Thanks for the heads up.
15L Adam (allies +20) vs. Rasmustb
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3 sub hits in 25, OOL?
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I don’t have to decide before you roll for all of your units because there’s a dd present. Its a triplea error. You might have to roll it on the forum
From rulebook:
However, if the opposing
side has a destroyer in the battle, the attacking or
defending submarines can’t submerge or make a Surprise
Strike. Combat proceeds normally with your submarines
firing along with your other units in step 3 or 4 -
Yeah I know but it’s simpler to ask then change only if really needed. So what would you probably take as casualties considering the rest of my units are rolling next?
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Hmm guess I’ll roll, assigning the 3 hits to BB and 2 carriers.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese -
8 more hits, OOL? Changing the initial 3 hits from subs?
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tip bb, tip 4 ac, lose 6 subs
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans -
8 hits, OOL?
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4 tipped ac, dd, 2cc, tb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
retreated to 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 7 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is -75
Casualties for Japanese: 4 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 tactical_bomber
Casualties for Americans: 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 13 submarines
4 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in MidwayNon Combat Move - Americans
1 bomber and 6 fighters moved from 25 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 4 mech_infantrys and 7 transports moved from 110 Sea Zone to 88 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 88 Sea Zone to British Guiana
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
2 infantry moved from South Australia to Queensland
2 fighters moved from 88 Sea Zone to British Guiana
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys moved from West India to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Finland
2 infantry moved from Norway to Finland
EDIT: 1 tactical_bomber moved from Quebec to Western United States
EDIT: 1 destroyer moved from 110 Sea Zone to 126 Sea Zone -
Scramble 39?
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No scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys moved from West India to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Finland
2 infantry moved from Norway to Finland
EDIT: 1 tactical_bomber moved from Quebec to Western United States
EDIT: 1 destroyer moved from 110 Sea Zone to 126 Sea ZoneCombat - British
Battle in Finland
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 19 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry, 6 mech_infantrys and 2 tactical_bombers
1 armour and 1 artillery retreated to West India
Japanese win with 2 armour, 6 artilleries, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Japanese: 10 infantry and 1 mech_infantry
Casualties for British: 3 artilleries, 19 infantry and 2 mech_infantrysNon Combat Move - British
2 fighters moved from India to Persia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 aaGuns and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Finland to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from India to Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern PersiaPlace Units - British
1 harbour placed in British Guiana
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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Didn’t expect much from India, but was forced to do it because of the 25 dice :-(.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
2 armour, 1 bomber and 1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 aaGun and 4 infantry
Russians win with 3 infantry remaining. Battle score for attacker is -19
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Italians: 2 armour, 1 bomber and 1 infantryNon Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Holland Belgium to France
3 aaGuns and 1 infantry moved from Western Germany to FrancePlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,4,6,4,4,2,2
Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
1 fighter moved from South Australia to Queensland
1 artillery and 11 infantry moved from South Australia to Queensland
2 aaGuns and 5 infantry moved from New South Wales to Queensland
1 fighter moved from West India to Eastern Persia
2 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
Didn’t expect much from India, but was forced to do it because of the 25 dice :-(.
Well the dices in India didnt exactly make up for your dices in 25 either :|