Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
5 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 75 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 73 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 73 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
5 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 75 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 73 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 73 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
sorry for all the posts, tripple a keeps telling me there a prob posting so I find I’m logged out, so I log back in and then try to post again only to find I already posted!?!?
I hate to be a downer Karl, but I don’t think that Carrier can move to Sz73… :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Saudi Arabia to 76 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Mozambique
1 artillery moved from Union of South Africa to Mozambique
2 infantry moved from Brazil to Argentina
1 artillery and 2 infantry moved from Chile to Argentina
Combat - British
Battle in Argentina
British attack with 1 artillery and 4 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 artillery and 4 infantry in Argentina, round 2 : 0/5 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits
3 infantry owned by the British lost in Argentina
1 infantry owned by the British and 1 artillery owned by the British retreated to Chile
Neutral_True win with 4 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Mozambique
British attack with 1 armour, 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Mozambique, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Mozambique, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Chile: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Brazil: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 65 Sea Zone to 85 Sea Zone
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Caucasus to Northwest Persia
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Afghanistan to Kazakhstan
3 aaGuns, 7 artilleries and 11 infantry moved from India to West India
4 fighters and 2 tactical_bombers moved from India to Persia
1 mech_infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
4 fighters moved from India to Russia
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 infantry placed in Union of South Africa
2 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 artillery placed in Iraq
1 factory_minor placed in Egypt
British undo move 3.
British undo move 2.
1 infantry and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
British undo move 5.
British undo move 4.
British undo move 3.
British undo move 2.
British undo move 1.
1 factory_minor placed in Egypt
1 bomber placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
one minor edit, Italy or franzac can do.
UK trn Sz85 to Sz89 instead.
Hello? Italy? It’s the allies calling?
Karl, I heard it’s 1945 on the phone, and Mussolini doesn’t want to pick up…
Sorry for delay, I guess I can move tonight!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
7 infantry and 1 mech_infantry moved from Turkey to Northwest Persia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 7 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Northwest Persia from Russians with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Ukraine to Rostov
1 armour moved from Belarus to Bessarabia
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Hey guys,
I have second thoughts about the AA at SF. Hope you dont mind if I edit it back later. Guess there is no chance it could be influenced by French or Anzac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
7 infantry and 1 mech_infantry moved from Turkey to Northwest Persia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 7 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Northwest Persia from Russians with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Ukraine to Rostov
1 armour moved from Belarus to Bessarabia
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
7 infantry and 1 mech_infantry moved from Turkey to Northwest Persia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 7 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Northwest Persia from Russians with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Ukraine to Rostov
1 armour moved from Belarus to Bessarabia
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from 74 Sea Zone to Persia
1 fighter moved from India to Russia
2 infantry moved from Volgograd to Samara
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer, 1 fighter and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Volgograd to Tambov
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Spain
Turn Complete - French
might be change. HOld on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Volgograd to Tambov
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
one other small edit just emailed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Volgograd to Tambov
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode