Game set-Up:
Bid Spending.jpg
sry for the delay…
Moves in this game will be my next
sry for the delay…
Moves in this game will be my next
It is fine. If you need more time. Just say so. :P. This was just a friendly reminder :D.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: Submerge or fight in sz 35?
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 42 Sea Zone to Java
submerge or fight in sz 35?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: Submerge or fight in sz 35?
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in 123 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from Bryansk to Romania
3 carriers, 2 cruisers, 9 destroyers and 4 fighters moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Queensland to Szechwan
1 bomber moved from 42 Sea Zone to Szechwan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
10 submarines moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
6 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: Submerge or fight in sz 35?
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Java
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in 123 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from Bryansk to Romania
3 carriers, 2 cruisers, 9 destroyers and 4 fighters moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Queensland to Szechwan
1 bomber moved from 42 Sea Zone to Szechwan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
10 submarines moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
6 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from West India to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Sumatra
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 5 mech_infantrys
British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 1 infantry and 5 mech_infantrys
Casualties for British: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to India
3 mech_infantrys moved from Burma to Szechwan
3 aaGuns, 2 artilleries and 12 infantry moved from Burma to India
1 artillery moved from West India to India
2 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from West India to India
1 armour moved from Iraq to Eastern Persia
3 fighters moved from Persia to Romania
1 infantry moved from Egypt to 81 Sea Zone
1 aaGun and 2 infantry moved from Trans-Jordan to 81 Sea Zone
1 aaGun, 2 destroyers, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 carrier moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
3 mech_infantrys placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Slovakia Hungary
1 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Slovakia Hungary from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Italians attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
2 aaGuns moved from Poland to Eastern Poland
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Celebes
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Burma to India
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 92 Sea Zone
9 bombers moved from Western Germany to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Scramble?
yes full scramble to 92
and quite a blunder I might add :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 92 Sea Zone
9 bombers moved from Western Germany to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 9 bombers and 3 fighters
British defend with 1 carrier and 5 fighters; Americans defend with 2 carriers
Germans win with 5 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 4 bombers and 3 fighters
Casualties for British: 1 carrier and 5 fighters
Casualties for Americans: 2 carriers
Non Combat Move - Germans
5 bombers moved from 92 Sea Zone to Southern France
2 infantry moved from France to Southern France
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Northern Italy to 97 Sea Zone
10 artilleries moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
9 armour and 2 mech_infantrys moved from Poland to Slovakia Hungary
3 aaGuns, 15 artilleries and 34 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 aaGun and 2 infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Bulgaria
Place Units - Germans
1 artillery, 1 bomber and 1 infantry placed in Western Germany
3 infantry placed in Germany
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
hmm
Do you realize that I can crush all your forces in E.poland? It could be a game ending blow…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 92 Sea Zone
9 bombers moved from Western Germany to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 9 bombers and 3 fighters
British defend with 1 carrier and 5 fighters; Americans defend with 2 carriers
Germans win with 5 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 4 bombers and 3 fighters
Casualties for British: 1 carrier and 5 fighters
Casualties for Americans: 2 carriers
Non Combat Move - Germans
5 bombers moved from 92 Sea Zone to Southern France
2 infantry moved from France to Southern France
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Northern Italy to 97 Sea Zone
10 artilleries moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
9 armour and 2 mech_infantrys moved from Poland to Slovakia Hungary
3 aaGuns, 15 artilleries and 34 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 aaGun and 2 infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Bulgaria
Place Units - Germans
1 artillery, 1 bomber and 1 infantry placed in Western Germany
3 infantry placed in Germany
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 9 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 9 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
hmm
Do you realize that I can crush all your forces in E.poland? It could be a game ending blow…
I am not used to LL. This is the first and last time I am playing with LL.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 armour moved from Belarus to Poland
1 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Ukraine to Bulgaria
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Battle in Bulgaria
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 armour and 6 mech_infantrys moved from Russia to Belarus
1 fighter and 6 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
7 armour and 9 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Bulgaria to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs