@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Anniversary training game 11
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 battleship, 2 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Finland
British take Finland from Germans
1 artillery moved from 5 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 5 Sea Zone to Finland
1 infantry moved from 5 Sea Zone to Norway
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt SudanCombat - British
Non Combat Move - British
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 battleship and 1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 48 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Italy
1 armour and 1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to BalkansNon Combat Move - Italians
Place Units - Italians
1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 submarine moved from 55 Sea Zone to 19 Sea Zone
1 infantry moved from Alaska to Western Canada
1 bomber moved from United Kingdom to Italy
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Central United States to Western United StatesCombat - Americans
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Italy to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 3 artilleries and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United StatesCombat Move - Chinese
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from French Indo-China Thailand to India
Japanese take Burma from British
Japanese take India from British
3 infantry moved from Yunnan to Sikang
1 bomber moved from French Indo-China Thailand to Sikang
1 bomber moved from Japan to Sikang
3 infantry moved from Ningxia to Chinghai
3 fighters moved from Suiyuan to Chinghai
1 infantry moved from Suiyuan to Ningxia
1 artillery and 1 infantry moved from Suiyuan to Hupeh
1 infantry moved from Suiyuan to Hupeh
1 armour moved from French Indo-China Thailand to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 4 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
2 fighters moved from 51 Sea Zone to New Zealand
1 carrier moved from 51 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Australia
2 fighters moved from 47 Sea Zone to AustraliaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Chinghai
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Chinghai from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Hupeh
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hupeh from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking New Zealand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from New Zealand to 42 Sea Zone
2 fighters moved from Australia to 47 Sea Zone
1 bomber moved from Sikang to Suiyuan
1 bomber moved from Sikang to Yunnan
1 fighter moved from Chinghai to Yunnan
1 fighter moved from Chinghai to Suiyuan
1 fighter moved from Chinghai to YunnanPlace Units - Japanese
1 armour and 1 infantry placed in French Indo-China Thailand
1 transport placed in 62 Sea Zone
1 bomber and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to RussiaPlace Units - Russians
3 armour and 3 infantry placed in Russia
1 artillery and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
Sa te tentais pas louest des poubelles ?
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 bomber moved from Germany to Ukraine
1 fighter moved from Germany to Ukraine
3 fighters moved from Germany to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 submarine moved from 13 Sea Zone to 14 Sea ZoneCombat - Germans
Battle in Eastern Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Eastern Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to East Poland
1 bomber moved from Ukraine to Germany
3 fighters moved from Finland to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Eastern Ukraine to Karelia S.S.R.
2 infantry moved from Northwestern Europe to Germany
1 artillery and 3 infantry moved from Czechoslovakia Hungary to Bulgaria RomaniaPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 bomber, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Anglo-Egypt Sudan to Egypt
1 battleship moved from 2 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
2 cruisers moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 battleship moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from 5 Sea Zone to 7 Sea Zone
2 transports moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to ItalyCombat - British
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.Non Combat Move - British
1 bomber moved from Italy to United KingdomPlace Units - British
1 carrier, 2 fighters and 1 transport placed in 7 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs -
Louest des US tu pouvais le faire.
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ouin, mais je préfere du concret et enlever des ipc aux anglais.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 3x factory; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Italy to France
2 fighters moved from 14 Sea Zone to FranceCombat - Italians
Battle in France
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from France to 14 Sea Zone
1 infantry moved from Balkans to Italy
1 armour moved from East Poland to GermanyPlace Units - Italians
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 armour, 6 artilleries and 8 infantry moved from Eastern United States to 10 Sea Zone
1 submarine moved from 19 Sea Zone to 12 Sea Zone
2 armour, 6 artilleries, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry and 8 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from Western Canada to Western United StatesCombat - Americans
Non Combat Move - Americans
Place Units - Americans
3 transports placed in 10 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to Burma
1 armour moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Ningxia to Chinghai
2 infantry moved from Sikang to Chinghai
1 bomber moved from Yunnan to Caucasus
1 bomber moved from Suiyuan to Russia
1 armour moved from Sikang to Chinghai
1 artillery moved from Hupeh to Ningxia
1 infantry moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
6 infantry moved from Japan to 62 Sea Zone
6 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 infantry moved from Australia to 47 Sea Zone
1 artillery moved from New Zealand to 42 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 47 Sea Zone to 53 Sea Zone
1 artillery, 1 carrier, 2 fighters and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 2 fighters and 1 transport moved from 46 Sea Zone to 53 Sea Zone
1 artillery and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
4 fighters moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from Japan to Chinghai
2 fighters moved from Yunnan to ChinghaiCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Caucasus causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Caucasus to Chinghai
1 bomber moved from Russia to Chinghai
4 fighters moved from Hawaiian Islands to 53 Sea ZonePlace Units - Japanese
1 factory placed in Burma
2 infantry placed in French Indo-China Thailand
1 bomber, 1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory, 2x factory; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Yakut S.S.R. to 62 Sea Zone
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Belorussia
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
1 artillery owned by the Russians retreated to Russia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Russians attack with 1 bomber
Japanese defend with 3 transports
Russians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Russians
1 bomber moved from 62 Sea Zone to Yakut S.S.R.
1 fighter moved from Belorussia to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
Germans take Finland from British
1 infantry moved from Ukraine to Eastern Ukraine
1 fighter moved from East Poland to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
2 fighters and 2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Germany to Belorussia
1 artillery and 3 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Karelia S.S.R. to Norway
2 fighters moved from Germany to Norway
1 bomber moved from Germany to Norway
1 bomber moved from Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 artillery and 1 infantry
Germans win, taking Norway from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Norway to Germany
2 fighters moved from Northwestern Europe to Germany
1 fighter moved from Eastern Ukraine to Germany
1 bomber moved from Norway to Germany
1 bomber moved from Archangel to Germany
1 fighter moved from Archangel to Germany
1 fighter moved from Belorussia to East Poland
3 infantry moved from Germany to BalkansPlace Units - Germans
5 armour and 5 infantry placed in Germany
1 armour and 1 infantry placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
attend
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Utilise cette map
DEMAIN PASSE AVANT MIDI A L’ASSO STP…. :-o
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oh le con…lol je viens de m’apercevoir pour mes transports japonais…
fatigué moi d’oublier un truc pareil…pfff
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 3 artilleries and 4 infantry; Remaining resources: 13 PUs;Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries and 4 infantry moved from 7 Sea Zone to France
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
4 fighters moved from 7 Sea Zone to France
1 infantry moved from Persia to India
British take India from JapaneseCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in France
British attack with 2 artilleries, 4 fighters and 4 infantry
Italians defend with 2 infantry
British win, taking France from Germans with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
4 fighters moved from France to 7 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
1 aaGun, 3 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 46 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs