunt with 1 infantry; Italians attack with 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Cyprus
Battle in Bulgaria
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Cyprus from British, taking Bulgaria from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
2 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
LOL > Germans loiter and taunt with 1 infantry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 5 submarines moved from 44 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 cruiser moved from 44 Sea Zone to 36 Sea Zone -
LOL > Germans loiter and taunt with 1 infantry
Indeed… Maybe he has a top secret mission to attack Turkey?
Scramble in 36?
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I concede.
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Ok
I’ll gladly give you a rematch with regular dice at some point but right now Im too swamped with games… My teams is even up for a game in the XDAP2.
GG
/Rasmus