@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
Bump!
no scramble.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Eire
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Eire from Neutral_Allies with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
2 bombers moved from 109 Sea Zone to Western Germany
2 artilleries and 9 infantry moved from Yugoslavia to Romania
6 armour moved from France to Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to Finland
1 aaGun moved from Germany to Western Germany
3 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
Place Units - Germans
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in France
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Technology Advancements
RUS spends 37 IPCs
GER: 7.70
RUS 3.70
JPN: 1.30
USA: 2.60
GBR: 2.25
ITA: 0.5
ANZ: 0.35
Reroll tokens - Axis 3, Allies 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
5 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
5 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Technology Advancements
JPN spends 41 IPCs
GER: 7.70
RUS 3.70
JPN: 3.35
USA: 2.60
GBR: 2.25
ITA: 0.5
ANZ: 0.35
Reroll tokens - Axis 3, Allies 2 - Yo - good to see you around
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Ulaanbaatar
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
3 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 battleships and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Manchuria to Jehol
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Jehol
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Wow - terrible luck for me in this game.
Reroll used in Buyant-Uhaa, but I forgot how to use the dicey embedded in this site… can you tell me?
Easier to load game before starting it go to game options and turn on lowluck then start it. Roll that battle save the game then exit out. L:oad the game again turn the lowluck back off and continue. Hopefully you havent rolled to many other battles to edit…
Make sense?
Yes, but I had gone too far… rolled by hand with honor.
Japan hit, Russian infantry hit on the way out. Axis down a reroll. I’ll edit the board accordingly.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Ulaanbaatar
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
3 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 battleships and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 tactical_bomber moved from Manchuria to Jehol
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Jehol
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 bomber, 6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 aaGuns and 3 infantry moved from Japan to 6 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 aaGuns and 3 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Jehol to Kwangsi
1 tactical_bomber moved from Jehol to Kwangsi
3 artilleries and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Sorry - please note on next Allied turn # of rerolls for Axis (2).
You know you could have used one in yunnan as well?
Hmmm… I will. Thank you.
I rolled 3d6 by hand - you got one hit. Do you mind editing in 2 Japanese infantry and changing the nation + 1 IPC?
And I only have 1 reroll now… I’ve had a tough start to this game on both fronts.
Thank you for doing the editing - I didn’t save a copy of the game.
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Research Technology - Americans
Technology Advancements
USA spends 52 IPCs
GER: 7.70
RUS 3.70
JPN: 3.35
USA: 5.20
GBR: 2.25
ITA: 0.5
ANZ: 0.35
Reroll tokens - Axis 1, Allies 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total