@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Anhwe
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kwangtung to Anhwe
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
3 tactical_bombers moved from Manchuria to 36 Sea Zone
2 fighters moved from Manchuria to 36 Sea Zone
2 bombers and 1 fighter moved from Manchuria to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Shan State to Kwangsi
3 tactical_bombers moved from Malaya to Kwangsi
1 artillery and 3 infantry moved from Amur to Manchuria
1 infantry moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Shan State
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
7 infantry and 1 mech_infantry moved from Morocco to Algeria
2 carriers, 3 destroyers, 1 fighter and 5 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to Malta
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from Gibraltar to Malta
1 bomber moved from United Kingdom to Gibraltar
1 bomber and 3 fighters moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Removing units owned by British from Union of South Africa: 1 tactical_bomber
EDIT: Adding units owned by British to Union of South Africa: 2 bombers
EDIT: Changing PUs for British from 1 to 2
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 aaGuns, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 cruisers moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 2 bombers, 1 factory_minor and 1 harbour
Italians win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for British: 2 bombers
Non Combat Move - Italians
2 transports moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 aaGuns and 2 infantry moved from Belarus to Bryansk
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
2 aaGuns and 1 artillery placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I think Germany is going to bomb raid Moscow with 5 bombers in G10, would you intercept?
Yes, intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
sorry to be more precise, 5 bombers and 1 fighter, still intercept?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to Cyprus
Non Combat Move - French
Turn Complete - French
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
5 bombers moved from Eastern Poland to Russia
1 fighter moved from Belarus to Russia
5 mech_infantrys moved from Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Russia to Bryansk
4 aaGuns, 8 armour, 10 artilleries, 18 infantry and 28 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Finland to Karelia
8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Russia to Eastern Poland
2 bombers moved from Russia to Bryansk
4 fighters and 2 tactical_bombers moved from Western Germany to Egypt
5 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 21 PUs;
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Trans-Jordan to Syria
Russians take Syria from Germans
1 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Iraq
25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 4 aaGuns, 8 armour, 10 artilleries, 2 bombers, 2 fighters, 18 infantry, 39 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour and 2 infantry
Italians win with 9 armour, 10 artilleries, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -120
Casualties for Germans: 4 aaGuns, 2 bombers, 18 infantry and 28 mech_infantrys
Casualties for Russians: 25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 2 aaGuns and 2 infantry
Non Combat Move - Russians
Place Units - Russians
I did a desperation attempt against Germany (23%) and lost. Congratulations! You were out-earning me and I had nowhere to easily earn more money.
waw, I did not expect this. I thought that there is pretty much no chance for Axis to pull a victory in this game after Germany lost all its navy and airforce in turn 2….
I badly messed up with my American fleet in Java, giving you another 3 rounds as Germany.