XDAP2 R3 - Declaration of WEAK vs Team GARL (Allies +20)

  • Liaison TripleA '11 '10

    Germany!

  • '15 '14

    Germans are “heiß wie Frittenfett”. Coming soon!

    p.s.: The one who is telling what this phrase means gets an extra praise from the Wolfssschanze!

  • '15 '14

    heiss

    American form does not allow the essential letters used by most A&A winner powers.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hot for french fries?

  • '15 '14

    Nope!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hot as chip fat

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                3 bombers moved from Eastern Poland to Archangel
                2 mech_infantrys moved from Novgorod to Smolensk
                1 bomber moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                4 infantry moved from Rostov to Bryansk
                5 infantry moved from Rostov to Caucasus
                5 artilleries moved from Rostov to Caucasus
                1 bomber moved from Turkey to Caucasus
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 tactical_bombers moved from Turkey to Bryansk
                1 fighter moved from Turkey to Bryansk
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Turkey to Bryansk

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 4 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 5 artilleries, 1 bomber and 5 infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to French Indo China
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Turkey to Southern Italy
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to France
                2 mech_infantrys moved from Yugoslavia to Greece
                2 mech_infantrys moved from Romania to Greece
                3 mech_infantrys moved from Turkey to Northwest Persia
                6 artilleries moved from Rostov to Caucasus
                14 mech_infantrys moved from Rostov to Northwest Persia
                12 armour moved from Rostov to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                3 tactical_bombers moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                3 bombers moved from Archangel to Romania
                1 bomber moved from Smolensk to Romania
                1 tactical_bomber moved from Smolensk to Ukraine
                1 armour moved from Belarus to Ukraine
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry moved from Sweden to Norway
                4 mech_infantrys moved from Western Germany to Yugoslavia
                2 mech_infantrys moved from Poland to Bessarabia
                2 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 1 mech_infantry moved from Russia to Archangel
                2 armour and 1 mech_infantry moved from Russia to Rostov
                1 artillery and 3 infantry moved from Samara to Volgograd
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Russia to Belarus
                      Russians take Belarus from Italians
                4 armour and 1 mech_infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 2 infantry; Italians defend with 1 aaGun
                        Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Rostov, round 2 :  0/2 hits
                        1 aaGun owned by the Italians lost in Rostov
                        Russians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    2 armour owned by the Russians retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 aaGun
                Battle in Bryansk
                    Russians attack with 4 armour and 1 mech_infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 4 armour and 1 mech_infantry in Bryansk, round 2 :  4/5 hits
                        Germans roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Samara to Tambov
                1 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 3 infantry moved from Samara to Vologda
                1 artillery and 3 infantry moved from Samara to Russia
                6 artilleries and 31 infantry moved from Samara to Tambov
                1 aaGun moved from Russia to Vologda
                2 fighters moved from India to Persia
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from India to Persia

    Place Units - Russians
                1 armour, 1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • Liaison TripleA '11 '10

    so much for strafing Bryansk LOL!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Burma to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Burma to Kweichow
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 2 cruisers and 4 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 4 infantry moved from Amur to Buryatia
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
                2 fighters and 2 tactical_bombers moved from Burma to Hopei
                1 tactical_bomber moved from French Indo China to Hopei
                1 fighter moved from Burma to Hopei
                3 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to Hopei
                1 bomber moved from Burma to Hopei
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Burma to Kweichow
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Burma to Hopei

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 transport in 42 Sea Zone, round 2 :  2/8 hits
                        Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 3 :  0/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 4 :  1/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 3 bombers, 5 fighters and 5 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in Hopei, round 2 :  7/13 hits
                        Chinese roll dice for 6 infantry in Hopei, round 2 :  4/6 hits
                        4 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                    Japanese win with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 4 fighters

    Non Combat Move - Japanese
                1 fighter and 5 tactical_bombers moved from Hopei to Anhwe
                1 aaGun moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 armour and 6 mech_infantrys moved from Burma to Yunnan
                1 bomber moved from Kweichow to French Indo China
                3 bombers moved from Hopei to French Indo China
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
                Japanese collect 67 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 19 / 20
        Japanese : 67 / 82
        Americans : 53 / 78
        Chinese : 6 / 10
        British : 44 / 49
        UK_Pacific : 2 / 0
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '12

    @Gargantua:

    so much for strafing Bryansk LOL!

    so much for strafing hopei!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Burma to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Burma to Kweichow
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 2 cruisers and 4 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 4 infantry moved from Amur to Buryatia
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
                2 fighters and 2 tactical_bombers moved from Burma to Hopei
                1 tactical_bomber moved from French Indo China to Hopei
                1 fighter moved from Burma to Hopei
                3 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Burma to Hopei
                1 bomber moved from Burma to Hopei
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Burma to Kweichow
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Burma to Hopei

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 transport in 42 Sea Zone, round 2 :  2/8 hits
                        Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 3 :  0/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 4 :  1/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 3 bombers, 5 fighters and 5 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in Hopei, round 2 :  7/13 hits
                        Chinese roll dice for 6 infantry in Hopei, round 2 :  4/6 hits
                        4 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                    Japanese win with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 4 fighters

    Non Combat Move - Japanese
                1 fighter and 5 tactical_bombers moved from Hopei to Anhwe
                1 aaGun moved from Jehol to Anhwe
                2 fighters and 2 tactical_bombers moved from India to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 armour and 6 mech_infantrys moved from Burma to Yunnan
                1 bomber moved from Kweichow to French Indo China
                3 bombers moved from Hopei to French Indo China
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
                Japanese collect 67 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 19 / 20
        Japanese : 67 / 82
        Americans : 53 / 78
        Chinese : 6 / 10
        British : 44 / 49
        UK_Pacific : 2 / 0
        Italians : 17 / 15
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '17

    minor NCM edit, if you allow

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 10 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Southern France
                3 fighters moved from Gibraltar to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 armour and 1 infantry moved from Spain to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Turkey
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                2 artilleries, 5 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Turkey
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Turkey from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 4 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Southern France to Spain
                1 fighter moved from Spain to 91 Sea Zone
                2 fighters moved from Spain to Gibraltar
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun moved from Spain to Normandy Bordeaux
                2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry, 1 submarine and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Queensland to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from 44 Sea Zone to New Guinea
                1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales

    Place Units - Americans
                2 infantry placed in Spain
                1 fighter placed in 91 Sea Zone
                6 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hmm, I think I want to edit.

    hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Szechwan
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Spain to Southern France
                      British take Southern France from Italians
                1 armour moved from Mozambique to Angola
                1 mech_infantry moved from Union of South Africa to Angola
                1 bomber moved from Union of South Africa to Angola
                1 infantry moved from Kazakhstan to Samara
                2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                4 fighters moved from Russia to Persia
                5 artilleries and 2 infantry moved from Iraq to Persia
                1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to French Guiana
                1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Angola
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Angola from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 bomber moved from Angola to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 aaGuns, 7 artilleries and 7 infantry moved from West India to Eastern Persia

    Place Units - British
                2 armour and 1 artillery placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                3 infantry placed in Iraq
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                British collect 46 PUs (2 lost to blockades); end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Turn Complete - UK_Pacific

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